Next Car Game (Bugbear)

Facebook
Like Bugbear Entertainment on Facebook

Twitter 
Follow Bugbear Entertainment  on Twitter

Website
Check out the official Next Car Game Website

Discussion
Give the developers feedback on the Steam Discussion Page

Purchase
Buy your Early Access copy on the Steam Store page 

I still have fond memories of epic LAN games involving FlatOut and its sequel so when Bugbear announced their intentions for a new car game it was hard not to get excited. A failed Kickstarter did nothing to diminish their passion to deliver an uncompromising racing game with sophisticated physics and damage modeling and the game is now available on Steam Early Access.

As Bugbear does not own the rights to the FlatOut license their new title has the work in progress name of Next Car Game. The developers have a lot of ambition for this game and promises to deliver the racing and wrecking from games such as FlatOut and Destruction Derby mixed with some Street Rod inspired vehicle upgrading. This is great news for racing game enthusiasts and if any studio can deliver on these lofty claims its Bugbear.

Unlike some other Early Access titles, Next Car Game is still in a very early state and is closer to a demo than a game at this point. There are two cars available, one American and one European which you can try out on two tracks or a demolition arena against up to 24 AI opponents. The tracks, one gravel and one tarmac are pretty straightforward but offer a nice glimpse of what direction the game will take.

The game runs on an in-house engine that specializes in dynamic visual car damage and destructible environments. The FlatOut games were notorious for tracks that looked like warzones after races got underway and Next Car Game looks set to continue this fine tradition. The current tracks don’t have quite as much scenery to demolish yet but you can scatter tires everywhere and smash into signs. Walls also crumble under impact and other cars can be smashed to pieces. Stuff like the handling is still being tweaked obviously but even at this early stage the game is a lot of fun. There isn’t any customization options beyond swapping the tires and engine of your car yet but the developers plan to include in-game classifieds where you can purchase and sell car cars and parts.

One of the benefits of purchasing your Early Access copy, apart from the reduced price, is the inclusion of the Technology Sneak Peak. It is basically a physics playground where you can mess around with ramps, jumps and destructible scenery. The FlatOut games had some very cool mini-games and if the Technology Sneak Peak is any indication there is a lot of potential for some crazy stuff in Next Car Game as well.

Next Car Game is clearly a labor of love and we are expecting great things from this game. To experience some of the action yourself sign up for their newsletter to get your hands on a free demo version of the Technology Sneak Peak or better yet purchase the Early Access version of the game.

Related posts

Rising World (JIW-Games)

Rising World (JIW-Games)

After the success of Doom, every new game released with a first person perspective and guns were quickly labeled “Doom clones” despite whatever other merits they might have had. Thankfully people soon realized how stupid this practice was and instead recognized the first person shooter as a genre. However, here we are, many years later and every open world sandbox game with crafting involved is labeled as a “Minecraft clone.” Dismissing Rising World this way would be a mistake though, as despite the fact that the game is still in early access, it is already showing a lot of promise.

From The Depths (Brilliant Skies Ltd.)

From The Depths (Brilliant Skies Ltd.)

Sitting down to play From the Depths for the first time is quite a daunting experience. I followed the advice of Nick Smart, the developer, and checked out the tutorial video first, but my first few hours with the game mostly consisted of playing tutorial missions and messing about in the vehicle designer. There are a lot of hand holding and step by step instructions for the tutorials, but From the Depths is a very complicated game and it takes time, not to mention patience, before everything start to make sense.

Turmoil (Gamious)

Turmoil (Gamious)

I never thought that I would be up until the early hours of the morning playing a simulation about the 19th century North American oil rush, but thanks to Gamious that is exactly what happened. Their title, Turmoil, is a tongue-in-cheek take on the genre, but it is still a rather unusual (and very cleverly titled) game.

Planet Explorers (Pathea Games)

It is not every day that an Early Access title comes along packing so many features that there is barely enough space to mention, let alone describe, everything in a short preview. Planet Explorers is exactly such a game and to say that we were impressed with what it has to offer would be an understatement.

Fancy Skulls (Tequibo)

Fancy Skulls (Tequibo)

Seeing how modern shooter are either heavily scripted or skewed towards multi-player gaming, it is refreshing to find something like Fancy Skulls. This Unity powered first person shooter throws you into a world with procedurally generated levels and surreal enemies plus the threat of permanent death hanging over your character. It makes for a challenging experience, but one that changes each time you play, so you will find yourself coming back for more.

Wasteland 2 (inXile Entertainment)

Wasteland 2 (inXile Entertainment)

Ask anyone to mention a role-playing game set in a post-apocalyptic wasteland, and chances are they will reply Fallout. In truth, the original Wasteland came out more than ten years before the first Fallout title, and set a new standard for the genre. The Fallout games were great in their own right, but when the series ventured into first/third person territory with the release of Fallout 3, it left many gamers hankering for the isometric games of old.

Leave a comment

fourteen − twelve =