Fallout 3 – Mothership Zeta
Gameplay 4
Graphics 8
Sound 7

Mothership Zeta is a bit of a step backwards as far as Fallout 3 DLC is concerned. The game still has the trademark humor and some interesting areas, but the endless combat and lack of side missions turns it into a grind at times.

Gameplay: Strips Fallout 3 down to a linear corridor shooter.

Graphics: Brand new visual assets and a suitably sci-fi environment.

Sound: Still good

Summary 6.3 Above Average
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Fallout 3 – Mothership Zeta

Developer: Bethesda Game Studios | Publisher: Bethesda Softworks | Release Date: 2010 | Genre: RPG / DLC | Website: N/A | Purchase: Steam

Mothership Zeta is the final bit of DLC for Fallout and after the previous four attempts, I was hoping that Bethesda had learned enough to let this one end with a bang. The premise is certainly promising enough. Your character follows a strange signal that leads to a crashed alien ship, but before you can loot anything you are abducted and stripped of all belongings.

Aliens are hardly newcomers to the Fallout universe, but an entire DLC set aboard an alien spaceship came as a surprise. I guess space really was the final frontier for Fallout 3 after all the adventures on, around and below the capital wasteland.

Visually the game is still recognizable as Fallout 3 but only just. The art style is quite different than the main game and previous DLCs, but is let down by the linear layout of the levels. The alien computers and corridors are suitably sci-fi looking, but after a while everything starts to look the same. The alien enemies are pretty cool, but once again if you’ve seen one you’ve pretty much seen them all.

Mothership Zeta follows in the disappointing footsteps of Operation Anchorage by offering a pretty linear corridor shooter experience. Fallout 3 was never a great shooter and stripped of the interesting quests and moral choices you are left with a linear slog through some uninspiring locations. You encounter some suitably futuristic alien weaponry and gadgets which are useful since your captives are bullet sponges. Weapons such as the alien atomizer and disintegrator are nice additions to your arsenal and you can even take over the alien ship as a home base for your character once you complete the DLC.

The lack of side quests means that most of your time in Mothership Zeta is spent vaporizing aliens and munching on disgusting alien food for health. The highlight is discovering some fellow captives who have been plucked from different time periods which provide a nice B-movie feel.

Sadly these characters are never really fleshed out and mostly tag along while you do the shooting. You can hunt around for some truly funny tapes that contain conversations between alien captives and their rather unfriendly captors.

DLC such as Point Lookout has shown what Bethesda is capable of so Mothership Zeta comes as a bit of a letdown. Instead of playing to the strengths of the game, the developers have once again tried to turn it into something that it is not. While not terrible, the game could definitely have ended on a better note than this.

*Review originally published 2010.

System Requirements

  • Operating system: Windows XP/Vista
  • Processor: 2.4 Ghz Intel Pentium 4 or equivalent processor
  • Memory: 1 GB (XP)/ 2 GB (Vista)
  • Hard disk space: 7 GB
  • Video: Direct X 9.0c compliant video card with 256MB RAM (NVIDIA 6800 or better/ATI X850 or better)
  • Sound: DirectX®: 9.0c
  • Controller support: Xbox 360 controller
  • Other Requirements: Online play requires log-in to Games For Windows – Live

Supported Video Card Chipsets:

  • NVIDIA GeForce 200 series, Geforce 9800 series, Geforce 9600 series, Geforce 8800 series, Geforce 8600 series, Geforce 8500 series, Geforce 8400 series, Geforce 7900 series, Geforce 7800 series, Geforce 7600 series, Geforce 7300 series, GeForce 6800 series
  • ATI HD 4800 series, HD 4600 series, HD 3800 series, HD 3600 series, HD 3400 series, HD 2900 series, HD 2600 series, HD 2400 series, X1900 series, X1800 series, X1600 series, X1300 series, X850 series
  • Operating system: Windows XP/Vista
  • Processor: Intel Core 2 Duo processor
  • Memory: 2 GB System RAM
  • Hard disk space: 7 GB
  • Video: Direct X 9.0c compliant video card with 512MB RAM (NVIDIA 8800 series, ATI 3800 series)
  • Sound: DirectX®: 9.0c
  • Controller support: Xbox 360 controller

Related posts

Stranger of Sword City

Stranger of Sword City

Stranger of Sword City is a dungeon crawler with an interesting mix of fantasy and reality. The world of Escario is an interesting, but unforgiving place to explore, so brace yourself for quite a challenge. Battles are frequent and tough, but you have total control over how you want to shape your party of monster slayers. Tracking down and killing all the Lineage type creatures will also keep players busy for ages, so don’t expect to finish this game in a day. If you are looking for an old-school dungeon crawler and can handle a challenge then Stranger of Sword City is the game to play. Gameplay: Tough and unforgiving, but also very rewarding. Graphics: Beautiful artwork, but the dungeon textures could have been better. Sound: Features Japanese voice overs and some nice background music.

Guilty Gear X

Guilty Gear X

It is a pleasant surprise to see the Guilty Gear series appear on PC and with the right setup this game is a blast to play. Gameplay is solid although the last boss is one of the cheapest I've seen in a while. The lack of a story mode is also a downside but if you like your fighting games deep and don't mind getting your ass kicked then this is the game for you. 2D fighting games doesn't get much better than this on PC. Gameplay: More accessible than the last game but also has a lot of depth if you stick with it. Graphics: It would have been nice if the resolution could be increased but the game still looks good. Sound: Good music but muddy sound effects.

Pinball FX3 – Universal Classics™ Pinball

Pinball FX3 - Universal Classics™ Pinball

With tables based around Back to The Future, Jaws and E.T. the Extra-Terrestrial, the Universal Classics Pinball pack is a must have for fans of the genre. All three of the tables on offer look great and are a lot of fun to play. The table designers have done an admirable job with fusing these licenses with pinball instead of simply using images based on the films. Unfortunately, none of the tables feature licensed music, which is really a pity for films like these that has such iconic soundtracks. However, apart from the music there is very little to fault here and these tables offer a nice break from all the Marvel and Star Wars tables available for the platform. Gameplay: Three tables with great designs that are a lot of fun to play. Graphics: Each table features plenty of visual elements from the films as well as some great looking 3D models. Sound: The sound effects and voice acting are decent enough, but the lack of licensed music is a bummer.

Stonekeep

Stonekeep

It was a very long wait for gamers back when Stonekeep was first announced until it was released, but it was also worth it. The game is fun to play, although some role playing purists might bemoan the lack of character customization. Stonekeep features a long quest, with plenty of great characters, but is hampered somewhat by slightly tedious combat and endless corridors that look the same. If you don’t mind the slow pace and the fact that the visuals are definitely showing their age, then you will have a lot of fun with Stonekeep. Gameplay: A fun dungeon crawler with a better than average storyline. Graphics: Obviously dated now, but back in its time the enemies and special effects were brilliant. Sound: The voice acting is surprisingly good and the music is nice and atmospheric.

Cat Girl Alliance

Cat Girl Alliance

If you like your visual novels with plenty of sex scenes and very little plot, then I guess Cat Girl Alliance will be appealing. The limited amount of characters, futanari elements and lack of anything interesting happening beyond the sex scenes will however limit the audience of this game. While not the worst visual novel that I have played it is nothing special either. Gameplay: Non-existent and with a bare bones storyline as well. Graphics: Quite dated and the art style is a bit hit-and-miss. Sound: A few nice tunes, but overall unremarkable.

Ghost 1.0

Ghost 1.0

Play as a digital ghost with the ability to control androids in this great Metroidvania title from the maker of Unepic. The game challenges you to infiltrate the Nakamura Space Station and uncover its secrets, a quest that will take you through almost 300 rooms. Ghost 1.0 features tight controls, engaging writing, likeable characters and plenty of action, which makes it very easy to recommend to fans of the genre. Gameplay: Quite challenging at times, but very addictive. Graphics: Detailed visuals and some very nice design elements. Sound: The soundtrack is great, but the voice-acting steals the show.

Leave a comment

5 × 3 =