Fly in the House
Gameplay 6
Graphics 7
Sound 5

Fly In The House is quite fun at first, especially after the recent patch, but anyone looking for more depth than simply hunting down a fly while destroying everything might be disappointed. The amount of destruction you can get up to is impressive, but the overall visual quality is a bit low. Since there are only three environments on offer the game can also feel a bit restrictive. It’s still fun to play in short bursts though, so grab it if you enjoy mindless arcade games.

Gameplay: Once the novelty of breaking everything in sight wears off it can be a bit repetitive.

Graphics: The destructible scenery is nice, but the texture quality is rather low.

Sound: Limited and annoying music, but decent enough sound effects.

Summary 6.0 Above Average
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Fly in the House

Developer: Mykhail Konokh | Publisher: KISS ltd | Release Date: 2015 | Genre: Action / Indie / Simulation | Website: Official Website | Format: Digital Download

In terms of being annoying, a noisy fly buzzing around inside a house ranks right up there with slow Internet connections, spam emails and getting something stuck in your eye. The lead character of Fly In The House takes things to a whole new level though when he returns to his apartment after years of travelling only to find a fly on the loose. Instead of nipping back out for some insect killer he instead decides to hurl everything within reach at the pesky intruder in an effort to get rid of it.

It is a pretty interesting concept, but killing flies in the most destructive way possible is pretty much all there is to this game. There are only three levels on offer, but to unlock the office and castle environments you will have to complete a long checklist of actions first. Apart from killing the fly in “story” mode you also need to kill a set number of flies as quickly as possible, kill the fly without breaking anything, kill the fly as fast as possible, obtain a high score, fulfill the criteria for specific ranks and locate a bunch of hidden objects.

The story missions are the easiest as you simply throw whatever you can lay your hands on at the fly, but some of the other criteria can be quite time consuming to fulfill. Some of the hidden objects and ranks in particular were a chore to obtain until a recent patch added some much needed hints. The game itself is viewed from a first person perspective, but visually it is a bit of a mixed bag. I was impressed by the sheer amount of objects that can be tossed about, but the texture quality is quite low. There aren’t much settings to tweak either as your only option is setting the level of anisotropic filtering. Although the environments are quite small, consisting of a few rooms at most, you have a lot of potential for destruction. Virtually everything can be broken apart into little pieces, which means the game is quite a nice stress reliever when played in the “free” mode. The game can also be played in different lighting settings, ranging from full daylight to illumination only provided by lamps or a flashlight.

As you move about a reticule is displayed in the center of the screen to indicate what you can pick up. The targeting reticule is always at a fixed distance from the player which feels very strange at first and can make it tricky to grab objects. The recent patch improved things a bit by making it easier to grab objects and ensuring that they remain stable when carried, but it still feels a bit awkward. Once your character is holding an object you can press the “F” button to fling it to wherever the targeting reticule is pointed. The game uses standard WASD first person shooter controls and the mouse sensitivity can be adjusted from the options menu. Since the fly is small and always on the move it can be tricky to hit the pest, but luckily you can choose to illuminate it, which makes it easier to spot. Thanks to the recent patch the behavior of the fly has been improved over the initial release and the power of your throws have also been increased. Points are earned for destroying objects and you can even build up combos by stringing the destruction together.

As I mentioned earlier it is an interesting concept, but the game suffers from a lack of content. Similar games, such as Goat Simulator provides players with large open environments in which to cause havoc, while Fly In The House is much more restrictive. The long list of ranks and hidden objects pad out the experience, but after the initial rush wears off the game can become repetitive.

The soundtrack also becomes annoying very quickly, but thankfully can be muted at the touch of a button. In addition, I find it a bit strange that the game doesn’t have any Steam achievements despite the multitude of in-game ranks you can unlock.

As far as I can tell Fly In The House is the creation of a single developer, which is quite impressive, but also explains some of the shortcomings that the game have. If all you crave is a destructive arcade experience you’ll have fun with this game, but the novelty wears off all too soon. It is worth checking out if you can find it at a discount, but unless you really love the concept it is a bit hard to recommend at full price.

System Requirements

  • OS: Windows XP+
  • Processor: 2.4 GHz or Better
  • Memory: 512 MB RAM
  • Graphics: NVIDIA GeForce 512 MB or Better
  • DirectX: Version 9.0c
  • OS: Windows XP+
  • Processor: 2.4 GHz or Better
  • Memory: 512 MB RAM
  • Graphics: NVIDIA GeForce 512 MB or Better
  • DirectX: Version 9.0c

Related posts

Goat Simulator

Goat Simulator

Goat Simulator might be a joke, but that doesn't mean that it isn't a lot of fun. There is a surprising amount of things to do considering the small playing area and tons of secrets to discover. If you like messing around in a sandbox environment you will get your moneys' worth out of this game, but it remains to be seen how much Steam Workshop content will be released to increase the longevity. Gameplay: Buggy, glitchy and lots of fun while it lasts. Graphics: Nice visuals, but intentionally bad animations. Sound: Decent sound effects and one extremely catchy tune.

Spirits of Xanadu

Spirits of Xanadu

Desolate spaceships out in the depths of space always make for good game settings and Spirits of Xanadu is no exception. The game draws its inspiration from titles such as System Shock 2, but obviously cannot compete in terms of size and depth. It is still an impressive offering from a very small team though and makes for an engrossing experience. The voice acting in particular is a highlight, but the interactive environments are also a great touch. If you enjoy exploration based games and creepy locations don’t pass up on Spirits of Xanadu. Gameplay: The focus is more on exploration than puzzle solving, but still enjoyable. Graphics: Nothing cutting edge, but impressive enough for a small indie title. Sound: The audio is decent, but the voice acting is very good.

Sakura Space

Sakura Space

The Sakura series heads into space for a yuri adventure with this release by Winged Cloud. Players get to experience what happens when Captain Shika and her crew of mercenaries stumbles across the bounty of a lifetime. Although it might look like you have choices in the game, it plays out more like a kinetic novel, but offers some entertainment nonetheless. We would recommend sticking to the uncensored version though, as it offers a bit more content. Gameplay: There are some interesting story elements, but the focus is mostly on the ecchi escapades of the girls. Graphics: The artwork by Inma is gorgeous as always, but the cast is small and the locations limited. Sound: No voice acting and decent, but unremarkable music.

Long Live The Queen

Long Live The Queen

Long Live The Queen makes for a nice change of pace and is one of those titles that you will probably end up playing way longer than expected. It has a lot of replay value and once you are hooked you will want to see everything that it has to offer. Don't let the cute visuals fool you into thinking this title is aimed purely at the female demographic. Gameplay: A unique blend of styles that make for a engrossing and addictive experience. Graphics: I love the visual style, but found myself wishing for some animations. Sound: Some soothing piano tunes.

Still Life

Still Life

If you like murder mysteries and you enjoy point & click adventures then you should have fun with this one. A bit obscure at times and not exactly the most cheerful subject matter but still worth playing through. Gameplay: A bit slow paced & frustrating at times but has it's moments. Graphics: Not outstanding but for the genre it's not too shabby. Sound: Decent voice overs and nice music.

Assassin’s Creed™

Assassin's Creed™

Assassin's Creed is a great game that is hampered by a few small flaws that drag it down from greatness. Don't let this stop you from experiencing a truly epic and unique storyline that will have you gripped right until the end.  Gameplay: A little rough around the edges at times, but with plenty of cool ideas. Graphics: Some epic scenes. Sound: Quite immersive.

Leave a comment

three + 2 =