Freaking Meatbags (Wild Factor)

Facebook
Like Wild Factor on Facebook

Twitter 
Follow Wild Factor on Twitter

Website
Check out the official
Wild Factor Website

Discussion
Give the developers feedback on the Steam Discussion Page

Purchase
Buy your Early Access copy on the Steam Store page 

Freaking Meatbags is set in a world where puny humans are even lower on the food chain than lowly cleaning robots. You don’t play as a human in the game though, but as the lowly cleaning robot, named Chip by the way, who has to wrangle the meatbags into performing some labor. Chip is given this unpleasant task after getting on the wrong side of his boss and to make matters worse, he is ordered to protect the humans under his command. This is not an easy feat seeing as his job is to gather resources from planets in a solar system that is on the brink of exploding. Then there is also the small matter of roving bands of wild robots that attack at night.

Freaking Meatbags is basically a strategy title, but as you are given direct control of Chip it has some nice arcade elements as well. During the daytime you have to order the humans around to ensure that resources are gathered and structures are built. As soon as the sun goes down, the wild robots appear and make a beeline for your base, which turns the game into a bit of a tower defense title. To shake things up not every mission requires you to survive a certain amount of enemy waves. Some levels allow you to pick up offensive turrets directly and then shoot at enemies without any base building involved. Others give you a certain amount of days to accomplish goals with your humans, so the gameplay remains varied throughout.

The humans that you “persuade” to help you with your mission start off pretty lazy, but as you complete missions they do get better in areas such as exploring, walking speed and even their willingness to work. You can also “help” them to be more efficient with biotechnological upgrades and brain slugs. When you start encountering other alien species things become even more interesting as you can toss a human and alien together into a DNA mixer and create new and improved humans. Humans that can shoot lasers out of their eyes are just the beginning as you can create even crazier mutations.

Freaking Meatbags blends all these styles and genres together quite well, so it doesn’t take long to become hooked. The pixel art visuals look great and the chiptune soundtrack is just as good which, along with the excellent humor makes for a very entertaining experience. The game is already polished enough that it doesn’t even feel like an Early Access title. The way that you can upgrade Chip, augment and DNA mix your humans, unlock new offensive and defensive structures and experience new missions on each planet makes it hard to put this game down. As great as it already is the developers have some more things planned for the future as well, such as new structures, new meatbag types, new enemy robots, new planets and even a map editor. Linux and Mac fans will also be glad to hear that ports are in the works.

Many Early Access games have a lot of potential or give a good indication about what the game will be like when it is complete, but Freaking Meatbags is something that you can enjoy pretty much right away without anything spoiling the fun. There is a lot that I already love about this game and very little to complain about, which is not often the case with Early Access titles. Freaking Meatbags is one Early Access title that is not just worth keeping an eye on, but worth buying right away.

This preview is based on version 0.8.5252.40190 of the game. 

Related posts

Blockstorm (GhostShark)

Blockstorm (GhostShark)

First person shooters are a dime a dozen these days and Minecraft has spawned its fair share of imitators. There have even been a few titles that combine the two genres, but Blockstorm is definitely the first time that the combination has been pulled off this well.

Friendship Club (Force Of Habit)

Friendship Club (Force Of Habit)

Young Timmy Bibble is a boy with a very active imagination and he uses it to make his four imaginary friends battle each other. Ranging from a mountain beast and crazy old prospector to a duck and ninja-bandit-skeleton-thing, these characters are ready to kill each other for their spot by Timmy’s side. As far as storylines goes it’s pretty wacky, but then again who needs an excuse for some good old fashioned arcade action.

Nekro (DarkForge Games LLC)

When developers admit that their game was born after a discussion about the desire to see innocent townspeople ripped to shreds by things that go bump in the night, you know you are in for something dark and twisted. Nekro does have a healthy dose of humor mixed into all the blood and gore though, but this Early Access title is still not for the faint of heart or anyone suffering from hemophobia.

FortressCraft Evolved (ProjectorGames)

After a very successful run on the Xbox 360, FortressCraft is now available on PC in an "Evolved" form. The developers have recreated the game in Unity and while it is still in Early Access it is clear to see that this is going to be a very ambitious title. To make things a bit more tempting the game is available for a very low price which will gradually increase up to the final retail price as milestones are met so jump in early to save some cash.

Action Henk (RageSquid)

Action Henk (RageSquid)

Navigating tricky obstacle courses with a motorbike is one thing, but can you do it with an overweight action-hero toy? That is the question posed by Action Henk (and yes it is Henk and not "Hank") a new game from the brilliantly named Indie developer, RageSquid. At first glance the game bears a passing resemblance to the Trials series from RedLynx, but surprisingly enough Henk is not only faster, but more maneuverable than a motorcycle.

All Guns On Deck (Decaying Logic)

All Guns On Deck (Decaying Logic)

Seemingly satisfied with dominating the jigsaw puzzle genre on Steam, Decaying Logic has turned their attention naval combat. Well, strategy, real time tactics, action RPG, and naval combat to be exact. Combining all these genres into something that not only works, but is actually fun to play is quite a task, which is why the developers opted for Early Access to ensure everything is done right.

Leave a comment

15 − 3 =