Beyond Eyes
Gameplay 5
Graphics 9
Sound 8

Beyond Eyes is a beautiful but slow-paced 3rd person adventure about a blind girl searching for a lost cat. Each step of her journey paints the world around her in eye-catching watercolor pastels. Still, interactions with the environment are limited, and the game is devoid of puzzles or challenges. Nevertheless, if you are patient and can appreciate a game that is more about the experience than the challenge, then Beyond Eyes is worth a playthrough.

Gameplay: Slow-paced and easy, but also very unique and compelling.

Graphics: Beautiful watercolor visuals make Beyond Eyes truly look like a fairy-tale novel.

Sound: Very minimal, but the haunting soundtrack is quite beautiful

Summary 7.3 Great

Beyond Eyes

Developer: Tiger and Squid, Team17 Digital Ltd | Publisher: Team17 Digital Ltd | Release Date: 2015 | Genre: Adventure / Indie | Website: Official Website | Purchase: Steam

Beyond Eyes is the tale of a young girl named Rae and a cat named Nani. After losing her sight in a freak accident, Rae spends her days confined to the familiar comforts of her backyard. It is here where she meets and bonds with the cat she named Nani. Unfortunately, Rae is left sad and alone when Nani no longer makes his regular appearance to visit her. Plucking up all her courage, Rae leaves the safety of her backyard and wanders out into the unknown to search for her little feline friend.

Although Beyond Eyes is not the first game to tackle blindness, it is undoubtedly one of the most unique. Whereas other titles use darkness and audio cues to convey the visual impairment of their protagonists, Beyond Eyes is a game with beautiful pastel watercolor graphics. The developer has described Beyond Eyes as a modern fairy-tale about finding courage and friendship, so the art style really fits this theme. Instead of darkness, Rae envisions the world around her as a blank canvass of pure white, and players control her in third person. As she recognizes things around her using her other senses, they appear in the world, so the effect is almost like walking through a painting as it is being drawn around you.

One of the other unique aspects of this visual style is that Rae can sometimes be mistaken about objects. For example, she knows what a fountain sound looks like because there is one in her backyard, but when she encounters one in the wild, it actually turns out to be a dripping sewage pipe. There are a couple of instances of this happening as Rae explores the unknown, and it hits home how reliant she is on her other senses to make her way around. This is highlighted in one level where after exploring for a while, it begins to rain. In the process, all the painted colors of your previously familiar surroundings are washed away. The game features an achievement for finding the “true” identities of all the things in the game, but it is entirely optional. The game runs on the Unity engine, and we didn’t encounter any glitches or crashes during our time playing through it.

Beyond Eyes doesn’t really feature any puzzles, and Rae interacts with the game world in a limited fashion. It is certainly not a title that will appeal to everyone, especially players who are not fond of so-called “walking simulators.” It took us about three hours to complete Beyond Eyes, and then we spent another hour getting all the achievements, so it is not a very long game.

While the concept of a blind girl setting off in search of a missing cat held a lot of potential, Beyond Eyes is very much an indie title and keeps its scope small and straightforward. Players simply direct Rae through her painted world and often end up in dead ends or behind obstacles due to the practically non-existent draw distance. Coupled with Rae’s languid walking speed, the game requires a lot of patience to play. Backtracking can be a real chore, but thankfully the areas in the game are small enough that Rae can ever wander too far off the proper path.

In total, Beyond Eyes features a prologue, six chapters, as well as an epilogue. The game only saves at the start of each chapter, but these are short enough that it isn’t a problem. Players can also select to start from any chapter that they have already cleared. This is useful for getting some of the achievements as many of them are easy to miss during your first playthrough. Beyond Eyes only uses a few lines of text at specific points to convey the story, but these are enough to create an emotional connection with Rae. There isn’t any speech in the game either, apart from a few occasions where Rae will call out for Nani during her search.

The music for the game is quite melancholic at times and becomes more sinister when Rae is scared. This can happen when Rae encounters loud or unfamiliar sounds, such as a dog barking. During these instances, her body language will also change, and instead of walking confidently with her hand tentatively stretched out near obstacles, she will hunch over with her arms folded. Maneuvering Rae through the environments can be done with either a controller or keyboard and mouse. Both methods work fine, and only a single button is used for interactions, such as picking up items or climbing over obstacles. Green swirls indicate these interactive spots, and it is easy to miss some of them.

Beyond Eyes’ beautiful watercolor environments, which are filled with greens and purples, are the game’s highlight, and the protagonist’s expressive body language is also impressive. The story, although simple, also makes for an emotional experience. However, it might be a tad too simple for some players, especially those who are not very fond of cats. We enjoyed our time with Beyond Eyes, but there’s no doubt that the game will be an acquired taste. Some players will love the visuals, atmosphere, and calm pace of the whole experience, while others will find it too slow and tedious for their liking. If you are a patient gamer who enjoys other walking sims and games where the focus is the journey and not the destination, Beyond Eyes will be an excellent fit for your library. However, if you are impatient and demand a lot of action and interaction from your games, Beyond Eyes will only end up frustrating.

System Requirements

  • OS: Windows 7
  • Processor: Intel Core i5-3570K @ 3.4 GHz or AMD FX-6350
  • Memory: 4 GB RAM
  • Graphics: GeForce GTS 450 / Radeon HD 6770
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Windows Compatible Card
  • Additional Notes: Compatible controllers for Windows are Xbox 360 and Xbox One controllers. Other controllers may well work but have not been thoroughly tested.
  • OS: 10.9.5 Mavericks or later
  • Processor: Quad Core CPU
  • Memory: 8 GB RAM
  • Graphics: GeForce GTS 450 / Radeon HD 6770
  • Storage: 1 GB available space
  • Additional Notes: Compatible controllers for Mac OS are the Sony Dualshock 4 controller. Other controllers may well work but have not been thoroughly tested.
  • OS: Ubuntu 14.04 or later
  • Processor: Quad Core CPU
  • Memory: 4 GB RAM
  • Graphics: GeForce GTS 450 / Radeon HD 6770
  • Storage: 1 GB available space
  • Additional Notes: Compatible controllers for Linux / Steam OS are the Sony Dualshock 4 controller. Other controllers may well work but have not been thoroughly tested.
logo

Related posts

Omega Pattern

Omega Pattern

Omega Pattern is a visual novel where you follow the story of a young man named Shaiel who is on the run from a ruthless organization called Bioagora. His psychic skills make him an important target for Bioagora, who has a history of turning gifted people into brainwashed agents to do their bidding. The game doesn’t just tell the story of Shaiel in the present, but also features plenty of flashbacks where you actually get to make choices that influences the route you take to the ending. This gives the game some nice replay value and the different routes are actually quite different and not just minor variations. Unfortunately, Omega Pattern is also quite short and since it is only the first part of the full story, it ends in a “To Be Continued,” which might annoy some fans. Gameplay: The story is genuinely intriguing and the choices you get to make actually impacts the story, which is a nice touch. Graphics: Nothing really special, but gets the job done. Sound: No voice acting, but the soundtrack is really solid.

Rain Blood Chronicles: Mirage

Rain Blood Chronicles: Mirage

2D arcade style action games like Rain Blood Chronicles: Mirage is still a bit of a niche genre on PC, but don't let that deter you from this title. There is enough fast paced combat to satisfy any action junkie and the stylish visuals are a treat for the eyes. It is clear that a lot of effort went into the design and presentation of this game and it is a title that I can wholeheartedly recommend. Gameplay: Frenetic combat that is very satisfying to master and two unique characters to swap between. Graphics: Excellent backgrounds and outstanding character designs. Sound: Some authentic and atmospheric tunes.

Aspire: Ina’s Tale

Aspire: Ina's Tale

Aspire: Ina’s Tale is a 2D side-scrolling adventure that bears more than a passing resemblance to classic titles such as Gris. It features beautiful and vibrant environments mixed with light platforming and puzzle-solving. The game isn’t too taxing overall, thanks to generous checkpoints as well as a lack of combat. Players still need to stay on their toes, though, and some of the puzzles require a bit of thinking. The whole experience is over in less than three hours, but considering the price and lack of pointless filler, this is not bad. Gameplay: The game features a mixture of platforming and some puzzle-solving. Graphics: Each game area is distinct and filled with vibrant colors and details. Sound: The soundtrack for the game is great, and the sound effects are good.

Scarlet Hood and the Wicked Wood

Scarlet Hood and the Wicked Wood

Scarlet Hood and the Wicked Wood is a great story-driven adventure with plenty of puzzles and beautiful visuals. The game also incorporates some action elements, such as evading enemies and hiding from a big bad wolf. However, its stand-out feature is how each area of the game can be completed in different ways, each with its own unique puzzles. This boosts the replay value considerably and provides extra incentive to unlock the different endings. It's not the most challenging game on the market, but it is a lot of fun and we enjoyed it from start to finish. Gameplay: An interesting combination of point & click adventure, visual novel, and side scroller. Graphics: Beautiful hand-illustrated visuals with vibrant colors and detailed backgrounds. Sound: The soundtrack is good, but only the cut-scenes feature voice-overs.

Planet of Lana

Planet of Lana

Planet of Lana is a cinematic puzzle adventure where players must help a young girl find and save her sister from the alien robots that have invaded. The only real challenge in the game comes from the puzzles, but it also features some platforming and stealth sections. Planet of Lana is a beautiful-looking game, but the gameplay can feel slightly shallow compared to similar titles. While Lana herself is not a particularly memorable protagonist, it's hard not to love her little alien cat companion, Mui, who is an invaluable asset during her quest. Gameplay: Planet of Lana is very short and the platforming as well as puzzles are not too taxing. Graphics: The game's visual style is superb, and a big reason to keep playing is to see where the adventure will take Lana next. Sound: The soundtrack is excellent, and while the voice acting is sparse, it perfectly conveys the emotions Lana is experiencing.

Crayon Physics Deluxe

Crayon Physics Deluxe

Crayon Physics Deluxe is a charming little indie game that will suck in anybody that gives it a fair try. It's loads of fun to just mess around and draw different things to see what contraptions you can come up with. With 70 levels and different challenges you'll be playing this one far longer than you might think. Gameplay: Extremely simple, but very impressive at the same time. Graphics: Intentional crayon scribbles. Sound: Not outstanding, but not annoying either.

Leave a comment