An Assassin in Orlandes
Gameplay 8
Graphics 6
Sound 7

Tin Man Games have done a great job porting over classic gamebook adventures, but this is their first attempt at bringing something brand new to the table. With its fantasy setting and interesting storyline, An Assassin In Orlandes definitely feels like it could have originated from the same era as gamebooks like The Forrest of Doom. However, it is a very enjoyable and gripping tale in its own right. The heavy reliance on dice throws and luck might annoy some players, but thanks to the “Casual” mode, this is an adventure that can be enjoyed by anyone.

Gameplay: The story is quite good, but prepare yourself for plenty of dice rolls to test your luck.
Graphics: Faithful to the look of the old gamebooks, but we would have liked to see more illustrations.

Sound: The audio remains fairly mellow and unobtrusive throughout your adventure

Summary 7.0 Good
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

An Assassin in Orlandes

Developer: Tin Man Games | Publisher: Tin Man Games | Release Date: 2015 | Genre: RPG / Adventure / Indie | Website: Official Website | Purchase: Steam

An Assassin In Orlandes opens with our hero in a rundown tavern, trying to drink away the heartache of a broken relationship. However, after stumbling out in the winding streets of Orlandes City and witnessing the death of a nobleman, he becomes embroiled in something far more dangerous. It would seem that nobles across the city are being assassinated and the killer might just have their sights on someone near and dear to you. Although this title is another gamebook adventure from Tin Man Games, the story is not a familiar one. This is because unlike classic gamebooks, such as The Forest of Doom and Starship Traveller, An Assassin In Orlandes is a brand new story.

While the story is new, the way in which it unfolds is still the same as the classic gamebooks. You begin by rolling dice to determine the vitality and fitness of your character, two stats that have a huge impact on your survival chances. From there you read the story, which branches in different directions depending on the options you make when presented with multiple choices. These choices can make a big difference as there are multiple paths to the end, but just as many dead ends. It is entirely possible to end up in scenarios where you need a vital item to proceed, but not having it in your possession because your journey took you along a different path. Your adventure is also fraught with danger, so you can expect frequent battles with enemies as well as “vitality test.” The former is resolved with dice rolls for attacking and defending, with the goal being to drop your opponent’s vitality down to zero before they do the same to you. The latter also requires dice rolls, but you only get one chance and failure means either injury or death. While it can be slightly frustrating to have your adventure end due to one unlucky throw of the dice, especially as you are only allowed to save your progress three times in “Classic” mode, it does give the game some replay value.

Of course, if you don’t like repetition and would like to experience the story in the same manner as you could with a physical gamebook, then you can opt for the “Casual” mode. In this mode, you have access to unlimited bookmarks, can restore your vitality at any time, and even skip back to previous pages or unlock all options, even if you are missing important items. In short, it allows you to cheat your way through the story without having to rely on luck or guides. Since the story is quite short, we recommend not playing on Casual mode for your first few attempts, but it is a great way to explore different story branches after you have finished Classic mode.

Seeing as An Assassin In Orlandes was originally a mobile title, it isn’t exactly impressive in terms of visuals and audio when played on PC. The interface is designed to look like the pages of real book, so don’t expect any animations beyond the 3D dice. You will mostly be seeing text, but there are some drawings scattered throughout the pages. These are black and white only, but very true to the style of the original gamebooks. For extra readability you can change the font type and size of the text while clicking the edges of the screen turns the “pages.” The music can only be described as unobtrusive and there really isn’t much in the way of sound effects. Since this is a brand new gamebook adventure we really enjoyed the “Orlandes Uncovered” section that is tucked away behind the “Extras” menu. Here you will find detailed descriptions of the history and geography of the gameworld as well as more information about the towns and cities, races, creatures, monsters, wildlife and even spirits and gods. Sadly, there are no illustrations for any of these, which feels like a bit of a missed opportunity, especially for the creatures. You can also only read entries about things that you have encountered in the game, which gives you some incentive to try out different choices.

Overall we really enjoyed the story, which is action packed and actually features some nice twists. Since it is a very luck based game, it might frustrate some players, but this is something that is somewhat unavoidable in the gamebook genre. Besides, the Casual mode provides everyone to simply experience the story without having to rely on luck. If you are a fan of the genre then this game provides the perfect opportunity to sink your teeth into a brand new story. It is not perfect, but it is fun, affordable and also serves as a nice introduction to the genre if you are not familiar with gamebooks.

System Requirements

    • OS: Windows XP SP3
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 350 MB available space
    • OS: Windows 7/8
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 350 MB available space
    • OS: Mac OS 10.7.5+
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 350 MB available space
    • OS: Mac OS 10.8
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 350 MB available space
    • Processor: 2 GHz dual core
    • Memory: 2 GB RAM
    • Graphics: Hardware Accelerated Graphics with dedicated memory
    • Storage: 350 MB available space
    • Memory: 4 GB RAM
    • Graphics: Hardware Accelerated Graphics with 1GB memory
    • Storage: 350 MB available space

Related posts

DuckTales: Remastered

DuckTales: Remastered

Wayforward definitely handled this remastered version with the respect that it deserves. The updated visuals look fantastic and the audio sounds great. It was also very nostalgic to hear the original voice actor for Scrooge reprising his role after all these years. If you loved the original you will have a blast with this one, but newcomers might wonder what all the fuss is about. Gameplay: Very true to the original. Graphics: The new character sprites are awesome, but I would have liked 2D backgrounds as well. Sound: Nice renditions of the classic tunes.

Moons of Madness

Moons of Madness

Moons of Madness is a story-driven horror title where players control an engineer fighting for his life and sanity on Mars. After what was supposed to be a fairly routine mission goes horribly wrong, you are left trying to salvage the situation as the odds continue to mount against you. Although this game focuses very much on the story, it also features some nice puzzles, and the threat of death will keep you on your toes. Gameplay: Moons of Madness is more than just a walking simulator, thanks to some decent puzzles. Graphics: The game features plenty of lovely visual details. Sound: It has a decent soundtrack, but the voice acting stands out.

Type:Rider

Type:Rider

The unique concept of Type:Rider immediately caught our attention, and thankfully, the gameplay was up to scratch as well. It takes a while to get used to the controls, as controlling two dots can be challenging, but the excellent levels and stylish visuals will suck you in. While not a very long game, there is some replay value, and you might also learn something about typography along the way. Gameplay: The game is a blast to play once you get used to the controls. Graphics: Type:Rider features stylish visuals and a great art direction. Sound: The audio matches the gameplay and visuals perfectly.

Senran Kagura: Estival Versus

Senran Kagura: Estival Versus

Senran Kagura Estival Versus offers an impressive amount of fanservice mixed up with some solid hack and slash combat. The game does have its fair share of questionable elements, but it certainly doesn’t skimp on content. There is a meaty story mode to complete, along with plenty of side missions, while the money you earn can be spent on clothing and accessories for the girls. Like most hack and slash games it can get a little repetitive, but despite the large cast none of the girls feel alike in personality or fighting style. If you are a fan of the series or enjoy fighting games, this comes highly recommended, as long as you realize you are going to get bombarded by fanservice around every turn. Gameplay: Features plenty of content and a learning curve that eases you into the various combos and attacks you can pull off. Graphics: Looks great on PC and the detail as well as animations are impressive. Sound: Full Japanese voice acting for all the girls and a funky soundtrack that complements the action nicely.

Memory’s Dogma CODE:01

Memory's Dogma CODE:01

Memory’s Dogma: CODE1 kicks off with a very interesting premise as far as visual novels go and initially seems like it is going to be an epic science fiction yarn. While the story doesn’t exactly live up to expectations, it remains interesting throughout and doesn’t end on a cliffhanger as one would expect from an episodic release. The visuals and audio in the game are surprisingly good for an indie title, so it is definitely worth checking out if you are a fan of the genre. The characters and story didn’t’ exactly blow us away, but does have a lot more depth than all the fan-service oriented slice of life visual novels that are all the rage these days. Gameplay: No branching paths and the story doesn’t quite live up to its initial premise, but overall very decent. Graphics: Polished, detailed and featuring some nice character designs. Sound: The music is varied while the Japanese voice acting is top notch.

Octodad: Dadliest Catch

Octodad: Dadliest Catch

Octodad is one of those games that I just had to play after hearing about the concept and I can say that I was definitely not disappointed. The game loses some of its momentum towards the end due to forced stealth sections but overall it is a blast to play. Grabbing a few friends and playing the co-op mode where everyone is given a different limb to control is also a definite highlight. Gameplay: Mix tricky controls with a physics engine and watch the ensuing hilarity. Graphics: Charming and colorful. Sound: Pretty good overall.

Leave a comment

sixteen + nine =