Hidden Folks
Gameplay 8
Graphics 8
Sound 8

Hidden Folks is a game where you get to search large, detailed, hand drawn landscapes for people and items. This is repeated across four different landscapes made up of 14 levels. The gameplay is simple, but addictive, while the monochrome visuals and mouth-originated sound effects further add to the charm. If you are looking for something that is easy to pick up and play, but challenging enough to keep you busy for a while, then we recommend you give Hidden Folks a chance.

Gameplay: Very simple, but finding all the hidden folks is quite a challenge.

Graphics: The art style looks great and some of the larger scenes are really impressive.

Sound: Instead of traditional audio the game uses mouth-originated sound effects for everything

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Hidden Folks

Developesr: Adriaan de Jongh / Sylvain Tegroeg | Publisher: Adriaan de Jongh | Release Date: 2017 | Genre: Adventure / Casual / Indie | Website: Official Website | Purchase: Steam

Do you enjoy hidden object games, but feel like searching for things without having to solve puzzles, watch cut-scenes and play mini-games? There are undoubtedly a lot of hidden object games on the market, but often it feels like the actual hidden object scenes are merely added as an afterthought. This is definitely not the case with Hidden Folks, a game where the focus is purely on finding things. There is no story, no miss-click penalties or even time limits, so you can simply sit back, relax and scrutinize the detailed levels for some elusive targets.

Simplicity is definitely one of the highlights in the game as it is easy to jump in and start playing without the need for any tutorials or explanations. In fact, if you have ever paged through a Where’s Waldo book before, you’ll know exactly what to do. A strip on the bottom of the screen shows you images of your targets, all of which are hidden away amongst the detailed, hand drawn miniature landscapes. Initially your targets are basically hiding in plain sight, but as the game progresses the scenes become not only larger, but also more detailed. Increasing the challenge even further is the fact that the landscapes are all very interactive. This means that many objects, such as doors, windows, trees, bushes, tents and more can be manipulated by clicking on them or clicking and dragging. It is not just objects obscuring your targets that are interactive, but virtually everything reacts in some way when clicked, which is a really nice touch. It also means that you are not simply scouring the screen for your targets, but having fun along the way by clicking on random things to see what happens

If you are unable to locate your target, you can click their icon on the bottom strip and a handy hint will point you in their general direction. These hints are useful enough that you can narrow down your search somewhat, but not so obvious that they show you exactly where the target is. Don’t worry if you are still not able to find all the targets as you don’t have to locate each and every one to move on to the next level. Speaking of levels, there are about 14 of them currently in the game. Some are tiny, while others are massive and require you to scroll around to see everything. The developers have also promised to add more areas and features in the future and there are currently three levels listed in the game as “soon.”

Visually, the game makes use of plain white backgrounds while everything else is sketched out in black. This monochromatic scheme not only looks really neat, but also makes it more of a challenge to find all the targets.

To make things a little easier on the eyes you can also switch to a sepia or night mode. Levels are split up into themes, such as forest, dry lands city and factory, each featuring tiny people engaging in all kinds of activities. For example, on the forest levels you’ll see people paddling in rivers, catching fish and sleeping in tents, while the city levels are packed with cars, trucks and all kinds of buildings. In addition to the eye-catching visuals, Hidden Folks also feature a novel approach to its audio. Every single sound effect in the game is mouth-originated, which is quite a feat when you realize that there are close to a thousand of them. Half the fun is clicking on random things to see what wacky sound effects are associated with them. From the honking of cars to the chirping of birds and even the rustling of hedges, the scenes come alive when clicked. Of course, there are also plenty of mouth-originated sound effects that make up the ambient noises as you scroll around the scenes, which sounds a lot better than you might imagine. Interacting with the game is as easy as clicking and dragging, while the mouse wheel is used for zooming in or out. We did find it easier to use the keyboard buttons for scrolling around some of the larger levels without accidentally clicking on things.

The only complaint we can level at Hidden Folks is the fact that it is over all too soon, but considering the low asking price, it still offers plenty of value for money. The fact that the developers will be adding more content in the future is also heartening, although we have no idea how long this might take. Whether you are looking to play something that enables you to focus purely on finding things without any other distractions, or simply want to mess around and click on everything in sight, Hidden Folks have got you covered. It might look fairly basic in static screenshots, but when the game is in motion you’ll see its true charm. It is also refreshing to play a game that goes against the grain and instead of over-complicating everything, simply lets you get on with having fun.

System Requirements

  • OS: Windows XP SP2+
  • Processor: SSE2 instruction set support
  • DirectX: Version 9.0
  • Storage: 150 MB available space
  • OS: Mac OS X 10.8+
  • Processor: SSE2 instruction set support
  • Storage: 150 MB available space
  • OS: Ubuntu 12.04+
  • Processor: SSE2 instruction set support
  • Storage: 150 MB available space

Related posts

Memory’s Dogma CODE:01

Memory's Dogma CODE:01

Memory’s Dogma: CODE1 kicks off with a very interesting premise as far as visual novels go and initially seems like it is going to be an epic science fiction yarn. While the story doesn’t exactly live up to expectations, it remains interesting throughout and doesn’t end on a cliffhanger as one would expect from an episodic release. The visuals and audio in the game are surprisingly good for an indie title, so it is definitely worth checking out if you are a fan of the genre. The characters and story didn’t’ exactly blow us away, but does have a lot more depth than all the fan-service oriented slice of life visual novels that are all the rage these days. Gameplay: No branching paths and the story doesn’t quite live up to its initial premise, but overall very decent. Graphics: Polished, detailed and featuring some nice character designs. Sound: The music is varied while the Japanese voice acting is top notch.

Journal

Journal

Journal is an enjoyable experience as long as you don't expect too much from it. There are no puzzles or interaction, but the storyline was engrossing enough to keep me hooked to the end. While Journal is quite a short experience it does cover a lot of topics not usually found in a game. It is hard to recommend this title to players looking for a traditional game, but personally I found it to be thought provoking. Gameplay: Very little interaction beyond talking to people. Graphics: The hand painted visuals fit the style and the story of the game. Sound: The soundtrack is pretty moving and the voice acting decent.

West of Loathing

West of Loathing

West of Loathing is a single player role playing game that doesn’t take itself too seriously, which results in a wild quest through the west. The world in which the game is set might be made up out of stick figures, but this doesn’t mean that it isn’t fleshed out. There are tons of locations to explore, plenty of puzzles to solve and hordes of enemies to defeat. Even better, it is the type of RPG where stats actually make a difference and your choices make a difference. Fans of the genre will love the amount of depth that the game has, but everyone else will appreciate the brilliant sense of humor. Gameplay: Packed with plenty to see and do, along with a healthy dose of humor. Graphics: The black and white stick figure style visuals might look simple at first, but definitely has a lot of charm Sound: Although the game doesn’t feature any voice acting, it has a great soundtrack and plenty of sound effects.

Highschool Possession

Highschool Possession

Highschool Possession tells the tale of a student named Hikaru, who one day finds his conscience mysteriously alternating between the bodies of two girls in his school. It is an interesting premise, but due to the short length of the game not a lot of time is spent on fleshing it out more. While the art and audio is decent enough the story could definitely have benefited from a bit more work. Gameplay: The basic story is quite interesting, but due to its short length a lot of things feels glossed over. Graphics: Nice artwork, but not many different backgrounds Sound: The soundtrack is decent, but the game features no voice acting.

Pixel Puzzles 2: Anime

Pixel Puzzles 2: Anime

Pixel Puzzles 2: Anime packs the same innovations introduced by the previous entry in the series, such as rotating puzzle pieces and a sorting tray, but with a brand new theme. The anime illustrations are not only beautiful and colorful, but also a lot of fun to assemble which makes for an addictive experience. The annoying little crabs are also gone, but have been replaced by an equally annoying Pixel Fairy. Gameplay: Challenging and very addictive. Graphics: The new anime themed illustrations are beautiful. Sounds: The music is nice and mellow, but the fairy can become very annoying.

Penumbra: Black Plague

Penumbra: Black Plague

Black Plague focusses on the best parts of the original game (the creepy atmosphere and physics based puzzles) while trimming the worst parts (the combat) making it a better experience overall. Playing the original is still required to make the most out of it and it is a little on the short side but it made me jump quite a few times which is commendable. Gameplay: Removing combat ramps up the atmosphere considerably. Graphics: Better looking and featuring more detail than the original. Sound: Solid voice acting and lots of creepy ambience.

Leave a comment

20 − fifteen =