Atom Zombie Smasher
Gameplay 9
Graphics 9
Sound 9

Atom Zombie Smasher is one of those games that look deceptively simple, but once you start playing, the hours fly by. It’s got a lot of replay value, and while the visuals are very basic, they convey the sense of urgency and excitement very clearly. All in all, it is a game that should be added to your collection without hesitation.

Gameplay: Your job is simply to save citizens while killing zombies.

Graphics: The visuals are as basic as you can get but still very stylish in their own way.

Sound: The wacky music somehow fits the game perfectly, and the sound effects are good, too

Summary 9.0 Outstanding

Atom Zombie Smasher

Developer: Blendo Games | Publisher: Blendo Games | Release Date: 2011 | Genre: Indie / Strategy | Website: Official Website | Purchase: Steam

The population of Sao Shasito is in a panic. The Zed hordes are closing in fast, and due to a malfunction, the rescue helicopter is flying at reduced speed. The mercenary infantry squad “982nd Lucky Boars” is doing their best to keep Zeds away from the LZ, but nighttime is rapidly approaching. The “Zhu’s Eagles” sniper outfit picks off Zeds one by one, but things look grim with a Mega Zed heading towards them. The battle of Sao Shositu might be lost, but the war for Neuvos Aires will rage on.

Set in a fictional South American country in the 1960s, Atom Zombie Smasher is a unique take on the apocalyptic Zombie outbreak scenario. With the country being overrun by hordes of the undead, it is your job to evacuate the population safely. Killing all the zombies (or Zeds as they are known in the game) will put the territory under your control. Still, with a limited amount of mercenary forces under your control, the best you can usually hope for is to get most of the citizens evacuated before nightfall when the Zed comes out in full force. It’s a war of attrition as you’ll gain points for civilian rescues, Zed eradication, and controlled regions. The Zed also receives points for infecting civilians and holding regions, and the first side to reach a predetermined score will win the game. It sounds simple, but there is plenty of depth with random modifiers, unlockable units, and the ability to earn experience points and upgrades.

While the game is played out in real-time, it also has a strategic, turn-based feel to it. You have your overworld map filled with territories from which you select your next mission. Each has a threat level of one to four, with the first being easy but low on points. In comparison, the latter is a full-blown epidemic, with no survivors, that can spread to neighboring territories. Units are randomly assigned before each mission (if you play the vanilla game), which can really screw you over sometimes.

Once you have selected your territory, you are given time to set up your units in strategic positions. Besides the helicopter for which you must set a landing zone, you’ll also have access (eventually) to snipers, artillery, infantry, mines, barricades, and dynamite. You can only have access to a maximum of three of these initially, and they are random, so getting mines, dynamite, and Zed attracting beacons will be challenging for you on a level four territory. However, the game has a vast selection of modifiers, allowing you to tailor everything until it suits your taste. Once you have everything set up, click “done” and watch as all hell breaks loose.

The whole game is viewed from a top-down 2nd perspective, and the visuals are as plain as they come yet have a stylish charm to them. The Zed are all pink squares, while civilians are yellow. Some missions also have blue scientists, who you will want to rescue for the research points they bring in. Levels are randomly generated, but all look very basic, with buildings that are just brown and grey squares. It’s all about the roads, however, and you’ll spend a lot of time staring at these to determine the ideal positions for your blockades and mercenaries. A good setup will see Zeds trudging through a maze of artillery bombardment and sniper fire, but overlooking weak spots can see your precious yellow blocks turn into pink ones at an alarming rate. Yes, the Zed not only costs you civilians but also infects them, meaning a rogue Zed in a crowd of civilians can quickly spell your demise. Sometimes, sacrificing a few civilians along with their attackers is the most humane thing to do.

Later on in the game, you can decimate the Zed with Llama bombs that destroy them from orbit, but while playing with the default settings, gaining a complete victory in the campaign is anything but easy. Sometimes luck will be on your side, and you’ll get random mission bonuses like longer daytime and slower Zed, but mostly, the odds are very much against you. The ending remains the same whether you win or lose, so there isn’t a victory. A nice selection of achievements for the Steam version and mod support (with a built-in file browser) will definitely keep you coming back for more. You can even tackle the levels with two other players for some cooperative gameplay.

The game has a bizarre sense of humor, as illustrated by the comic book style vignettes you are treated to occasionally. We won’t spoil any of them, but strange as they are, a few had us laughing out loud. Like the visuals, the audio is also pretty minimal but still done very well. The soundtrack is done by a group called “The Volcanics,” and while it is not our style, we must admit that their songs are very catchy and fit the game perfectly. Some nice sound effects complement the quirky songs. There is no actual speech, but you’ll hear snippets of radio chatter from your mercenaries and some ambient noises. Mostly, you’ll listen to the sound of zombies munching your civilians. Once you have access to the heavy firepower, you’ll also hear lots of explosions.

Atom Zombie Smasher is not going to appeal to everyone, but there’s no denying how addictive it is once you are sucked in. It might appear to be just another indie tower-defense-style game, but there is much more to it. This is one of those titles you’ll keep returning to long after completing it. 

*Review originally published in 2011.

System Requirements

    • OS: Windows XP/Vista/7
    • Processor: 1GHz
    • Memory: 512MB
    • Hard Disk Space: 60MB
    • Video Card: 60MB OpenGL-compatible
    • Optional: Gamepad or Joystick required for multiplayer
    • OS: OSX 10.6 or later
    • Processor: 1GHz
    • Memory: 512MB
    • Hard Disk Space: 60MB
    • Video Card: 60MB OpenGL-compatible
    • Optional: Gamepad or Joystick required for multiplayer
    • OS: glibc 2.15+, 32/64-bit
    • Processor: 1GHz
    • Memory: 512MB
    • Hard Disk Space: 60MB
    • Video Card: 60MB OpenGL-compatible
    • Optional: Gamepad or Joystick required for multiplayer
logo

Related posts

Heart Work: Symphony Of Destruction

Heart Work: Symphony Of Destruction

Heart Works isn't a very long game, but offers more choices than most titles in the genre and these actually lead to different scenarios and endings. It is however quite heavy on the sex and violence so don't expect a very meaningful plot. Gameplay: The story is short but can end in multiple ways. Graphics: Not bad for the genre and completely uncensored. Sound: Features voice acting and pretty decent music.

Ellipsis

Ellipsis

Don’t be fooled by the beautiful minimalist visuals that Ellipses sports. It isn’t just another Geometry Wars clone, but a polished and very addictive title where your avoidance skills and puzzle-solving abilities are needed instead of an itchy trigger finger. Ellipses features tons of great levels, spread across eight worlds, and in addition to plenty of replay value, it also ships with a level editor and Steam Workshop support. If you are looking for something fresh and unique, this is definitely not a title you want to miss. Gameplay: The game is simple to play, but very polished and highly addictive. Graphics: The game makes excellent use of minimalist but striking visuals. Sound: The audio complements the on-screen action perfectly.

Borderlands: Claptrap’s Robot Revolution

Borderlands: Claptrap's Robot Revolution

While not the epic finale that I would have liked to see, Claptrap's Robot Revolution still has plenty to offer fans of the game. The Claptraps are adorable and the new "claptrapped" enemies look pretty cool even if they still act the same. While not as big on content as the last DLC it should tide fans over until the inevitable arrival of Borderlands 2. Gameplay: More of the same but still fun. Graphics: Apart from the Claptrapped themed enemies, not much new. Sound: Still good.

A Hat in Time

A Hat in Time

Help Hat Girl retrieve the time pieces that fuel her spaceship in this colorful and charming 3D platformer. It is definitely a nostalgic experience for fans of the genre and offers a rip-roaring adventure across large, colorful levels. The hat swapping antics and the way in which the game constantly switches things up certainly makes for an engrossing experience. It is not without its flaws and could have benefited from a bit more polish, but what is on offer should definitely not be missed if you have fond memories of classic 3D platformers. Gameplay: Solid 3D platforming action and plenty of variety. Graphics: Bright, colorful and more than delivers on its promise of being “cute-as-heck.” Sound: The soundtrack is great and the game even features some nice voice acting.

Tomb Raider: Anniversary

Tomb Raider: Anniversary

Tomb Raider: Anniversary is a homage to the original game that does far more than simply slapping on some high-resolution textures. Instead, it makes use of the Legend engine to ensure that the game looks and plays much smoother than ever before. Most levels retain the spirit of the originals but have been redesigned to accommodate Lara's new move set and grappling hook. Unfortunately, the game does have some technical issues and the controls, as well as the camera, doesn't always cooperate, which makes it an occasionally frustrating experience. Gameplay: Stays true to the original game, but gives everything a modern makeover. Graphics: Makes use of the Legend engine to give the original game a visual revamp. Sound: Decent music, sound effects, and voice acting.

DEATH STRANDING

DEATH STRANDING

Death Stranding is an open-world, third-person title where Hideo Kojima had free reign with his artistic vision. The result is a title that mixes complex story elements with rather straightforward gameplay. Simply carting packages from one point of the map to another might not sound like fun, and frequently it isn't, but somehow it ends up being very compelling. The story will also keep players guessing and just when you think the game can't get any stranger something new happens that leaves you shaking your head in disbelief. It's not a game for everyone, but players who get hooked are in for the ride of their life. Gameplay: Bewildering and frustrating at times, but also addictive, rewarding, and unlike anything else. Graphics: The port from PS4 to PC has resulted in a game that looks even better than before. Sound: Great voice acting and an incredible soundtrack.

Leave a comment