BioShock™ Remastered
Gameplay 9
Graphics 8
Sound 8

BioShock Remastered successfully preserves the heart of a modern classic, dressing Rapture’s haunting corridors in sharper textures and higher resolutions while offering valuable extras like the Museum of Orphaned Concepts and director’s commentary. Despite its rocky launch and minor lingering quirks, it’s the definitive way for newcomers to experience this iconic game and a worthwhile revisit for fans seeking a refreshed dive beneath the sea.

Gameplay: Deep, creative combat and exploration systems that remain engaging despite minimal new mechanics

Graphics: Enhanced textures and lighting effectively modernize the look, although remnants of the old engine are still visible

Sound: The audio is atmosphere-rich, with voice work and effects that hold up impressively well. Score

Summary 8.3 Outstanding

BioShock™ Remastered

Developer: 2K Boston, 2K Australia, Blind Squirrel, Feral Interactive (Mac) | Publisher: 2K, Feral Interactive (Mac) | Release Date: 2016 | Genre: Action / First Person Shooter / RPG | Website: Official Website | Purchase: Steam

When BioShock first launched in 2007, it redefined what players could expect from a narrative-driven first-person shooter. Nearly a decade later, BioShock™ Remastered, part of BioShock: The Collection, aims to reintroduce players to the haunting underwater city of Rapture with enhanced visuals, improved compatibility for modern systems, and a selection of extras. But how well does this remaster hold up, and is it the definitive way to experience a classic?

The heart of BioShock remains its story, a chilling, philosophical descent into a failed utopia. You play as Jack, a plane crash survivor who stumbles upon Rapture, a once-great city built under the sea by industrialist Andrew Ryan as a haven for unfettered ambition. Over the course of your journey, you unravel the mysteries behind the city’s collapse, encountering deranged Splicers, terrifying Big Daddies, and the haunting Little Sisters whose fates are left in your hands.

The remaster wisely leaves the original narrative untouched. The writing, pacing, and shocking twists remain some of the best in the medium, and the voice acting, particularly from Armin Shimerman as Andrew Ryan and the late Karl Hanover as Atlas, is just as compelling now as it was in 2007.

At its core, BioShock Remastered plays identically to the original. The hybrid combat system allows you to mix traditional firearms with Plasmid-based abilities, turning every encounter into a playground of creative possibilities. Freeze enemies with a blast of ice before shattering them with a wrench, or set oil slicks ablaze to funnel foes into traps. The game still rewards exploration, with upgrade stations, audio diaries, and hidden caches scattered across Rapture’s labyrinthine levels.

This edition also includes a Challenge Mode, offering standalone combat scenarios for players looking to push the game’s mechanics beyond the story. Controller support has been modernized and achievements added, but the core progression, moral choices with the Little Sisters, hacking systems, and level design, remain unchanged.

The most visible upgrade is in the visuals. BioShock Remastered features improved textures, reworked lighting, and native support for higher resolutions, including 4K. The Art Deco aesthetic of Rapture, with its dripping neon signs, barnacled hallways, and grand, decaying ballrooms, has aged gracefully, and the remaster’s touch-ups breathe fresh life into its haunting atmosphere. However, the enhancements aren’t flawless as some textures clash with older assets, and certain character animations remain stiff by modern standards.

The audio design is largely untouched, but that’s not a bad thing. The game’s soundscape, from the distant groans of Rapture’s metal husk to the eerie muttering of Splicers in the shadows, remains a masterclass in atmosphere. The period soundtrack, featuring jazz and orchestral flourishes, effectively reinforces the city’s mid-century setting. The remaster wisely leaves the original narrative untouched. The writing, pacing, and shocking twists remain some of the best in the medium. Additionally, the voice acting, particularly from Armin Shimerman as Andrew Ryan and Karl Hanover as Atlas, remains just as compelling now as it was in 2007.

At launch, the PC version of BioShock Remastered faced significant criticism for instability, including frequent crashes, audio stuttering, and inconsistent mouse control that felt awkward for a first-person shooter. Players also reported missing FOV sliders and issues with V-Sync. Over time, several patches addressed many of these problems, adding proper mouse support, improving stability, and resolving some of the crashing and texture-loading bugs. While it’s far more stable today, a few quirks still linger, such as occasional texture pop-ins and rare audio desyncs that can occur; however, they no longer overshadow the experience as they did in the initial release window.

Beyond the graphical upgrades and technical tweaks, the remaster adds meaningful extras for fans of the series. The Museum of Orphaned Concepts allows players to explore unused assets and scrapped ideas from development, offering a fascinating glimpse behind the curtain. New collectible objects unlock director’s commentary from creative director Ken Levine and lead artist Shawn Robertson, adding valuable context for those curious about the game’s creation.

BioShock™ Remastered is not a radical reinvention, it is a preservation effort, dressing up a modern classic for today’s hardware while leaving its DNA intact. For new players, this is the best way to experience one of gaming’s most celebrated stories. For returning fans, the extras and improved visuals justify a revisit, though the remaster’s rocky launch and lingering quirks mean it never quite reaches the standard of a perfect restoration.

System Requirements

  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 Service Pack 1 64-bit. Platform Update for Windows 7 SP1 and Windows Server 2008 R2 SP1
  • Processor: Intel E6750 Core 2 Duo 2.66 GHz / AMD Athlon X2 2.7 GHZ
  • Memory: 4 GB RAM
  • Graphics: 2GB AMD Radeon HD 7770 / 2GB NVIDIA GeForce GTX 670
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Sound Card: DirectX Compatible Sound Device
  • Additional Notes: Other Requirements: Software installations required including DirectX and Microsoft Visual C++ 2010 & 2012 Redistributable Package.
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 Service Pack 1 64-bit. Platform Update for Windows 7 SP1 and Windows Server 2008 R2 SP1
  • Processor: 3GHz Quad-Core
  • Memory: 8 GB RAM
  • Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better
  • DirectX: Version 11
  • Storage: 25 GB available space
  • Sound Card: DirectX Compatible Sound Device
  • OS: macOS 10.12.5
  • Processor: 2.4GHz Intel Core i5 or greater
  • Memory: 8 GB RAM
  • Graphics: 2GB NVIDIA 680MX, 2GB AMD R9 M290, 1.5GB Intel Iris Pro 5200 (see notes for more details)
  • Storage: 27 GB available space
logo

Related posts

Hollow Knight: Silksong

Hollow Knight: Silksong

Hollow Knight: Silksong casts players as Hornet in a brutal yet beautiful journey through the fallen insect kingdom of Pharloom. With over 200 enemies, 40 bosses, and fast-paced combat, it’s a challenging and deeply rewarding sequel to one of the greatest indie games ever made. Stunning visuals, a haunting soundtrack, and expert world design make it a must-play for fans of precision platformers and atmospheric storytelling alike. Gameplay: Razor-sharp combat, fluid movement, and incredible boss design make every moment engaging, though the challenge can verge on punishing. Graphics: Exquisite hand-drawn visuals and fluid animation bring the kingdom of Pharloom to breathtaking life. Sound: A stunning orchestral score and detailed sound design elevate immersion, though repetitive vocal effects mar it slightly.

Defragmented

Defragmented

Defragmented makes the most of its Cyberpunk setting and while the visuals are not exactly cutting edge the gameplay is very addictive. It is a game that is not afraid to challenge players, but prevailing against the overwhelming odds is extremely satisfying. The game also features a synthwave soundtrack so good it is almost worth the price of admission on its own. Gameplay: Fast paced and very challenging, but also very addictive and rewarding. Graphics: Simple, but fitting and the destructible environments are a great touch. Sound: The soundtrack is pure synthwave epicness.

Sunblaze

Sunblaze

Sunblaze is a precision platformer offering six challenging chapters of action, with some goofy humor and a charming protagonist. The game is unforgiving but fair, so it always feels like victory is just one more attempt away from attaining. The developers have also included enough “accessibility” options to ensure players of any skill level can enjoy the game. As with all games in this genre, Sunblaze can sometimes be frustrating, but the feeling of overcoming its challenges is worth the blood, sweat, and tears. Gameplay: You will die frequently, but it’s hard not to give each level just one more try. Graphics: The game features beautiful pixel art visuals and neat themes for each chapter. Sound: Sunblaze has decent music and sound effects.

100 hidden mushrooms

100 hidden mushrooms

100 Hidden Mushrooms asks players to find 100 mushrooms in a detailed black-and-white fairytale illustration. The artwork is some of the most intricate in the series so far, but the mushrooms are generally easy to spot, and the absence of animations, interaction, or the color-fill feature from 100 Hidden Snails 2 makes it feel like a simpler entry. Fans of quick hidden object games may still enjoy it, but it is not one of the stronger installments. Gameplay: Simple hidden object gameplay that is very easy and over quickly. Graphics: Highly detailed monochrome line art, although the game never switches to color. Sound: A good but very short looping music track that becomes repetitive quickly.

Need for Speed™ Payback

Need for Speed™ Payback

Need for Speed: Payback offers flashy fun in short bursts, but is sabotaged by grindy mechanics and uneven execution. Gameplay: Fun set pieces and customization, but dragged down by loot-box upgrades, repetitive missions, and limited police chases. Graphics: Sharp car models and solid lighting, though the world feels sterile despite varied environments. Sound: Strong licensed soundtrack and decent effects, though engines lack the grit of earlier entries.

Labyrinth City: Pierre the Maze Detective

Labyrinth City: Pierre the Maze Detective

Labyrinth City: Pierre the Maze Detective is a charming casual game for fans of the original books by IC4DESIGN as well as anyone looking for an enjoyable experience. Completing the game is not very taxing, but half the fun is spotting all the easter eggs and funny interactions hidden away in each scene. The developers have done a great job of remaining faithful to the source material while also making the game accessible to newcomers. If you were not familiar with Pierre the Maze Detective before, this game might just turn you into a fan. Gameplay: Simple and straightforward, but lots of fun. Graphics: All of the levels are packed with detail, and the art style is very charming. Sound: The soundtrack and sound effects are brilliant.

Leave a comment