Hidden Folks
Gameplay 8
Graphics 8
Sound 8

Hidden Folks is a game where you get to search large, detailed, hand drawn landscapes for people and items. This is repeated across four different landscapes made up of 14 levels. The gameplay is simple, but addictive, while the monochrome visuals and mouth-originated sound effects further add to the charm. If you are looking for something that is easy to pick up and play, but challenging enough to keep you busy for a while, then we recommend you give Hidden Folks a chance.

Gameplay: Very simple, but finding all the hidden folks is quite a challenge.

Graphics: The art style looks great and some of the larger scenes are really impressive.

Sound: Instead of traditional audio the game uses mouth-originated sound effects for everything

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Hidden Folks

Developesr: Adriaan de Jongh / Sylvain Tegroeg | Publisher: Adriaan de Jongh | Release Date: 2017 | Genre: Adventure / Casual / Indie | Website: Official Website | Purchase: Steam

Do you enjoy hidden object games, but feel like searching for things without having to solve puzzles, watch cut-scenes and play mini-games? There are undoubtedly a lot of hidden object games on the market, but often it feels like the actual hidden object scenes are merely added as an afterthought. This is definitely not the case with Hidden Folks, a game where the focus is purely on finding things. There is no story, no miss-click penalties or even time limits, so you can simply sit back, relax and scrutinize the detailed levels for some elusive targets.

Simplicity is definitely one of the highlights in the game as it is easy to jump in and start playing without the need for any tutorials or explanations. In fact, if you have ever paged through a Where’s Waldo book before, you’ll know exactly what to do. A strip on the bottom of the screen shows you images of your targets, all of which are hidden away amongst the detailed, hand drawn miniature landscapes. Initially your targets are basically hiding in plain sight, but as the game progresses the scenes become not only larger, but also more detailed. Increasing the challenge even further is the fact that the landscapes are all very interactive. This means that many objects, such as doors, windows, trees, bushes, tents and more can be manipulated by clicking on them or clicking and dragging. It is not just objects obscuring your targets that are interactive, but virtually everything reacts in some way when clicked, which is a really nice touch. It also means that you are not simply scouring the screen for your targets, but having fun along the way by clicking on random things to see what happens

If you are unable to locate your target, you can click their icon on the bottom strip and a handy hint will point you in their general direction. These hints are useful enough that you can narrow down your search somewhat, but not so obvious that they show you exactly where the target is. Don’t worry if you are still not able to find all the targets as you don’t have to locate each and every one to move on to the next level. Speaking of levels, there are about 14 of them currently in the game. Some are tiny, while others are massive and require you to scroll around to see everything. The developers have also promised to add more areas and features in the future and there are currently three levels listed in the game as “soon.”

Visually, the game makes use of plain white backgrounds while everything else is sketched out in black. This monochromatic scheme not only looks really neat, but also makes it more of a challenge to find all the targets.

To make things a little easier on the eyes you can also switch to a sepia or night mode. Levels are split up into themes, such as forest, dry lands city and factory, each featuring tiny people engaging in all kinds of activities. For example, on the forest levels you’ll see people paddling in rivers, catching fish and sleeping in tents, while the city levels are packed with cars, trucks and all kinds of buildings. In addition to the eye-catching visuals, Hidden Folks also feature a novel approach to its audio. Every single sound effect in the game is mouth-originated, which is quite a feat when you realize that there are close to a thousand of them. Half the fun is clicking on random things to see what wacky sound effects are associated with them. From the honking of cars to the chirping of birds and even the rustling of hedges, the scenes come alive when clicked. Of course, there are also plenty of mouth-originated sound effects that make up the ambient noises as you scroll around the scenes, which sounds a lot better than you might imagine. Interacting with the game is as easy as clicking and dragging, while the mouse wheel is used for zooming in or out. We did find it easier to use the keyboard buttons for scrolling around some of the larger levels without accidentally clicking on things.

The only complaint we can level at Hidden Folks is the fact that it is over all too soon, but considering the low asking price, it still offers plenty of value for money. The fact that the developers will be adding more content in the future is also heartening, although we have no idea how long this might take. Whether you are looking to play something that enables you to focus purely on finding things without any other distractions, or simply want to mess around and click on everything in sight, Hidden Folks have got you covered. It might look fairly basic in static screenshots, but when the game is in motion you’ll see its true charm. It is also refreshing to play a game that goes against the grain and instead of over-complicating everything, simply lets you get on with having fun.

System Requirements

  • OS: Windows XP SP2+
  • Processor: SSE2 instruction set support
  • DirectX: Version 9.0
  • Storage: 150 MB available space
  • OS: Mac OS X 10.8+
  • Processor: SSE2 instruction set support
  • Storage: 150 MB available space
  • OS: Ubuntu 12.04+
  • Processor: SSE2 instruction set support
  • Storage: 150 MB available space

Related posts

Project Temporality

Project Temporality

Although the time manipulation elements have been seen in other games before, Project Temporality manages to impress with clever puzzles and rewarding gameplay. There is also a deeper story lurking behind all the puzzle solving for players interested enough to delve deeper. The game challenges you to carefully plan ahead, but because you can simply rewind time to rectify mistakes it rarely becomes frustrating. Gameplay: Challenges you to think in four dimensions and rely on yourself to solve co-op based puzzles. Graphics: Somewhat lacking in visual variety, but the overall design and lighting effects are excellent. Sound: No voice acting, but some very nice music tracks.

Thumper

Thumper

Thumper is a rhythm-action game unlike any other and will test players' reflexes to the maximum. It features a unique metallic-chrome style for the visuals, which even without the disturbing bosses, makes for a slightly unsettling playing experience. This is further amplified by the aggressive music and unforgiving speed of the game. There's no doubt that Thumper is a very challenging game, but it always draws you back in with the feeling that you can do slightly better with each try and finally conquer that one section that is preventing you from progressing. Gameplay: Starts out relatively simple, but the speed and challenge ramps up very quickly. Graphics: The surgically clean metallic look of the game is actually rather unsettling. Sound: Not exactly catchy, but the music and sound effects fit the game perfectly.

Streets of Rogue

Streets of Rogue

Streets of Rogue is a deceptively simple looking game, but scratch beneath the surface and you'll find plenty of depth. It has a large selection of character classes, each with their own unique playing styles and a procedurally generated city in which to cause chaos. The amount of mission objectives is rather limited, but the ways in which you can go about accomplishing them is almost limitless. Overall, Streets of Rogue is an extremely addictive game with a ton of replay value. Graphics: Simple, but not without charm. Sound: The soundtrack is excellent and the sound effects really good too. Gameplay: Extremely addictive and packed with things to do.

The Mysterious Cities of Gold

The Mysterious Cities of Gold

Nostalgia obviously plays a huge role when it comes to such a classic license, but this game is good enough to stand out on its own. The basic gameplay is engaging, but with a gentle difficulty curve that makes it suitable for younger players. Experienced players can aim for all the optional goals to up the challenge. Gameplay: The puzzle solving provides a challenge for players of all ages. Graphics: The visuals stay true to the animated series. Sound: Authentic voice acting and catchy tunes.

Fallout 3 – The Pitt

Fallout 3 - The Pitt

The Pitt offers a more compelling story and better gameplay than Operation: Anchorage which is good news for Fallout 3 fans craving more of what makes the game so great. The new areas are interesting to explore and less linear than the narrow corridors of Anchorage. While not very long there is some replay value and even a scavenger hunt with loot rewards to keep you coming back for more. Gameplay: More of what makes the base game so much fun. Graphics: Only one new enemy, but the new locations are quite cool. Sound: Good but nothing to rave about.

SPINTIRES™

SPINTIRES™

Spintires doesn't offer a compelling story or over the top action, but if you can appreciate a challenging game with a slower pace you will have fun. Navigating muddy terrain using enormous trucks is certainly an unique experience and while there is only one objective the true joy comes simply from playing with big trucks in the realistic mud. Gameplay: Slow paced and intense, but very enjoyable and satisfying. Graphics: Large maps and very detailed vehicles. Sound: Very peaceful.

Leave a comment

17 − two =