Crest (Eat Create Sleep)

Crest (Eat Create Sleep)

Facebook
Like Eat Create Sleep on Facebook

Twitter 
Follow Eat Create Sleep on Twitter

Website
Check out the official Eat Create Sleep Website

Discussion
Give the developers feedback on the Steam Discussion Page

Purchase
Buy your Early Access copy on the Steam Store page 

Mention the words “god game” and chances are players will immediately think about either Populous or Black & White. There have been others of course, but these two titles exemplify what people typically expect of the genre. It is also a very niche genre, but now developers, Eat Create Sleep, have stepped up with their take on things. Their credentials include the free ecosystem simulator, Among Ripples, which is also a very unique title, but Crest raises the stakes by putting you in charge of guiding humanity.

The first thing we noticed about Crest is that guiding your followers is not as straightforward as clicking on them and then giving them orders. Instead, your only means of communication is through commandments that you write and which the people then interpret. This means that your role in the game is more like that of a parent trying to guide a child on the correct path and not a dictator where your words must be obeyed to the letter. Since you only have indirect control over your people it also means that the game doesn’t get bogged down with micromanagement, which is something that often afflicts titles in this genre. Don’t think that this means the game is easy though as you can still mess things up and cause the death of your followers, which obviously means the end of your legacy. Your followers also have needs that must be fulfilled otherwise they become unhappy.

In this game commandments are broken up into three parts and you get to specify the condition, action and target. This leaves some room for experimenting and checking out how your followers interpret your commandments. Since Crest is still in Early Access the gameworld feels a little static, but this is something that the developers will be addressing.The commandment system will also be expanded in future updates and the developers are constantly improving upon the game, so we are optimistic that it is going to be a memorable entry in the genre when it is completed.

Related posts

Freaking Meatbags (Wild Factor)

Freaking Meatbags is set in a world where puny humans are even lower on the food chain than lowly cleaning robots. You don't play as a human in the game though, but as the lowly cleaning robot, named Chip by the way, who has to wrangle the meatbags into performing some labor. Chip is given this unpleasant task after getting on the wrong side of his boss and to make matters worse, he is ordered to protect the humans under his command. This is not an easy feat seeing as his job is to gather resources from planets in a solar system that is on the brink of exploding. Then there is also the small matter of roving bands of wild robots that attack at night.

Deathtrap (NeocoreGames)

Deathtrap (NeocoreGames)

The tower defense sections of the Incredible Adventures of Van Helsing series by NeocoreGames might not have been the main focus of the games, but they were certainly a lot of fun. Deathtrap however reverses the formula by making the tower defense the main focus of the game and then layering on all kinds of action RPG goodness to make it even better. The end result is a highly addictive title with plenty of depth that will keep fans of both genres hooked.

The Golf Club (HB Studios)

The Golf Club (HB Studios)

With Electronic Arts dominating the sports genre with their licensed titles I was surprised to see The Golf Club from HB Studios entering Steam Early Access a while back. The genre could definitely use some competition, but the question was whether anything would be able to match up to the might of Electronic Arts. I only had to play a few rounds in The Golf Club to find the answer.

Action Henk (RageSquid)

Action Henk (RageSquid)

Navigating tricky obstacle courses with a motorbike is one thing, but can you do it with an overweight action-hero toy? That is the question posed by Action Henk (and yes it is Henk and not "Hank") a new game from the brilliantly named Indie developer, RageSquid. At first glance the game bears a passing resemblance to the Trials series from RedLynx, but surprisingly enough Henk is not only faster, but more maneuverable than a motorcycle.

Signs of Life (Sweet Dog Studios)

Signs of Life is a science fiction themed sandbox title with a emphasis on survival. At the start of the game, your lone survivor lands his escape pod on an alien world and it is your job to help him stay alive. The genre already has big hitters like Terraria and Starbound, so we were curious to see what Signs of Life had to offer.

Radial-G : Racing Revolved (Tammeka Games)

Radial-G : Racing Revolved (Tammeka Games)

The phrase “anti-gravity racing” might be synonymous with the Wipeout series, but the demise of Studio Liverpool (Psygnosis) left a void in the market. Surprisingly enough, no developers seemed very eager to pick up the gauntlet until Tammeka Games revealed Radial-G: Racing Revolved. There are some very talented and experienced individuals behind this title, so we jumped at the chance to check out the Early Access version of the game.

2 Comments

  1. Tardisjoe May 14, 2015
    Reply

    Can you punish the people with disasters and plagues if they disobey?

  2. Rechordkeeper May 14, 2015
    Reply

    People look like giants!

Leave a comment

2 + seventeen =