Avoid – Sensory Overload
Gameplay 7
Graphics 7
Sound 7

While Avoid Sensory Overload is another mobile title to make the leap to PC it doesn’t feel like a cheap cash-in. The gameplay is addictive and on higher difficulty levels the game can provide quite a challenge. The randomly generated levels in endless mode also provide plenty of longevity, especially for the price. If you are looking for a pure arcade experience where you can test your reflexes while listening to some nice tunes then you won’t want to avoid this game.

Gameplay: A nice arcade experience that is addictive enough to keep you coming back for more.

Graphics: Not quite a sensory overload, but colorful and stylish.

Sound: Thee different musical genres with some nice tracks

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Avoid – Sensory Overload

Developer: 48h Studio | Publisher: Strategy First | Release Date: 2014 | Genre: Action / Indie | Website: Official Website | Purchase: Steam

Games like Avoid Sensory Overload are pretty popular on mobile devices due to their easy controls and addictive nature, but lately they have been making the jump to PC as well. With titles like Race The Sun, T.E.C 3001 and Rage Runner, PC owners have been spoiled for choice when it comes to these types of endless runners. Avoid Sensory Overload is another entry in the crowded market, but one that fans of the genre will definitely want to check out.

Piloting the FLAK-ST spaceship, it is your job to reach the end of each level in one piece while dodging the obstacles that would prevent you from doing so. Your ship cannot stop or slow down, but every few meters its speed increases, which make things a bit challenging. Obstacles come in stationary and moving varieties along with other challenges such as holes in the path and narrow sections where you can fall off.

The campaign mode consists of levels, split into three themes and with four difficulty levels each, ranging from easy to extreme. Each difficulty level has 8 levels and the objective is simply to reach the exit. There is no time limit to contend with and while there are no check-points you do get three lives to work with. Each time you lose a life, your ship restarts on the spot where you crashed, but don’t think that this makes the game a walk in the park. While navigating the levels you will also collect power-ups that do things such as filling in the gaps in the floors, lower the obstacle blocks in your path or activates shields. These power-ups activate instantly upon collection and don’t last very long, but they can make a big difference on the higher difficulty levels. The different themes not only have different obstacles, but different power-ups as well for some nice variety.

If you tire of the normal levels you can try out the endless mode which features randomly generated stages. There is no end point to the endless levels so your goal is to stay alive as long as possible with the one life that you are given. You can still collect power-ups, but the score multipliers that dot these levels are even more valuable. Your final score is based on how long you managed to survive and how many score multipliers you collect. There are of course also leaderboards where you can show off your prowess on each of the themes and difficulty levels.

The visuals in Avoid Sensory Overload are fairly simple, but very colorful and quite hypnotic to be honest. I quite like the style of the graphics as it looks good without being so over the top that it is hard to see what is going on. The draw distance is also very generous, so it is easy to spot upcoming obstacles and adjust your path accordingly. The three themes, Electronic, Laserdance and Synthrock each feature its own soundtrack and some of the tunes are rather catchy. The music really suits the game and sounds great with a decent pair of headphones as it really draws you into the game. Some more tracks would have been nice, but the developers have promised that there is a free theme coming which is very generous considering the already low price tag of the game. The sound effects don’t really stand out, but the announcer is a nice touch.

The controls are very responsive whether you are using a keyboard or controller and I believe that support for mouse controls are also planned. As you cannot jump and power-ups are activated immediately you only have to worry about moving left or right. This might make the game sound easy, especially compared to something like Rage Runner, but believe me things can still get very challenging. Players who are experienced with the genre will find the early levels to be insultingly easy, but bump things up to hard or extreme and it is a different matter altogether.

While Avoid Sensory Overload is not the best game that I have played in the genre, it is lots of fun and quite addictive. Unlike the mobile version you don’t have to buy any extra themes and kudos to the developers for not jacking up the price simply because the game is now on Steam. It is also nice to see the addition of Steam achievements and trading cards rounding off the package.

If you are new to the genre, then Avoid Sensory Overload provides a very nice introduction. It starts off very easy, so newcomers won’t be frustrated and the price is low enough to make it an impulse purchase that won’t cause any regrets. The fact that the developers are still planning on adding more to the game makes it an even better deal so don’t hesitate to try it out.

*Review originally published April 2014.

System Requirements

  • OS: Windows XP SP3 or newer
  • Processor: 2 GHz
  • Memory: 2 GB RAM
  • Graphics: DirectX 9.0c Compatible Card
  • DirectX: Version 9.0c
  • Hard Drive: 300 MB available space
  • OS: Windows 7 or newer
  • Processor: Core 2 Duo 2GHz or equivalent
  • Memory: 3 GB RAM
  • Graphics: ATI or NVidia card w/ 1024 MB RAM
  • DirectX: Version 9.0c
  • Hard Drive: 300 MB available space

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