BioShock™ Remastered
Gameplay 9
Graphics 8
Sound 8

BioShock Remastered successfully preserves the heart of a modern classic, dressing Rapture’s haunting corridors in sharper textures and higher resolutions while offering valuable extras like the Museum of Orphaned Concepts and director’s commentary. Despite its rocky launch and minor lingering quirks, it’s the definitive way for newcomers to experience this iconic game and a worthwhile revisit for fans seeking a refreshed dive beneath the sea.

Gameplay: Deep, creative combat and exploration systems that remain engaging despite minimal new mechanics

Graphics: Enhanced textures and lighting effectively modernize the look, although remnants of the old engine are still visible

Sound: The audio is atmosphere-rich, with voice work and effects that hold up impressively well. Score

Summary 8.3 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

BioShock™ Remastered

Developer: 2K Boston, 2K Australia, Blind Squirrel, Feral Interactive (Mac) | Publisher: 2K, Feral Interactive (Mac) | Release Date: 2016 | Genre: Action / First Person Shooter / RPG | Website: Official Website | Purchase: Steam

When BioShock first launched in 2007, it redefined what players could expect from a narrative-driven first-person shooter. Nearly a decade later, BioShock™ Remastered, part of BioShock: The Collection, aims to reintroduce players to the haunting underwater city of Rapture with enhanced visuals, improved compatibility for modern systems, and a selection of extras. But how well does this remaster hold up, and is it the definitive way to experience a classic?

The heart of BioShock remains its story, a chilling, philosophical descent into a failed utopia. You play as Jack, a plane crash survivor who stumbles upon Rapture, a once-great city built under the sea by industrialist Andrew Ryan as a haven for unfettered ambition. Over the course of your journey, you unravel the mysteries behind the city’s collapse, encountering deranged Splicers, terrifying Big Daddies, and the haunting Little Sisters whose fates are left in your hands.

The remaster wisely leaves the original narrative untouched. The writing, pacing, and shocking twists remain some of the best in the medium, and the voice acting, particularly from Armin Shimerman as Andrew Ryan and the late Karl Hanover as Atlas, is just as compelling now as it was in 2007.

At its core, BioShock Remastered plays identically to the original. The hybrid combat system allows you to mix traditional firearms with Plasmid-based abilities, turning every encounter into a playground of creative possibilities. Freeze enemies with a blast of ice before shattering them with a wrench, or set oil slicks ablaze to funnel foes into traps. The game still rewards exploration, with upgrade stations, audio diaries, and hidden caches scattered across Rapture’s labyrinthine levels.

This edition also includes a Challenge Mode, offering standalone combat scenarios for players looking to push the game’s mechanics beyond the story. Controller support has been modernized and achievements added, but the core progression, moral choices with the Little Sisters, hacking systems, and level design, remain unchanged.

The most visible upgrade is in the visuals. BioShock Remastered features improved textures, reworked lighting, and native support for higher resolutions, including 4K. The Art Deco aesthetic of Rapture, with its dripping neon signs, barnacled hallways, and grand, decaying ballrooms, has aged gracefully, and the remaster’s touch-ups breathe fresh life into its haunting atmosphere. However, the enhancements aren’t flawless as some textures clash with older assets, and certain character animations remain stiff by modern standards.

The audio design is largely untouched, but that’s not a bad thing. The game’s soundscape, from the distant groans of Rapture’s metal husk to the eerie muttering of Splicers in the shadows, remains a masterclass in atmosphere. The period soundtrack, featuring jazz and orchestral flourishes, effectively reinforces the city’s mid-century setting. The remaster wisely leaves the original narrative untouched. The writing, pacing, and shocking twists remain some of the best in the medium. Additionally, the voice acting, particularly from Armin Shimerman as Andrew Ryan and Karl Hanover as Atlas, remains just as compelling now as it was in 2007.

At launch, the PC version of BioShock Remastered faced significant criticism for instability, including frequent crashes, audio stuttering, and inconsistent mouse control that felt awkward for a first-person shooter. Players also reported missing FOV sliders and issues with V-Sync. Over time, several patches addressed many of these problems, adding proper mouse support, improving stability, and resolving some of the crashing and texture-loading bugs. While it’s far more stable today, a few quirks still linger, such as occasional texture pop-ins and rare audio desyncs that can occur; however, they no longer overshadow the experience as they did in the initial release window.

Beyond the graphical upgrades and technical tweaks, the remaster adds meaningful extras for fans of the series. The Museum of Orphaned Concepts allows players to explore unused assets and scrapped ideas from development, offering a fascinating glimpse behind the curtain. New collectible objects unlock director’s commentary from creative director Ken Levine and lead artist Shawn Robertson, adding valuable context for those curious about the game’s creation.

BioShock™ Remastered is not a radical reinvention, it is a preservation effort, dressing up a modern classic for today’s hardware while leaving its DNA intact. For new players, this is the best way to experience one of gaming’s most celebrated stories. For returning fans, the extras and improved visuals justify a revisit, though the remaster’s rocky launch and lingering quirks mean it never quite reaches the standard of a perfect restoration.

System Requirements

  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 Service Pack 1 64-bit. Platform Update for Windows 7 SP1 and Windows Server 2008 R2 SP1
  • Processor: Intel E6750 Core 2 Duo 2.66 GHz / AMD Athlon X2 2.7 GHZ
  • Memory: 4 GB RAM
  • Graphics: 2GB AMD Radeon HD 7770 / 2GB NVIDIA GeForce GTX 670
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Sound Card: DirectX Compatible Sound Device
  • Additional Notes: Other Requirements: Software installations required including DirectX and Microsoft Visual C++ 2010 & 2012 Redistributable Package.
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 Service Pack 1 64-bit. Platform Update for Windows 7 SP1 and Windows Server 2008 R2 SP1
  • Processor: 3GHz Quad-Core
  • Memory: 8 GB RAM
  • Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Sound Card: DirectX Compatible Sound Device
  • OS: macOS 10.12.5
  • Processor: 2.4GHz Intel Core i5 or greater
  • Memory: 8 GB RAM
  • Graphics: 2GB NVIDIA 680MX, 2GB AMD R9 M290, 1.5GB Intel Iris Pro 5200 (see notes for more details)
  • Storage: 27 GB available space

Related posts

Concrete Jungle

Concrete Jungle

Concrete Jungle offers an interesting mix of genres that all combine to provide a compelling gameplay experience that is also much more challenging than you would think. In the versus modes, city planning turns into a vicious game of sabotage and dirty tricks, while the solo mode requires players to think ahead in order to survive. Multi-player is, unfortunately, local only, but even so, this game will keep players busy for ages. Gameplay: The game is very addictive and genuinely a joy to play despite sometimes being as hard as nails. Graphics: When zoomed in, the visuals look fuzzy, but overall, the amount of detail and variety is top-notch. Sound: Great tunes and some surprisingly good voice acting

THE VIDEOKID

THE VIDEOKID

THE VIDEOKID is an addictive and nostalgic homage to the eighties in general and Paperboy in particular. It is a lot more chaotic than Paperboy, though, and you will need quick reflexes if you want to make it to the end of your pirate video tape delivering run. It is a pity that the game only features a single level, but the randomized elements along with the huge amount of pop culture references keeps things entertaining. These cameos can become rather distracting, but that's all part of the challenge. Considering the low price tag on THE VIDEOKID, there's no reason not to add it to your collection. Gameplay: Skate around a wacky eighties neighborhood while delivering pirated VHS tapes. Graphics: The voxel art style looks great and allowed the developers to insert plenty of pop culture character cameos. Sound: The soundtrack is nice and so is the sound effects, but things can become a little chaotic.

Spirit of War

Spirit of War

Turn-based strategy titles that are based on the First World War aren’t exactly known for their accessibility, especially when there are hexes involved, but Spirit of War manages to buck this trend. It has a wealth of units, plenty of maps and the skirmishes are quite addictive. Thanks to the lengthy solo campaign as well as the inclusion of hotseat multiplayer the game definitely provides value for money. There are a couple of niggles that prevent it from scoring higher, but overall I really enjoyed this title. Gameplay: A nice selection of different units and gameplay that is very accessible to newcomers. Graphics: Nothing too extravagant, but still has plenty of neat touches. Sound: Unobtrusive music and decent sound effects.

The Little Acre

The Little Acre

The Little Acre is a charming hand-drawn point-and-click adventure with two playable characters and two very different settings. Players play as a young man named Aiden and his daughter Lily and must guide them around their home in 1950s Ireland and a strange alien world called Clonfira. However, the short duration and straightforward puzzles mean The Little Acre will be more appealing to newcomers to the genre and not so much to point-and-click adventure veterans. Gameplay: The puzzles are logical, and the game is fun to play, but it is also very short, and the final part feels rushed. Graphics: The hand-drawn animations are a highlight, but The Little Acre only has a few locations for players to explore. Sound: The voice acting is decent for a small indie title, and the music is fitting but unmemorable.

Tiny Barbarian DX

Tiny Barbarian DX

Tiny Barbarian DX does not set out to revolutionize the genre but instead offers a solid and enjoyable platform romp steeped in 8-bit nostalgia. The game is a joy to play, especially if you can remember the heyday of the NES platform era. It also packs quite a challenge but remains fun throughout. Gameplay: The game features platforming action with a hefty dose of nostalgia. Graphics: The visuals look like they are straight out of the 8-bit era. Sound: Tiny Barbarian DX features a rocking chiptune soundtrack

Dusty Revenge:Co-Op Edition

Dusty Revenge:Co-Op Edition

Don't let the cartoon style visuals fool you, Dusty Revenge is a brutal and violent game. It is also a very playable game with satisfying combat where you can pull off plenty of combo attacks. The game feels all lot like classic side scrolling beat 'em ups like TMNT and Streets of Rage. The co-op mode also adds to the fun, although sadly it is local only. Gameplay: Traditional side scrolling beat 'em up. Graphics: Beautiful backgrounds and unique character designs. Sound: Fitting music and solid sound effects.

Leave a comment

5 + 16 =