Afterfall Reconquest Episode I (IntoXicate Studios)

Afterfall Reconquest Episode I (IntoXicate Studios)

Facebook
Like Afterfall Reconquest on Facebook

Twitter 
Follow Afterfall Reconquest on Twitter

Website
Check out the official
Afterfall Reconquest Website

Discussion
Give the developers feedback on the Steam Discussion Page

Purchase
Buy your Early Access copy on the Steam Store page 

Afterfall Reconquest allows you to explore a post apocalyptic world, where predictably enough, humanity has managed to practically wipe themselves out. A lucky few survived the conflict by hunkering down in sanctuary cities deep in the mountains, but eventually even they had to venture out for resources. Of course, the mutants roaming what is left of the world don’t take too kindly to anyone venturing into their territory.

Your character in this game is a Reaper, someone who works alone, stays away from politics and lives for killing mutants. While the whole story isn’t quite in place for this Early Access version of the game, it is clear that although your character is driven by revenge the story might hold a few other surprises as well.

If the name sounds familiar, it is because the game is set in the same universe as its prequel, Afterfall: Insanity. No need to fret if you missed out on the first game as Reconquest is based around a whole new story and characters. The game is set to be released in episodic format, and right now the first hour of the first episode is available via Steam Early Access. In total the first episode is set to contain about four hours of gameplay, so you get a taste of what to expect, but there is still plenty to look forward to when opting for the Early Access version.

The game is played in third person and requires you to make your way through some tunnels, a scrap yard and fort while taking down enemies. There are only two enemy classes at the moment, but they can do some serious damage to your character, so you will want to keep on your toes while playing. So far you only have one gun at your disposal, but the limited ammunition means that you will be relying more on your Reaper skills. The most useful is a rechargeable shrapnel cannon, which is formidable at medium range, but can cause damage to the player thanks to the ricochet. Next up is the shield, which is used for defense and finally the ability to drain health from corpses. Some more guns to supplement the pistol are planned in future updates as well as new skills and of course enemy classes.

This Early Access version of the game provides a pretty good overview of what can be expected and I really liked what it had to offer. The developers promise a semi open world experience, although the Gyula Creek area you get to play feels a bit claustrophobic at the moment. It only covers one quest though with 4 main quests and 6 sub quests promised for the full release. A difficulty setting has been added with the first patch, but the game is still pretty challenging and your character will die frequently if you are not careful. I managed to get my character run over by a train within minutes of starting the game, but doing the same to some mutants later on was quite satisfying. The game uses checkpoints for saving, which after the update appears to be spaced apart quite evenly.

The visuals are decent and thankfully the ability to adjust the resolution and gamma was added with the 1.2 update, something which was sorely lacking during the initial release. There’s obviously still some work that needs to be done to polish everything up, but the developers are clearly eager to hear feedback from fans. In fact, they have implemented an Early Access incentive scheme whereby any players who purchase the game and provide feedback in the form of comments, gamplay videos or bug reporting will get episode II and III as well upon release. This offer is only available during the Early Access period, but is a great opportunity to help the developers shape the game into something great, while saving some cash in the process.

The full version of Afterfall Reconquest Episode 1 will be available later in 2014 while episode two is set for an early 2015 release. Even if you were not a fan of the first game, or are new to the franchise, this is the perfect opportunity to experience something new and have a say in how it turns out. I have to say that I became so engrossed in playing that I was a bit surprised and disappointed when I realized that I had already reached the end, so this is a title that I will definitely be keeping an eye on.

This preview is based on the update 1.2 version of the game.

Related posts

The Sandbox (Pixowl Inc.)

After already impressing players on iOS and Android, The Sandbox has made the leap to the PC and is available as an Early Access title interestingly enough. This shows that the developers are not just treating the PC version as a quick port and are willing to listen to player feedback in order to deliver a good game.

From The Depths (Brilliant Skies Ltd.)

From The Depths (Brilliant Skies Ltd.)

Sitting down to play From the Depths for the first time is quite a daunting experience. I followed the advice of Nick Smart, the developer, and checked out the tutorial video first, but my first few hours with the game mostly consisted of playing tutorial missions and messing about in the vehicle designer. There are a lot of hand holding and step by step instructions for the tutorials, but From the Depths is a very complicated game and it takes time, not to mention patience, before everything start to make sense.

All Guns On Deck (Decaying Logic)

All Guns On Deck (Decaying Logic)

Seemingly satisfied with dominating the jigsaw puzzle genre on Steam, Decaying Logic has turned their attention naval combat. Well, strategy, real time tactics, action RPG, and naval combat to be exact. Combining all these genres into something that not only works, but is actually fun to play is quite a task, which is why the developers opted for Early Access to ensure everything is done right.

Action Henk (RageSquid)

Action Henk (RageSquid)

Navigating tricky obstacle courses with a motorbike is one thing, but can you do it with an overweight action-hero toy? That is the question posed by Action Henk (and yes it is Henk and not "Hank") a new game from the brilliantly named Indie developer, RageSquid. At first glance the game bears a passing resemblance to the Trials series from RedLynx, but surprisingly enough Henk is not only faster, but more maneuverable than a motorcycle.

Signs of Life (Sweet Dog Studios)

Signs of Life is a science fiction themed sandbox title with a emphasis on survival. At the start of the game, your lone survivor lands his escape pod on an alien world and it is your job to help him stay alive. The genre already has big hitters like Terraria and Starbound, so we were curious to see what Signs of Life had to offer.

Fight The Dragon (3 Sprockets)

Fight The Dragon (3 Sprockets)

2014 is going to be a big year for role playing games, with plenty of hotly anticipated titles on the horizon. The problem is who has time for all these in-depth role playing games? Sometimes it is nice to just jump in, hack and slash your way through a dungeon, and stuff your backpack with all the loot. Fight The Dragon is a game that promised to deliver that role playing quick fix, without the need to remember why the world is in danger and how you are going to save it.

Leave a comment

four × four =