Vertiginous Golf (Kinelco & Lone Elk Creative)

Vertiginous Golf (Kinelco & Lone Elk Creative)

Facebook
Like Vertiginous Golf on Facebook

Twitter 
Follow Vertiginous Golf on Twitter

Website
Check out the official
Vertiginous Golf Website

Discussion
Give the developers feedback on the Steam Discussion Page or Vertiginous GolfDiscussion Page 

Purchase
Buy your Early Access copy on the Steam Store page 

What better way to leave the drudgery of a dark, rainy, smog filled Victorian world behind, than to up stakes and live in the sunny skies above the clouds. This is exactly what the rich elite of Vertiginous Golf do. This is all thanks to the power of the Vertiginous Levitation System, which the poor workers back on the ground have to maintain. As a reward for their service, the workers are allowed to experience the wonders of the Vertiginousphere, albeit from a virtual perspective only.

It is not every day that we see a mini golf game set in a Steampunk universe, so we jumped at the chance to take a look at Vertiginous Golf. Interesting storyline aside (which the developers promise to flesh out into a fully blown mystery) there are a lot of unique features that make VG better than your average mini golf game.

Visually the game looks incredible, with high resolution textures and intricately designed, floating levels. The bold colors and Art Deco designs make each screenshot look like a painting, and everything looks even better in motion. To fully appreciate the design of each level, and to help you find your way, you can take control of a mechanical hummingbird with which to explore. This is a very necessary feature as the courses in VG are anything but straightforward.

Apart from the fact that the courses are in the sky and each wrong move can send the ball plummeting through the clouds, there are also all manner of obstacles to contend with. Pipes, moving platforms, spinners and travelators make up courses, which make reaching the hole quite a challenge. The physics based gameplay and challenge make the game feel like a cross between golf and Trials at times, but it is a lot of fun.

You have a putter and a chipping wedge at your disposal to complete the 18 holes that are available so far. To assist you the ball leaves a glowing trail and there is even a rewind feature, although the latter can only be used sparsely. The developers promise that the full game will have more than 45 holes spread across five courses, and will also include special themed courses. The local multi-player, which supports up to four players, will also be bumped up to online multiplayer for the full release. Also coming is customization options, Steam workshop support, achievements, trading cards and VR support.

The game is still in active development, but even in its current state it is a lot of fun to play. The developers’ value community input too, so don’t hesitate to leave some feedback on the discussion pages for the game. Mini golf games, especially ones with the kind of production values that Vertiginous Golf has, doesn’t come along very often so don’t hesitate to pick this one up.

Related posts

Drifter (Celsius Game Studios)

Drifter (Celsius Game Studios)

While I never got into Elite, I spent countless hours playing Frontier: Elite II and Frontier: First Encounters. As much as I enjoyed the open world aspect of those games, the combat was really a pain, not to mention the bugs. There have been other titles, such as Privateer and Freelancer, but Drifter reminds me the most of those Frontier titles.

Turmoil (Gamious)

Turmoil (Gamious)

I never thought that I would be up until the early hours of the morning playing a simulation about the 19th century North American oil rush, but thanks to Gamious that is exactly what happened. Their title, Turmoil, is a tongue-in-cheek take on the genre, but it is still a rather unusual (and very cleverly titled) game.

Press X to Not Die

Press X to Not Die

Combining quick time events with nothing more than full motion videos sound like a recipe for disaster and yet Press X Not To Die is way more fun than it has any right to be. Designed to be a throwback to the “interactive movie” titles of the early 90s, the game throws you headfirst into what seems to be a zombie apocalypse. The whole town is in chaos, people are viciously attacking each other and the only advice you got from a friend before he is murdered is to “press X not to die.”

Organic Panic (Last Limb Games)

Set in a topsy-turvy world where the fruits and vegetables are heroes fighting back against the evil forces of meat and cheese, Organic Panic is a puzzle platformer with a healthy dollop of physics thrown into the mix. This is definitely the first time that I'm rooting for the healthy food over the tasty stuff, but the whimsical art style from Last Limb makes it hard not to like the characters.

All Guns On Deck (Decaying Logic)

All Guns On Deck (Decaying Logic)

Seemingly satisfied with dominating the jigsaw puzzle genre on Steam, Decaying Logic has turned their attention naval combat. Well, strategy, real time tactics, action RPG, and naval combat to be exact. Combining all these genres into something that not only works, but is actually fun to play is quite a task, which is why the developers opted for Early Access to ensure everything is done right.

Friendship Club (Force Of Habit)

Friendship Club (Force Of Habit)

Young Timmy Bibble is a boy with a very active imagination and he uses it to make his four imaginary friends battle each other. Ranging from a mountain beast and crazy old prospector to a duck and ninja-bandit-skeleton-thing, these characters are ready to kill each other for their spot by Timmy’s side. As far as storylines goes it’s pretty wacky, but then again who needs an excuse for some good old fashioned arcade action.

Leave a comment

nineteen − three =