Ten Questions With… Anton Pustovoyt (Pixel Night)

Ten Questions With… Anton Pustovoyt (Pixel Night)

We recently played Empathy: Path of Whispers and found an intriguing title with a gameworld begging to be explored instead of simply admired from afar like in similar titles. It also features a storyline that dares to be different and trusts players to piece together the puzzle themselves instead of having everything spelled out. It is hard to believe that such an ambitious title started out as a graduation project, but Anton Pustovoyt from Pixel Night was kind enough to tell us more about the game and what makes it so unique

Ten Questions With… Emil Esov (Mad Head Games)

Ten Questions With… Emil Esov (Mad Head Games)

We recently covered Adam Wolfe, an episodic hidden object puzzle adventure from Mad Head Games. Despite the overcrowded genre, it is a title that manages to set itself apart from the rest of the pack with a strong story and some great point & click adventure elements. To find out more about the creation of the game we reached out to Mad Head Games and got some great answers from senior producer Emil Esov

Ten Questions With… Jonathan Duran (Artix Entertainment)

Ten Questions With… Jonathan Duran (Artix Entertainment)

Thanks to BioBeasts from Artix Entertainment, we got to experience the thrill of rampaging through a laboratory as a powerful mutant beast. While it looks deceptively simple and easy to play, the game does require some skill to succeed, which is what makes it so addictive. We had the opportunity to chat to the talented team behind the game to find out more about some of the challenges they faced, what sets BioBeasts apart from other mobile titles and what we can expect from them next

Ten Questions With… Maxim Ryadchik (Specialbit Studio)

Ten Questions With… Maxim Ryadchik (Specialbit Studio)

When we checked out The Last Dream: Developer’s Edition we were expecting a typical hidden object game. Instead, we discovered a game that features a nice blend of classic point & click adventuring along with mini-games and fragmented object scenes. Even the story was a pleasant surprise as it focused more on love than supernatural monsters. To find out more about the team behind the game we were lucky enough to catch up with one of the founders of Specialbit Studio

Ten Questions With… Nikola Kostic (KBros Games)

Ten Questions With… Nikola Kostic (KBros Games)

We recently checked out the dark and moody puzzle-platformer, Albert and Otto: The Adventure Begins, from indie developer KBros. In it players have to traverse a unique and foreboding gameworld while relying on the aid of a magical bunny to survive the many pitfalls. To find out more about the game we badgered its creator Nikola Kostic who graciously answered our questions

Ten Questions With… An Octopus (friendlyOctopus)

Ten Questions With… An Octopus (friendlyOctopus)

If Cloudrift is anything to go by then octopuses (octopi?) aren’t just good for takoyaki and predicting football results, but also at making addictive games! Of course it could just be a human developer masquerading as a friendly octopus, but we decided to give him the benefit of the doubt. Check out our ten questions with friendlyOctopus below to find out more about his début title, Cloudrift

Ten Questions With… Fabian Rastorfer & Ben Miller (Fabraz)

Ten Questions With… Fabian Rastorfer & Ben Miller (Fabraz)

Planet Diver, a very fast paced action title from Fabraz recently hit Steam and impressed us with its addictive gameplay. After the adrenaline rush from diving through planets wore off a bit we got in touch with the creators to find out more about the game and studio behind it

Ten Questions With… Steve & Kylie (The Revills Games)

Ten Questions With… Steve & Kylie (The Revills Games)

After playing the very addictive Legends of Solitaire Curse of the Dragons and Chef Solitaire USA we had to find out more about the small team behind these titles. Thankfully, Steve and Kylie from The Revills Games were courteous enough to share some insights about their games and where they draw their inspiration from

Ten Questions With… John Pickett (MangaGamer)

Ten Questions With… John Pickett (MangaGamer)

With titles such as eden*, Princess Evangile, Higurashi When They Cry and A Kiss For The Petals released on Steam along with many others on their own website, 2015 has been a bumper year for MangaGamer. They are showing no signs of slowing down either, so to get some more information about their upcoming releases as well as the visual novel market we had a chat with John Pickett

Ten Questions With… Peter Wagner (One Man Band Games)

Ten Questions With… Peter Wagner (One Man Band Games)

One Man Band Games recently released a PC version for Blowy Fish on Steam and we were pleasantly surprised by this simple, yet addictive title. After reaching out to Peter, the solo developer behind the game, he was kind enough to not only answer our questions, but also provide us with some keys to give away to our readers. Check out the widget at the end of the interview for a chance to win your own copy of the game