Freaking Meatbags (Wild Factor)

Facebook
Like Wild Factor on Facebook

Twitter 
Follow Wild Factor on Twitter

Website
Check out the official
Wild Factor Website

Discussion
Give the developers feedback on the Steam Discussion Page

Purchase
Buy your Early Access copy on the Steam Store page 

Freaking Meatbags is set in a world where puny humans are even lower on the food chain than lowly cleaning robots. You don’t play as a human in the game though, but as the lowly cleaning robot, named Chip by the way, who has to wrangle the meatbags into performing some labor. Chip is given this unpleasant task after getting on the wrong side of his boss and to make matters worse, he is ordered to protect the humans under his command. This is not an easy feat seeing as his job is to gather resources from planets in a solar system that is on the brink of exploding. Then there is also the small matter of roving bands of wild robots that attack at night.

Freaking Meatbags is basically a strategy title, but as you are given direct control of Chip it has some nice arcade elements as well. During the daytime you have to order the humans around to ensure that resources are gathered and structures are built. As soon as the sun goes down, the wild robots appear and make a beeline for your base, which turns the game into a bit of a tower defense title. To shake things up not every mission requires you to survive a certain amount of enemy waves. Some levels allow you to pick up offensive turrets directly and then shoot at enemies without any base building involved. Others give you a certain amount of days to accomplish goals with your humans, so the gameplay remains varied throughout.

The humans that you “persuade” to help you with your mission start off pretty lazy, but as you complete missions they do get better in areas such as exploring, walking speed and even their willingness to work. You can also “help” them to be more efficient with biotechnological upgrades and brain slugs. When you start encountering other alien species things become even more interesting as you can toss a human and alien together into a DNA mixer and create new and improved humans. Humans that can shoot lasers out of their eyes are just the beginning as you can create even crazier mutations.

Freaking Meatbags blends all these styles and genres together quite well, so it doesn’t take long to become hooked. The pixel art visuals look great and the chiptune soundtrack is just as good which, along with the excellent humor makes for a very entertaining experience. The game is already polished enough that it doesn’t even feel like an Early Access title. The way that you can upgrade Chip, augment and DNA mix your humans, unlock new offensive and defensive structures and experience new missions on each planet makes it hard to put this game down. As great as it already is the developers have some more things planned for the future as well, such as new structures, new meatbag types, new enemy robots, new planets and even a map editor. Linux and Mac fans will also be glad to hear that ports are in the works.

Many Early Access games have a lot of potential or give a good indication about what the game will be like when it is complete, but Freaking Meatbags is something that you can enjoy pretty much right away without anything spoiling the fun. There is a lot that I already love about this game and very little to complain about, which is not often the case with Early Access titles. Freaking Meatbags is one Early Access title that is not just worth keeping an eye on, but worth buying right away.

This preview is based on version 0.8.5252.40190 of the game. 

Related posts

Organic Panic (Last Limb Games)

Set in a topsy-turvy world where the fruits and vegetables are heroes fighting back against the evil forces of meat and cheese, Organic Panic is a puzzle platformer with a healthy dollop of physics thrown into the mix. This is definitely the first time that I'm rooting for the healthy food over the tasty stuff, but the whimsical art style from Last Limb makes it hard not to like the characters.

Action Henk (RageSquid)

Action Henk (RageSquid)

Navigating tricky obstacle courses with a motorbike is one thing, but can you do it with an overweight action-hero toy? That is the question posed by Action Henk (and yes it is Henk and not "Hank") a new game from the brilliantly named Indie developer, RageSquid. At first glance the game bears a passing resemblance to the Trials series from RedLynx, but surprisingly enough Henk is not only faster, but more maneuverable than a motorcycle.

FortressCraft Evolved (ProjectorGames)

After a very successful run on the Xbox 360, FortressCraft is now available on PC in an "Evolved" form. The developers have recreated the game in Unity and while it is still in Early Access it is clear to see that this is going to be a very ambitious title. To make things a bit more tempting the game is available for a very low price which will gradually increase up to the final retail price as milestones are met so jump in early to save some cash.

The Sandbox (Pixowl Inc.)

After already impressing players on iOS and Android, The Sandbox has made the leap to the PC and is available as an Early Access title interestingly enough. This shows that the developers are not just treating the PC version as a quick port and are willing to listen to player feedback in order to deliver a good game.

Crest (Eat Create Sleep)

Crest (Eat Create Sleep)

Mention the words “god game” and chances are players will immediately think about either Populous or Black & White. There have been others of course, but these two titles exemplify what people typically expect of the genre. It is also a very niche genre, but now developers, Eat Create Sleep, have stepped up with their take on things. Their credentials include the free ecosystem simulator, Among Ripples, which is also a very unique title, but Crest raises the stakes by putting you in charge of guiding humanity.

Deathtrap (NeocoreGames)

Deathtrap (NeocoreGames)

The tower defense sections of the Incredible Adventures of Van Helsing series by NeocoreGames might not have been the main focus of the games, but they were certainly a lot of fun. Deathtrap however reverses the formula by making the tower defense the main focus of the game and then layering on all kinds of action RPG goodness to make it even better. The end result is a highly addictive title with plenty of depth that will keep fans of both genres hooked.

Leave a comment

6 − two =