A-Men
Gameplay 7
Graphics 7
Sound 7

It will take a while to conquer the 40 levels of platform puzzles in A-Men, but it is worth it if you are up for a challenge. The gameplay feels like something out of the 16bit era, but with a nice coat of modern paint. While some players might relish the challenge, it is also bound to frustrate those blessed with less patience.

Gameplay: This is not a bad choice if you are in the mood for a challenging puzzle platformer.

Graphics: Old-school 2D visuals with a unique style.

Sound: The music isn’t too bad, but the voice acting can be a bit hit or miss

Summary 7.0 Good
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

A-Men

Developer: Bloober Team | Publisher: Bloober Team | Release Date: 2014 | Genre: Action / Adventure / Indie | Website: Official Website | Purchase: Steam

When six factory workers accidentally unleash an army of android soldiers while fooling around, they decide the best course of action is to blow everything up. Although successful in rigging the whole factory with explosives, they make their escape via helicopter without the detonator or fuel. After crash landing, they find the gameworld overrun with a-droids and make it their mission to erase their mistakes.

A-Men is a puzzle platformer, and if the whimsical storyline didn’t already clue you in, the game doesn’t take itself very seriously.  The developers were inspired by classic titles such as Lemmings and The Lost Vikings. Still, instead of copying these games directly, they fused the best elements with interesting results.

The goal for each level is to kill a set amount of A-droids and then make your way to the helicopter. The A-droids, which look like Napoleonic soldiers, wander around aimlessly most of the time, but if they spot you, they will make every attempt to kill your character with their bayonets. You have to use the environments, which are usually littered with traps, to dispose of your enemies if you want to make it to the chopper in one piece. The A-droids all look the same, but apart from the stupid models, there are also ones that are a bit smarter and trickier to kill.

New characters are introduced gradually, which is a good thing as they each have three different skills at their disposal, and these take time to master. For example, your spy can disguise himself and redirect A-droids with signs while the commando has a parachute and grappling hook. You also have an engineer who can dig holes and build bridges and a private who can shoot his rifle and toss grenades. Finally, the muscleman can provoke enemies or throw his fellow A-Men up to higher ledges. Unfortunately, you have no control over which A-Men you are given for each level, and to make things trickier most of their skills have limited uses and have to be replenished from crates that dot the environments.

Some levels only provide you with one character, but most of the time, you will have access to between two and four characters. You have to constantly switch between characters in order to progress and to complete a level, all the characters must safely reach the chopper. Your characters can die from one hit, and the mission fails if anyone buys the farm. There are save spots on each level, but these require the points earned from killing enemies to activate, so it is quite possible to find yourself without enough points to save your progress. The game doesn’t hold your hand, and puzzles can be frustratingly trial-and-error sometimes, so expect to restart some levels quite a few times. If you are a fan of this old-school gameplay style, you will have a blast, but it can sometimes be annoying.

The game has 40 levels spread across four different worlds, so completing everything should keep you busy for a while. Just killing the required amount of A-droids to finish a level isn’t too hard, but the game grades you for each level, and for the best marks, you need to complete the bonus objectives as well. These range from finishing within a specific time limit to killing all enemies and even some tricky ones like not being spotted. The bonus objectives pack quite a challenge but are entirely optional.

The 2D art style of the game is just as old school as the visuals and brought back fond memories of games like The Lost Vikings. You view the action from a side-on perspective, and levels are filled with pits, traps, dead ends, and platforms. There is even some nice parallax scrolling, and levels burst with color. The points you earn from killing enemies can also be used to customize your characters using the in-game shop, so if you prefer your commando dressed in pink, nothing stops you. The audio is nice, with some military-sounding tunes and voice acting for the main characters. The voice acting is a bit goofy, but I guess it fits the game. Each character has their own little quips they utter while you direct them, and some, like the engineer with his snarky remarks about the visuals, playtesting, and repetitiveness, can be a bit annoying. However, I have to admit that the developers are pretty brave to include a character that basically criticizes the game the whole time.

The controls work well enough, considering you must constantly switch between characters, although grabbing or standing close to edges felt a bit dodgy. Since your characters can’t really win a direct confrontation with the A-droids, it’s essential to position them out of harm’s way when switching between characters. I liked that you can use binoculars to view exactly what a button or lever connects to, but obviously, you must be standing next to the button or lever to do so. There are situations where you can become trapped or misuse something requiring a restart which is not something you often see in games anymore. Some players will relish the challenge and enjoy the fact that it takes careful planning to complete a mission, while others might resent the repetition involved.

It has been a while since I have played a game like A-Men, and while it is not perfect, it does have its moments. There is quite a sense of accomplishment when you reach a helicopter with all your men after picking off the enemies one by one, but there are also times when one careless mistake costs you the level just as the end is in sight. If you are up for the challenge and find the art style appealing, then, by all means, give the game a shot. It is packed with hours of challenging gameplay and will provide quite a few head-scratching moments. It is definitely not a game that will appeal to everyone, though, so make sure you know what you are getting yourself into before shelling out your cash.

*Review originally published February 2014.

System Requirements

  • OS: Windows 7
  • Processor: Intel Pentium / AMD Athlon XP 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: 128 MB
  • DirectX: Version 9.0c
  • OS: Windows 7
  • Processor: Intel Pentium / AMD Athlon XP 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: 128 MB
  • DirectX: Version 9.0c

Related posts

Borderlands: Claptrap’s Robot Revolution

Borderlands: Claptrap's Robot Revolution

While not the epic finale that I would have liked to see, Claptrap's Robot Revolution still has plenty to offer fans of the game. The Claptraps are adorable and the new "claptrapped" enemies look pretty cool even if they still act the same. While not as big on content as the last DLC it should tide fans over until the inevitable arrival of Borderlands 2. Gameplay: More of the same but still fun. Graphics: Apart from the Claptrapped themed enemies, not much new. Sound: Still good.

Fishing Paradiso

Fishing Paradiso

Fishing Paradiso is a simple and relaxing fishing RPG that is very narrative-driven, thanks to a large cast of charming characters. The game is set in heaven, so the storyline is a little strange, to say the least, but catching over 100 different types of fish while customizing your house and learning more about the other characters is a lot of fun. Fishing Paradiso also packs a surprising amount of content beneath its 2D pixel art visuals and comes highly recommended. Gameplay: Simple to pick up and play, but catching all the fish, unlocking new areas, and learning more about the NPCs is a lot of fun. Graphics: The 2D pixel art visuals are charming, and the whole game has a vibrant look that quickly draws players in. Sound: Although it lacks voice acting, the game features an upbeat soundtrack with an assortment of great tunes.

Arcade Spirits

Arcade Spirits

Arcade Spirits is a visual novel that is packed with romance, great writing and plenty of nostalgia for anyone who grew up practically living in arcades during the eighties. It features a diverse cast of characters that are all interesting enough that you want to spend more time getting to know them. The story is perhaps not the most original, but it still managed to draw us in and keep us interested right to the very end. It is also one of the most inclusive visual novels that we have played, but nothing about it feels forced or tacked on, which is even better. If you love visual novels and want something a little different from the usual fare, then Arcade Spirits is highly recommended. Gameplay: Plenty of choices that actually matter and a very engaging storyline to keep you hooked. Graphics: Bright and colorful with plenty of backdrops and great character designs. Sound: The synthwave soundtrack is great and the voice acting even better.

Eye Of The Beholder

Eye Of The Beholder

As far as classic DOS era First Person Role Playing Games go you can do a lot worse than this AD&D effort. It doesn't hold your hand and isn't afraid to put up a stiff challenge, but overall it aged well and still offers hours of enjoyment. Gameplay: Challenging but also entertaining and addictive. Graphics: All things considered, not bad. Sound: Very limited music and feeble sound effects.

Agent Intercept

Agent Intercept

Agent Intercept is a thrill-a-minute action game that embraces every cliché of the spy genre. It makes for a very entertaining experience as you race around in a transforming vehicle while taking down enemies. Levels are short but action-packed, and while the campaign is short, there is plenty of additional content to keep players coming back for more. Don’t let the fact that this was originally a mobile title put you off; Agent Intercept is a blast to play on PC. Gameplay: Easy to pick up and play, but hard to stop. Graphics: The game looks great and has plenty of visual options to tweak. Sound: The soundtrack and sound effects are brilliant.

Unwording

Unwording

Unwording sees players help a lonely man named Tom to overcome the negative self-talk that is holding him back in life. This is done over the course of three days as Tom begins to see the world from a new perspective. The game starts out strong with some interesting puzzles on day one. Unfortunately, while the shift from 2.5D and finally full 3D over subsequent days looks good, the puzzles are less fun. Unwording is also a very brief experience that will leave most players wanting more. Gameplay: Players must use three types of word puzzles to guide Tom from his apartment to work and back every day. These puzzles start fun but are less engaging on the second and third days. Graphics: The first day in Unwording features stylish 2D visuals, which then turn into 2.5D and 3D on subsequent days. Sound: The game lacks dialog, but the soundtrack by Trevor Kowalksi sets the mood of the game perfectly.

Leave a comment

5 × 1 =