Ten Questions With… John Davis (Q-Games)

Ten Questions With… John Davis (Q-Games)

Facebook
Like PixelJunk on Facebook

Twitter 
Follow Q-Games on Twitter

Website
Check out the official
Nom Nom Galaxy Website

Discussion
Give the developers feedback on the Steam Discussion Page

Purchase
Buy your Early Access copy on the Steam Store page

Q-Games have already released a few titles in the very popular PixelJunk series, but Nom Nom Galaxy marks the first time that they have done so via Early Access. We had a chance to check out the game recently and loved the wacky world of soup manufacturing that it throws you into. To find out more about the game we badgered John Davis from Q-Games for some answers, so check out what he had to share.

Can you give our readers a quick introduction of yourself and the studio?

Q-Games is an independent game developer located in Kyoto, Japan. We’re probably most known for our PixelJunk series, though some old school gamers may know about our connection to the StarFox series. Our president, Dylan Cuthbert, worked on the first two StarFox games on Super Nintendo, and we also did the StarFox games on DS and 3DS.

How did the idea for Nom Nom Galaxy come about?

Nom Nom Galaxy was born from our love of sandbox games, like Minecraft and Terraria. We wanted to make something similar to those games, but more PixelJunk-like. We wanted something like those games, but a little more goal-oriented and something anyone could pick-up and play.

What are the games that influenced you and how?

We had a “Top 5” games list on the Q-Games forum a couple years ago. I’m a bit indecisive, so it was pretty hard to narrow it down to just five. I think I get my love of platforming and exploring from Castlevania: Symphony of the Night. Final Fantasy Tactics fulfills my strategy needs. I love MMOs, and World of Warcraft is probably the one I’ve spent the most time with. I cut my teeth on multiplayer games with Descent during lanfests. Tie Fighter squeezes in my Top 5 thanks to my love of Star Wars.

What features of Nom Nom Galaxy are you the most proud of?

Nom Nom Galaxy isn’t quite done yet, but I’m really proud of the dynamic environment we’ve put together. Everything is connected, from the ground that you walk on to the plants and animals that populate each planet. If you destroy the ground under you, things are going to fall. And if you use up your natural resources, they’ll disappear. We want to continue to improve those systems so each planet has its own personality.

What was the biggest challenge while creating Nom Nom Galaxy?

The biggest challenge has been meeting the goals we’ve set out for ourselves. Namely, creating a 2D sandbox game that’s easy to pick-up and play. It’s difficult to walk the line between ease of play and depth for hardcore players. That’s what we’re working on now.

What aspect of the game was the most fun to create?

For me personally, I enjoy working with Yamatron, our artist, on creating new robots to help the Astroworkers. Robots perform many of the mundane duties in your base. But Yamatron has imbued them with so much personality. It’s a pleasure to help him create them.

How is your experience with Steam Early Access?

It’s been great, thus far. We’re getting lots of feedback and updating the game weekly to reflect a lot of it. It’s allowed us to continue the project and promote it while we’re working on it, also.

What are the future plans for Q-Games Ltd./Nom Nom Galaxy?

The NNG team is focused on finishing the game! I can’t talk about what the rest of Q-Games are up to, though.

What is the most unusual thing on your desk right now?

I try to keep my desk pretty utilitarian, so there isn’t anything too out of the ordinary. Next to my desk I’ve got a Char Aznabel Custom Gundam phone charger though!

Anything else you would like to add?

Thanks to GamerRamble for giving us the opportunity! You can check out Nom Nom Galaxy on Steam Early access now, and get more information about it and other Q-Games projects on Twitter (@PixelJunkNews) and on Facebook.

We want to thank John for telling us more about the game and sharing that awesome photo of the Gundam phone charger. We recommend that you follow his advice and check out Nom Nom Galaxy on Steam Early Access, but don’t blame us if you become hooked and can’t tear yourself away from your own little soup empire!

Related posts

Ten Questions With… Fabian Rastorfer & Ben Miller (Fabraz)

Ten Questions With... Fabian Rastorfer & Ben Miller (Fabraz)

Planet Diver, a very fast paced action title from Fabraz recently hit Steam and impressed us with its addictive gameplay. After the adrenaline rush from diving through planets wore off a bit we got in touch with the creators to find out more about the game and studio behind it.

Ten Questions With… Roel Ezendam (RageSquid)

Ten Questions With... Roel Ezendam (RageSquid)

If navigating tricky obstacle courses at high speed while controlling an overweight action figurine sounds like fun you definitely won't want to miss out on Action Henk. The game was released a while back on Steam Early Access and impressed us with what it has to offer. RageSquid, the team behind the game has just released the first update, and we were fortunate enough to catch up with company co-founder, Roel Ezendam to find out more.

Ten Questions With… Paul Barnes (Kinelco) & Christian Holland (Lone Elk Creative)

Ten Questions With... Paul Barnes (Kinelco) & Christian Holland (Lone Elk Creative)

Vertiginous Golf is an Early Access title that caught our attention with its unique setting and storyline. The game is in development by Kinelco along with sister company, Lone Elk Creative and is already shaping up to be something special. Paul Barnes from Kinelco and Christian Holland were kind enough to answer some of our questions about the game.

Ten Questions With… The Team (Extend Studio)

Ten Questions With... The Team (Extend Studio)

So Many Me is one of the most adorable, not to mention challenging puzzle/platform titles we played this year. It features a cast of cute characters and a vibrant gameworld, but isn't afraid to provide you with a rigorous mental workout. We had a chat with the team from Extend Studio to find out more about this unique game.

Ten Questions With… Dan Stakins (Epic Dragon)

Ten Questions With… Dan Stakins (Epic Dragon)

Creating a MMORPG that is playable on just about any device with a browser and an internet connection is quite a time consuming task, especially by a team of only two people! However, Dan from Epic Dragon graciously took some time to answer our questions about the MMORPG in question, FlameFrost.

Ten Questions With… Friso (Critical Bit)

Ten Questions With… Friso (Critical Bit)

Critical Bit recently released their unique take on the shoot ‘em up genre, Reign of Bullets. The game features tons of epic loot as well as the ability to bolt heaps of guns to your ship. The result is an addictive, but also surprisingly accessible shooter. To find out more about Reign of Bullets we caught up with the co-founder of Critical Bit.

Leave a comment

eleven + 20 =