Like its predecessor, Curse of the Moon 2 emulates the classic 8-bit Castlevania titles, particularly Castlevania III. It looks, sounds, and plays very much like an NES title, but unfortunately, this means that it is also frequently very unfair and unforgiving. The increased amount of enemies during the platforming sections makes for a more frustrating experience than the first game and the playtime is also padded out by having to repeatedly complete all the levels to experience all the endings. As a sequel, it makes some improvements but also stumbles a few times, which is disappointing. It’s certainly not a bad game but loses some of the magic and novelty that the original had.
Gameplay: Very challenging, but also a little too frustrating at times.
Graphics: Great sprite work and once again very true to the 8-bit Castlevania era.
Sound: Authentic, but doesn’t come close to the Castlevania titles in this regard