A Kiss for the Petals – Remembering How We Met
Gameplay 7
Graphics 8
Sound 8

Remembering How We Met is the latest entry in the A Kiss For The Petals franchise and gives English players a chance to see what all the fuss is about. It is an all ages title, so rather tame compared to other entries in the series, but this also broadens its appeal. Players looking for a sweet and romantic yuri title should definitely not miss out on this one.

Gameplay: There are no choices as this is a kinetic novel.

Graphics: Restricted to a 4:3 ratio, but still looks very good.

Audio. Japanese voice acting along with some very nice background music

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A Kiss for the Petals – Remembering How We Met

Developer: St. Michael’s Girls School | Publisher: MangaGamer | Release Date: 2015 | Genre: Visual Novel | Website: Official Website | Purchase: Steam / MangaGamer

Risa Azumi, a student at St. Michaels was instantly captivated when she spotted the new girl, Miya Ayase. As luck would have it, Risa finds herself not only in the same class as Miya, but also seated right next to her. However, whereas Risa is very serious about school and her studies, Miya is brilliant enough to find it all a bore. Since she is able to effortlessly get full marks on all her tests, Miya takes to skipping class, which is something that Risa, who is also class representative, finds completely unacceptable.

A Kiss For The Petals – Remembering How We Met is the story of how Risa and Miya met for the first time and what happened before they became a cute couple. The story focuses primarily on Risa’s recollection of the events, but the viewpoint does sometime shift to Miya. Remembering How We Met is part of the very popular Sono Hanabira ni Kuchizuke o (A Kiss For The Petals) yuri series, which at the time of writing is in its 9th year in Japan. Although it is one of the newest titles in the long running series it is also starting point, for a couple of reasons.

Firstly, because it centers on the initial meeting of the two characters, no prior knowledge of the series is needed to enjoy the story. The story focusses exclusively on the two girls, to the point where other characters are simply referred to as “Girl A” or “Girl B”. It is also a nice introduction to the yuri genre as the game is suitable for all ages. Unlike other titles in the same series, there is no adult content and thus nothing had to be cut or censored for the Steam version. A scene with the two girls sharing a tender kiss is about as explicit as things get, which is in contrast to the other 18+ titles in the series that all feature plenty of H-scenes.

As far as the story and setting is concerned, there isn’t a lot of surprises in Remembering How We Met. Everything takes place at St. Michael Girl’s School and the plot features a mixture of comedy and drama. Risa’s growing frustration with her classmate, which prompts her to try everything in order to get Miya to stop skipping classes is depicted quite humorously, but there are plenty of tender moments as well. Overall the story is quite soft and sweet compared to some of the other titles in the genre. However, the game is a kinetic novel, so can be completed in about one 3 hour session.

Visually the game looks very nice, but sticks to a 4:3 ratio even when played in fullscreen. This results in black borders on both sides of the screen. Unfortunately, this means that the game doesn’t look quite as nice as titles such as the Nekopara series. However, according to series producer, Mi Kara Deta Saba, there is actually a good reason why the widescreen modes are not supported. Although the game doesn’t feature any animations the CG are all very nice and can be viewed from the “Extra” gallery once unlocked. The Steam version also features achievements as well as trading cards that can be crafted into some nice emoticons and backgrounds.

The soundtrack for Remembering How We Met is very fitting and contains a nice mixture of lighthearted tracks along with a couple more romantic ones. There is even a very nice track, Kiss Me With a Smile, with vocals by Moriya Satomi. In addition, the game features full Japanese voice acting for both girls. All the BGM can also be played from the “Extra” menu after completing the game. The game is built with the Ren’Py visual novel engine, which means the interface will be familiar to most fans of the genre. The volume of the background music, sound effects and voices can all be toggled individually or disabled if preferred, while the text speed can also be adjusted.

The amount of otome games on Steam has been on the rise lately, so it is good to see some more yuri titles also making an appearance. Players expecting the more explicit elements of the genre will find Remembering How We Met very tame, but anyone who can appreciate a soft and sweet love story between two girls should check out this game. Overall the game is short, but sweet and hopefully there is enough interest to ensure that other titles in the series also make their English market debut.

System Requirements

  • OS: Windows XP, 7, 8
  • Processor: Pentium III 800 MHz
  • Memory: 512 MB RAM
  • Graphics: DirectX or OpenGL Compatible Card
  • DirectX: Version 9.0
  • Hard Drive: 300 MB available space
  • OS: Windows 7 +
  • Processor: Pentium IV 1 GHz +
  • Memory: 1024 MB RAM
  • Graphics: DirectX or OpenGL Compatible Card
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • OS: Mac OS X 10+ Compatible
  • Processor: 1 Ghz or faster processor
  • Memory: 512 MB RAM
  • OS: Mac OS X 10.8 Mountain Lion
  • Memory: 1024 MB RAM
  • OS: Ubuntu or equivalent
  • Processor: 1 Ghz or faster processor
  • Memory: 512 MB RAM
  • Memory: 1024 MB RAM

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