fault milestone one
Gameplay 9
Graphics 8
Sound 8

Thanks to its great setting and characters, fault milestone one is a very enjoyable and gripping kinetic novel. The story is pretty self-contained, but it does dedicate a lot of time to explaining the unique concepts of the science fantasy world the characters inhabit. The game also features quite a mature storyline, but without resorting to nudity or fanservice which is quite refreshing. If you enjoy kinetic novels with interesting characters and deep storylines you will enjoy fault milestone one.

Gameplay: There is only a single choice in the game, but the gripping storyline will keep you interested.

Graphics: Great character art although the backgrounds are a little limited.

Sound: The game doesn’t feature any speech, but has a really good soundtrack and sound effects

Summary 8.3 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

fault milestone one

Developer: ALICE IN DISSONANCE | Publisher: Sekai Project | Release Date: 2013 | Genre: Indie / Visual Novel | Website: Official Website | Format: Digital Download

With their homeland of Rughzenhaide under a vicious attack, Princess Selphine along with her royal guard Ritone has no choice but to flee. They use magic to perform their daring escape, but something goes wrong and the duo ends up somewhere that they did not anticipate. As strangers in a strange land Selphine and Ritone must figure out where they are and how to get back to their homeland. The journey is anything but straightforward though and they get embroiled in the dramas surrounding a mysterious girl they meet during their quest.

Since fault milestone one is a kinetic novel I can’t say much more about the plot without ruining any surprises. The game is the first in what promises to be a series and the English version is published by Sekai Project thanks to a very successful Kickstarter campaign. The Steam version is actually the director’s cut version of the game and in addition to the added content also comes with a Steam exclusive digital shikishi of one of the characters.

Good visuals and audio can enhance a kinetic novel, but without a decent story it means nothing and thankfully fault milestone one has a great story. As the first title in the series that is set in a very unique universe where science and magic co-exists it dedicates a lot of time to explaining the difference concepts, but everything is interesting enough to prevent it from becoming boring. The game also has a built-in encyclopedia of all the locales and terminology, so if you ever get confused you can quickly check up on what the terms mean.

After an action packed opening I thought that the focus of the story would be on Selphine and Ritone, but there is actually a third character that plays a much larger role than both of them. Most of the story is told in first person from the perspective of Ritone, but occasionally the viewpoint switches to that of other characters as well. Overall I found the story to be in-depth and quite compelling with a lot of attention to detail. The characters are all very memorable and in between some violent and shocking moments there are also plenty of thought provoking topics that are covered. Despite some rather dark elements the game also features plenty of humor, but don’t expect any fan service.

The artwork in fault milestone one is very good and I really liked the character designs. Character sprites are really good and the game also features some great event CGs. The backgrounds are rather limited though as the story is mostly set in and around a single location. The game doesn’t contain any nudity or skimpy outfits, but as I’ve mentioned earlier there are a couple of violent scenes including one that depicts a rather grisly case of animal cruelty.

The game interface is very streamlined and you even have the ability to switch between English and Japanese text at the touch of a button. Unfortunately, there isn’t any speech which means lots and lots of reading. The game features a huge amount of text, but it is quite well written and interesting despite a penchant for being rather verbose.

The soundtrack of fault milestone one is very good and features a great selection of tunes that range from upbeat to downright eerie. There are a couple of very memorable tracks, such as the catchy “Eivils Tavern” track and haunting “The Divide” but overall all the tunes are of a high standard. There are about twenty tracks in total and the game also features some nice sound effects. About the only complaint I have about the music is that some of the tracks feel a little too short and end up looping which can be a little jarring when reading the text.

The fact that fault milestone one serves as an introduction to a series can make it feel like there is too much explaining going on at times, but it is necessary considering all the new topics introduced in the game. Hopefully with everything established the second milestone can focus more on fleshing out the characters as Selphine and Ritona don’t’ get as much time to shine as the character they encounter in this game. The game also only features a single choice, which does not appear to impact the outcome of the story too much, but this is to be expected of a kinetic novel.

Depending on how fast you can read, fault milestone one features about five to eight hours of gameplay which isn’t too bad for a kinetic novel. I thoroughly enjoyed the experience and can’t wait for the second milestone, but players who want choices or multiple outcomes might not appreciate the linear storyline as much. The game does include a rather sizeable demo though, which is well worth checking out if you want to see if the story will appeal to you.

System Requirements

  • OS: XP
  • Processor: 1Ghz
  • Memory: 1 GB RAM
  • Graphics: DirectX or OpenGL compatible card
  • DirectX: Version 9.0c
  • Hard Drive: 2 GB available space
  • OS: 10.6
  • Processor: 1Ghz
  • Memory: 1 GB RAM
  • Hard Drive: 2 GB available space
  • OS: x86/x86_64
  • Processor: 1Ghz
  • Memory: 1 GB RAM
  • Hard Drive: 2 GB available space

Related posts

Enemy Mind

Enemy Mind

Enemy Mind makes good use of the ship changing feature to offer an experience that is not only challenging, but extremely addictive. There is a lot more strategy involved than your typical side scrolling shooter and the local co-op mode makes it even more fun. Rounding off the package is some nice retro style visuals and a brilliant soundtrack. Depending on your skill with shooters, this game will keep you busy for a while and packs some nice bonuses to boost the replay value. Gameplay: The ability to take control of any enemy ship complements the old school gameplay nicely. Graphics: The visuals are a nice homage to the 8bit era. Sound: Great sound effects and an awesome soundtrack by Rainbow Kitten.

Layers of Fear

Layers of Fear

With its surreal setting and constantly shifting rooms Layers of Fear is a game that is both immersive and captivating. It loves messing with your perception, but also features enough jump scares to keep you on edge all the time. Unless you take the time to explore your surroundings and uncover the clues you’ll miss out on most of the story elements, so it is not a game to rush through. Thanks to its beautiful visuals and excellent audio it is definitely a cut above similar titles in the genre. Gameplay: Minimal puzzles, but simply exploring the surreal setting of the game is a nerve wracking experience. Graphics: Very polished and highly detailed. Sound: Quiet when it needs to be, but also very effective at using audio to unnerve players.

Grim Legends: The Forsaken Bride

Grim Legends: The Forsaken Bride

Face dangerous creatures and evil spirits in this engaging hidden object game from Artifex Mundi. The game features their trademark polish when it comes to visuals and presentation, but the story is actually very good as well. It features 14 hidden object scenes to complete, but these can be substituted for a domino mini-game if players prefer. Add to that 24 varied mini-games and plenty of interesting locations to explore and you’ll find that this is an adventure not to be missed. Gameplay: Nothing too out of the ordinary for the genre, but the domino mini-game is a nice touch. Graphics: Beautiful hand-painted locations with plenty of detail and nice use of color. Sound: Decent voice acting and a great soundtrack.

Hellblade: Senua’s Sacrifice

Hellblade: Senua's Sacrifice

Hellblade: Senua's Sacrifice might not have the best combat or puzzles in the genre, but it is hard to beat in terms of storytelling and immersion. There are not many other games on the market that can hold a candle to it when it comes to visuals and animation, while the way it realistically portrays psychosis is also groundbreaking. The game still features plenty of combat, but it is not the primary focus, so players expecting something closer to previous Ninja Theory titles will probably be a little disappointed. However, if you can appreciate something with a strong narrative focus and willingness to tackle subjects that few others dare, then Hellblade is your game. Gameplay: The combat and puzzles are a bit weak, but the overall experience is superb. Graphics: Although the game is very bleak overall, the detail and animations are top notch. Sound: This is definitely a game that must be played with headphones thanks to the awesome binaural sounds.

BIT.TRIP BEAT

BIT.TRIP BEAT

Bit.Trip.Beat is a great game for when you simply want to test your Arcade skills and put up some highscores. It takes the basic idea of classic titles like Pong and Arkenoid, but puts a fresh modern spin on them. Depending on how much you enjoy Arcade titles you will either love this game or find it way too limited and frustrating. Gameplay: Pretty challenging but fun once you get into the "zone" while playing. Graphics: An appreciation of retro visuals is definitely required. Sound: Nice 8bit sounding and chiptune songs.

Fly in the House

Fly in the House

Fly In The House is quite fun at first, especially after the recent patch, but anyone looking for more depth than simply hunting down a fly while destroying everything might be disappointed. The amount of destruction you can get up to is impressive, but the overall visual quality is a bit low. Since there are only three environments on offer the game can also feel a bit restrictive. It’s still fun to play in short bursts though, so grab it if you enjoy mindless arcade games. Gameplay: Once the novelty of breaking everything in sight wears off it can be a bit repetitive. Graphics: The destructible scenery is nice, but the texture quality is rather low. Sound: Limited and annoying music, but decent enough sound effects.

Leave a comment

19 + 18 =