Tibetan Quest: Beyond the World’s End
Gameplay 7
Graphics 8
Sound 8

Travel to Shangri-La and find your missing niece in this hidden object game from Brave Giant LTD. It doesn’t have much to offer that is new in terms of gameplay and story, but remains enjoyable throughout. The setting is interesting and the polished visuals as well as atmospheric audio make up for the lack of challenge.

Gameplay: Not much of a challenge, but still fun.

Graphics: Definitely not a realistic depiction of Tibet, but the visuals are detailed and polished.

Sound: Nice music and great sound effects

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Tibetan Quest: Beyond the World’s End

Developer: Brave Giant LTD | Publisher: Artifex Mundi | Release Date: 2016 | Genre: Adventure / Casual / Hidden Object | Website: Official Website | Purchase: Steam

Love hidden object games and not tired of searching for kidnapped friends/family/pets yet? Then Tibetan Quest beckons with a trip to the mystical city of Shangri-La. You play as Lady Pearson, a middle-aged and, apparently quite well-off, woman who is in search of her niece, Larisa. Three weeks after Larisa and her crew went on an archeological trip to Tibet they went missing during a storm, prompting Lady Pearson to embark on a rescue mission. After a chat with the inhabitants of Lhasa’s Tibetan temple the journey leads to Shangri-La where the rest of the game plays out. As always, there is sinister and supernatural things awaiting you, but with a keen eye and some puzzle solving skills nothing can stand in your way.

Tibetan Quest is a fairly typical hidden object game, so don’t expect any drastic deviations from what the genre usually offers. Gameplay is a mix of hidden object scenes, puzzles and inventory item collecting, spread across 55 different screens. The Tibetan setting is definitely very cool, but once again, don’t expect to learn much about the region as the scenes are obviously more fantasy than reality.

The hidden object scenes form the backbone of the game and while there are plenty on offer, we did find them to be very easy. Even with the three difficulty settings we managed to complete most of the scenes in less than a minute and never had to resort to using any hints. For most of the scenes you are presented with a list of words and then have to click on the required objects that are hidden away in the picture. There are also a couple of scenes where you are only presented with the silhouettes of the objects that need to be found, but these are few and far between.

The only new element we noticed with the hidden object scenes is the inclusion of “morphing” objects. These are objects that shift between different forms, so for example a pen might turn into a fork and then back every few seconds. It is an interesting idea, but doesn’t really do much to increase the difficulty of the game as the morphing objects immediately draws the attention. Most hidden object scenes are revisited with new lists over the course of the game, but you can also opt to play Mahjong instead if you grow weary of searching for items.

The puzzle scenes are also all fairly easy, although it was nice to see some new variations instead of the usual selection. Those who have played their fair share of hidden object games will probably have encountered most of these puzzles in some form or another though. In total, there are 48 puzzles and hidden object scenes, which will keep players busy for a couple of hours. Hints can be used by players who get stuck and a handy map, as well as a fast travel system makes it easy to navigate around the gameworld.

Finally, there are the inventory based puzzles that are a bit hit and miss. Lady Pearson can pick up just about anything that isn’t nailed down and store it in her inventory, but the game is very strict about what can be used when and where. All inventory puzzles only have one solution, so even if you can spot a million other ways to accomplish something you need to determine the one that the game expects from you. It also doesn’t help that some of the inventory puzzles feel very forced, such as mixing an elaborate sleeping potion just to get rid of a spider. Despite the somewhat convoluted inventory puzzles the game shouldn’t really pose any challenge for veterans of the genre and seems to be aimed more at novices. Just don’t try to rely too much on logic when it comes to the inventory puzzles.

Tibetan Quest really shines in terms of visuals with vivid, detailed scenes that are packed with lots of small animations. Since most of the game takes place in Shangri-La it doesn’t have quite as much variety in terms of scenery compared to other hidden object games, but the artists still did a great job with the backgrounds. One aspect of the visuals that will definitely split opinions is the faces of non-player characters. Brave Giant LTD appears to have used some type of video overlay for the faces, which means very detailed, but very creepy faces. You don’t really encounter that many non-player characters during your quest, but the faces definitely stand out and some look way worse than others.

The soundtrack is really good, with plenty of tunes that provide nice ambience for the locations you get to explore. All of the sound effects are also crisp and clear, which gives the game a very polished feel. The voice acting on the other hand is about what you would expect from the genre. Although the story isn’t very deep, it offers a good enough excuse for traipsing through Shangri-La. Tibetan Quest doesn’t take very long to complete, but optional items such as stars, apples, medallions and swords are hidden in each scene for those who want an extra challenge. These items are not required to complete the story, but will net eagle-eyed players with Steam achievements. The hidden object scenes and mini-games can also be replayed and completing the game rewards players with an additional adventure. This extra quest involves finding an artifact to heal Larisa and while quite short is still entertaining.

Although there is a lot to complain about we definitely had fun playing Tibetan Quest and Shangri-La made for an interesting setting. A bigger challenge and less reliance on genre clichés, not to mention more logical inventory puzzles would have been great though. Anyone new to the genre or who fancies a relaxing adventure that isn’t too taxing should definitely give Tibetan Quest a try.

System Requirements

  • OS: Windows XP, Windows Vista, Windows 7, Windows 8
  • Processor: 1.5 GHz
  • Memory: 512 MB RAM
  • Graphics: 128 MB VRAM
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • OS: Windows XP, Windows Vista, Windows 7, Windows 8
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • DirectX: Version 9.0
  • Storage: 1 GB available space
  • OS: 10.6.8
  • Processor: 1.5 GHz
  • Memory: 512 MB RAM
  • Graphics: 128 MB VRAM
  • Storage: 1 GB available space
  • OS: 10.6.8
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 1 GB available space
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 1.5 GHz
  • Memory: 512 MB RAM
  • Graphics: 128 MB VRAM
  • Storage: 1 GB available space
  • OS: Ubuntu 12.04 (32/64bit)
  • Processor: 2 GHz
  • Memory: 1 GB RAM
  • Graphics: 256 MB VRAM
  • Storage: 1 GB available space

Related posts

F.E.A.R. 2: Project Origin

F.E.A.R. 2: Project Origin

As a first person shooter this game is great but as a follow up to the excellent F.E.A.R its hard not to be slightly disappointed. The emphasis is on all out action with only a few spooky bits thrown in here and there. As long as you don't expect the same experience as the original game you will have fun, but there are definitely less thrills and chills. Gameplay: The scares have been replaced by action which is somewhat disappointing. Graphics: Nice but maybe a bit too cartoony for its own good at times. Sound: Very good but could have benefited from a bit more oomph from the weapons.

Fallout: New Vegas

Fallout: New Vegas

Obsidian has clearly spent all their time and energy on the story and characters instead of on the game engine, but it is a trade off that long time Fallout fans might appreciate. While this game could have been awesome as a full blown sequel on a new engine, it still works great and comes highly recommended to all Fallout fans. Gameplay: Despite some annoying bugs the gameplay still shines. Graphics: The Gamebryo engine still has its moments but is really starting to show its age. Sound: Good stuff.

Crayon Physics Deluxe

Crayon Physics Deluxe

Crayon Physics Deluxe is a charming little indie game that will suck in anybody that gives it a fair try. It's loads of fun to just mess around and draw different things to see what contraptions you can come up with. With 70 levels and different challenges you'll be playing this one far longer than you might think. Gameplay: Extremely simple, but very impressive at the same time. Graphics: Intentional crayon scribbles. Sound: Not outstanding, but not annoying either.

Hatred

Hatred

If all you want is mindless killing and senseless violence you will probably enjoy what Hatred has to offer. However, it is quite a repetitive title and without the controversy not really that special. The destructible environments are nice and causing chaos is quite fun, but the game is also rather short and lacking in depth. Gameplay: Shoot everyone and blow up everything before repeating it again on the next level. Graphics: The monochrome visuals are detailed and stylish, but make it hard to see what is going on at times. Sound: Moody background music, but the protagonist sounds more cheesy than menacing.

Planet Diver

Planet Diver

Planet Diver is fast paced and very addictive when played in short bursts, but lack of mission variety does mean it can become repetitive. Still, you get a lot of content for a very low price which definitely makes it worth the investment in time and money. Just keep in mind that quick reflexes are required when braving the deep, obstacle filled chasms through which your wing suit diver loves to plunge. Gameplay: Fast paced, challenging and quite addictive although it can become repetitive. Graphics: It takes a while to get used to the retro style scanlines, but the overall effect is quite nice. Sound: The music is a little unusual, but very fitting.

Teenage Mutant Ninja Turtles™: Out of the Shadows

Teenage Mutant Ninja Turtles™: Out of the Shadows

As a big fan of the ninja turtles it pains me to see how much unrealized potential this game has. With a bit more spit and polish it could have been great but as it is the game feels rushed and unfinished. The combat is enjoyable once you get the hang of it but can feel imprecise and sluggish initially. Wait for a sale and hopefully a few patches before diving in. Gameplay: With a bit more polish it could have been great. Graphics: Some nice detail but overall a bit uneven. Sound: The voice acting is great and the tunes fit the game nicely.

Leave a comment

fourteen + eighteen =