100 hidden mice
Gameplay 6
Graphics 6
Sound 6

100 Hidden Mice is a brief hidden object game set in a black-and-white laboratory filled with 100 mice. Most are easy to find, but the final few may require careful searching. The catchy looping tune and busy lab setting give it some charm, but the lack of animations, hints, or interactive elements makes it feel a little basic compared to more interesting entries like 100 Hidden Eternals.

Gameplay: Simple hidden object gameplay with no timers or penalties.

Graphics: Clean monochrome laboratory artwork with plenty of wires, pipes, and beakers, but no animations or interaction.

Sound: One short looping tune that is surprisingly catchy, plus a small victory tune after finding all the mice

Summary 6.0 Above Average
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

100 hidden mice

Developer: Anatoliy Loginovskikh, Alexandr Telminov | Publisher: Anatoliy Loginovskikh | Release Date: 2021 | Genre: Casual / Hidden Object / Indie | Website: N/A | Purchase: Steam

Laboratories are usually associated with test tubes, beakers, bubbling chemicals, and the occasional questionable experiment. 100 Hidden Mice takes this setting and fills it with exactly what the title promises: 100 mice hidden throughout a large black-and-white illustration. As with the other entries in Anatoliy Loginovskikh’s “100 hidden” series, the goal is simple enough. Players must scroll through the picture, find all the hidden creatures, and click on them.

100 Hidden Mice features artwork by Alexandr Telminov and is set in a large laboratory filled with wires, pipes, steam, beakers, machines, and all kinds of busy little background details. The Steam page describes the game as difficult and interesting, but this will depend heavily on how sharp your eyes are and how familiar you are with the series. Most of the mice are hiding in plain sight, but the final few can still be surprisingly tricky.

The gameplay is as straightforward as ever. The illustration is about one screen wide but multiple screens tall, so players simply scroll up and down while scanning every corner for mice. Clicking on a mouse fills it with red, making it easy to see which ones have already been found. There are no timers, hints, penalties, mini-games, or extra modes to worry about. Each mouse found also unlocks a Steam achievement, so anyone playing with notifications enabled will see them popping up constantly.

Compared to some of the other entries in the series, 100 Hidden Mice sits somewhere in the middle. It is nowhere near as effortless as 100 Hidden Gnomes, where the targets barely felt hidden at all, but it also does not have the surreal charm of 100 Hidden Snails or the small interactive elements found in 100 Hidden Eternals. The laboratory setting provides plenty of visual clutter, but the mice are usually distinct enough that players can spot most of them quickly.

That said, the difficulty curve is a little odd. We found the vast majority of mice without much trouble, but the final mouse took almost as long to find as all the previous ones combined. This is a familiar frustration in hidden object games, but it is especially noticeable here because the rest of the game moves so quickly. There is no hint system to fall back on either, so players who are missing one last mouse will have to slowly scan the entire image again or resort to a guide.

One thing that feels like a missed opportunity is the lack of interactive elements. The laboratory setting would have been perfect for clicking switches, turning valves, moving wires, or revealing hidden mice inside equipment. Instead, everything is static. There are no animations either, which is a pity given all the pipes, steam, and machinery that could have brought the scene to life. After 100 Hidden Eternals added a few minor puzzles and mouse-over animations, this feels like a small step back.

Visually, 100 Hidden Mice uses the familiar black-and-white hand-drawn cartoon style associated with the series. The linework is clean, and the laboratory theme gives the illustration a decent amount of personality. However, it is not as memorable as the stranger, more surreal entries. Pressing “N” activates night mode, which dims the screen slightly and can make the image a little easier on the eyes, although it does not change the gameplay. As always, pressing “Del” and then “Esc” resets all achievements and progress for players who want to start over from scratch.

The audio is simple but more enjoyable than expected. There is one short looping tune that plays throughout the search, and while repetition is inevitable, the melody is catchy enough that it does not become too annoying during the short time it takes to complete the game. Finding all 100 mice also triggers a brief victory tune, which is a nice little reward after finally tracking down the last stubborn rodent.

Controls are exactly what players would expect from a game like this. Everything is handled with the mouse, from scrolling through the image to clicking on the mice. Since there are no interactive puzzles or additional mechanics, there is very little that can go wrong here.

Overall, 100 Hidden Mice is another very short and inexpensive hidden object game that does exactly what it promises. It offers a large laboratory illustration, 100 mice to find, and 100 achievements to unlock. The setting has more visual personality than 100 Hidden Gnomes, and the mice are better concealed than the gnomes, but the lack of animations or interactive elements keeps it from being one of the stronger entries in the series. It is best suited for players looking for a quick hidden object diversion or an easy way to add another completed game to their library.

System Requirements

      • OS *: Windows 7, 8, 10
      • Processor: 2.3 GHz Dual Core
      • Memory: 1024 MB RAM
      • Graphics: Intel HD 4000
      • Storage: 10 MB available space
      • Sound Card: Any
      • Additional Notes: 1080p, 16:9 recommended. Mouse.
    * Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

Related posts

Koropokkur in Love ~A Little Fairy’s Tale~

Koropokkur in Love ~A Little Fairy’s Tale~

Koropokkur in Love ~A Little Fairy’s Tale~ is a serviceable kinetic novel featuring a fairy with dreams of becoming human, but the story is just a little too generic for our liking. The game has its moments, but there is nothing here that hasn't already been done much better before. It is enjoyable enough while it lasts, but unlikely to be something players will give much thought after completing it. Gameplay: The story is cute but short and generic. Graphics: Fans of Hinoue Itaru will love the art style, but others might find it dated. Sound: No voice acting, but the music is decent enough.

Papers, Please

Papers, Please

Papers, Please is one of those titles that you have to play in order to truly appreciate. It is hard to try to explain the concept to someone else without making it sound dull, but believe us, the game will suck you in. With some thought-provoking moral dilemmas and multiple endings, you might find yourself coming back to this one again and again. Gameplay: Papers, Please, is a truly unique and engaging experience. Graphics: The unique visual style matches the mood and setting of the game perfectly. Sound: The audio for the game is very sparse but quite fitting.

LOVE BAKUDAN

LOVE BAKUDAN

Love Bakudan is an 18+ yuri visual novel with a unique premise and plenty of hot women to romance. When Haruka Mishimi inherits her grandmother's erotic bookstore, she moves back to her childhood home of Akiyama where she finds a bevy of beautiful customers waiting to frequent her shop. With six unique romance routes, a fun bookselling mini-game, and plenty of optional erotic stories to unlock, Love Bakudan belongs in the library of every yuri fan. Gameplay: Six romance routes that are completely unique from each other. Graphics: Plenty of backgrounds and some nice character designs. Sound: The music is good and there's plenty of great sound effects.

The Infectious Madness of Doctor Dekker

The Infectious Madness of Doctor Dekker

The Infectious Madness of Doctor Dekker is an FMV game where you get to play as a psychiatrist, questioning a host of patients about their problems and the murder of your predecessor. This is all done via keyword-based text input, but the high-definition, full-screen video responses will quickly draw you into the mystery. Add in some superb acting along with a genuinely fascinating story and you are looking at a surprisingly good title. It's not perfect, and the genre obviously has a lot of limitations, but overall, this is one not to be missed. Gameplay: The keyword-based questioning obviously has some limitations but makes for an engaging experience. Graphics: The quality of the full-motion video responses is very good. Sound: The game features an atmospheric soundtrack, and the quality of the acting is also of a very high standard.

Heroes of Loot

Heroes of Loot

Heroes of Loot is a great title for when you need a quick action fix and don’t want to get bogged down with small details like inventory management or stat allocation. You simply race through dungeon floors, killing everything in sight and grabbing whatever loot you can find. It doesn’t have a lot of depth, but since dungeons are randomly generated and increase in difficulty the more you play the replay value is quite high. It is also very reasonably priced, which means there is no excuse for not giving it a shot. Gameplay: The focus is very much on action and there isn’t much that gets in the way of that. Graphics: Some lovely pixel art visuals with nice enemy designs. Sound: Decent, but the sound effects are a little underwhelming.

Beasts of Maravilla Island

Beasts of Maravilla Island

Beasts of Maravilla Island is a short but sweet game where players must explore beautiful environments while taking photos of exotic creatures. There are some puzzles to solve, but overall the game is very easy and accessible. Although it has a few rough edges, it is hard not to be charmed by the imaginative creature designs and magical atmosphere. Gameplay: Not much of a challenge, but it is fun to take photos while exploring. Graphics: A few rough edges here and there, but very charming overall. Sound: The soundtrack and effects are great.

Leave a comment

18 − one =