Carto
Gameplay 8
Graphics 9
Sound 8

Carto is a unique puzzle adventure with charming visuals and very creative challenges. The protagonist has cartography powers that allow her to manipulate her surroundings using different map pieces and this forms the basis for most of the puzzles. Apart from a few puzzles that can be a little obscure, this is a relaxing adventure that will keep most players entertained for the seven or so hours it lasts.

Gameplay: Moving around map pieces to change your surroundings allows for some creative puzzles.

Graphics: The hand-drawn visuals and charming animations make for a lovely looking game.

Sound: No voice acting, but the soundtrack is great

Summary 8.3 Outstanding

Carto

Developer: Sunhead Games | Publisher: Humble Games | Release Date: 2020 | Genre: Casual / Puzzle / Indie | Website: Official Website | Purchase: Steam

Carto is a young girl who cruises the skies in an airship with her grandmother, but an accident sees the two of them getting separated. Carto finds herself on an island inhabited by friendly folks but immediately sets out on a journey to reunite with her grandmother. Thankfully, this task is made a little easier by the fact that Carto is not just any ordinary girl. Like her grandmother, she is able to manipulate the pieces of a magical map to alter the world around her. Most of the map pieces got scattered when Carto fell out of the airship, but with a bit of exploring and some help from the friendly locals, she quickly begins gathering them again.

The gameplay in Carto is based almost entirely around its map manipulation mechanics. With one button tap, players can look at all the map pieces that Carto has found and can then rotate these and piece them together. It starts out very easy with map pieces fitting together in obvious ways, but the difficulty steadily ramps up throughout the adventure. The map is grid-based and pieces can be rotated in four directions, but can only be connected to each other in a way that makes sense. For example, you can’t connect a piece with an ocean to a piece with a forest or desert on it unless there is a coastline. This means that some lateral thinking is required to get Carto where she needs to be at times. Sometimes pieces also have to be connected in specific ways based on descriptions provided by NPCs, which in turn reveals previously unseen portions of the map.

There is some repetition involved with the map manipulation, especially as you sometimes end up having to repeatedly move pieces out of the way that doesn’t fit. The game does try to keep things fresh with later levels featuring map pieces of different sizes and shapes as well as map pieces with rooms or tunnels underneath them. There are even a few puzzles that make use of audio or visual clues. The story itself seems to be aimed at very young players, but they will definitely need some assistance with some of the more obtuse puzzles later in the game.

Overall Carto is a rather relaxing game as there is never any real danger and the protagonist can’t get hurt. There are no enemies to fight either and everyone you encounter is very friendly. Visually the game features a hand-drawn art style for the levels and characters, which along with the whimsical character designs, gives it the appearance of a children’s storybook. It’s not the first time that we’ve seen this kind of thing, but everything looks great and the art complements the style of the game perfectly.

Carto also features plenty of different biomes spread throughout its ten or so chapters and players get to explore everywhere from lush forests and sandy deserts to fiery volcanoes and freezing icebergs. The character designs are very cute and every NPC you meet has their own unique design. The game doesn’t have a lot of graphical options apart from selecting the resolution, brightness and whether you want to play in fullscreen mode or not, but it doesn’t really need much more.

The audio in Carto is charming right from the start and even the sound effects made by moving between the different menu options on the title screen fits in perfectly with the music. Not only does the game feature a ton of different tunes, but most of them make use of instruments that are more interesting and unique than what is typically heard on soundtracks. The music, sound effects, and ambient volumes can be adjusted independently or simultaneously using the master volume slider. Although the game does not have any voice acting, the speech bubbles used by the characters add to the charm. We played Carto using a controller, which worked perfectly, but it is also playable using a keyboard. Strangely, the game doesn’t appear to have mouse support, which is something that will irk some players.

All in all, it took us just over seven hours to complete Carto and the game had plenty of memorable moments along the way. While it doesn’t have a lot of replay value it is possible to go back to previous chapters and look for some of the secrets. Overall, it’s a very feel-good title that revels in its optimism and creativity. Like we mentioned earlier, some puzzles can be a little frustrating for younger players, but they will have a lot of fun playing it with the assistance of a parent or friend.

System Requirements

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 SP1+
  • Processor: Intel or AMD Dual Core at 2 GHz
  • Memory: 4 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD 5670
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Requires a 64-bit processor and operating system
  • Requires a 64-bit processor and operating system
  • OS: macOS 10.11+
  • Processor: Intel or AMD Dual Core at 2 GHz
  • Memory: 4 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD 5670
  • Storage: 2 GB available space
  • Requires a 64-bit processor and operating system
logo

Related posts

Time Mysteries 2: The Ancient Spectres

Time Mysteries 2: The Ancient Spectres

Time Mysteries 2: The Ancient Spectres takes the promising ideas of its predecessor and improves upon them. The portable time machine is used far more creatively, the visuals are dramatically better, and the story feels much more focused. While it still falls short of later Artifex Mundi classics, it’s enjoyable enough for a hidden object adventure and a worthwhile follow-up to the original game. Gameplay: The time-travel puzzles are more integrated into the adventure, but the repetition in terms of hidden object scenes is a letdown. Graphics: A substantial improvement over the first game with attractive hand-painted locations and much better character presentation. Sound: The voice acting is passable, while atmospheric music helps bring the story to life.

Sound of Drop – fall into poison –

Sound of Drop - fall into poison -

Sound of Drop offers a captivating, horror-themed experience that is worlds away from the typical romance visual novels on Steam. Although it contains some blood and gore, most of the really gruesome scenes are left to the imagination instead of depicted visually. The multitude of endings adds to the replay value, and there are even some great new additions compared to the original Japanese version of the game. Gameplay: The story is absorbing and features plenty of choices. Graphics: The game features excellent character designs and beautiful backgrounds. Sound: While the game lacks speech, the music and sound effects are great.

Koral

Koral

Koral is a short puzzle game set in tranquil underwater environments. As a love letter to the ocean, it highlights the beauty and diversity of life underneath the sea while telling an important message about the destruction being wrought by humanity. While fun to play, the game is concise, and even with some variation in the puzzles, some parts can feel a little tedious. However, players who can overlook these flaws will find a game that was clearly a labor of love. Gameplay: Koral features some mild puzzle solving and is relaxing for the most part, but the timed elements might annoy casual players. Graphics: 3D models for the aquatic life and parallax for the fore and background elements make for a good-looking game. Sound: The music is calm most of the time but isn’t afraid to tug on your heartstrings with some emotional orchestral swells in some spots

HunterX

HunterX

HunterX is an impressive indie-developed Metroidvania title with a sprawling map and a very skilled devil-hunting protagonist. However, players have their work cut out for them as the game is also filled with vicious enemies and massive bosses that don’t show any mercy. While some players might find the hard-hitting foes a bit frustrating, the game offers plenty of weapons, accessories, skills, and abilities that when mastered makes it easy to turn the tables on enemies. Overall, HunterX doesn’t bring anything drastically new to the genre, but it knows what fans expect and isn’t afraid to challenge them in the process. Gameplay: The game is tough, but players who take the time to learn all the intricacies it has to offer will find the combat to be very satisfying. Graphics: The 3D visuals mixed with the 2D gameplay gives HunterX the look and feel of a lost Playstation 2 title and definitely make it stand out from the current crop of titles. Sound: The game features a memorable soundtrack and great sound effects, but sadly no voice acting.

HYPERCHARGE: Unboxed

HYPERCHARGE: Unboxed

Hypercharge: Unboxed is a fun first-person shooter where the emphasis is squarely on co-op. Running around huge environments as an action figurine while blasting all manner of toy enemies is immensely enjoyable and there's enough content here to keep players coming back for more. The visuals are exceptionally detailed and the design of the levels shows how much care has gone into the game. Some things could be improved, especially for solo players, but overall this is a must-have for co-op fans. Gameplay: The game has a slight learning curve, but it is a lot of fun with friends. Graphics: The scale of the levels is impressive and the game is crammed with small details. Sound: Good sound effects and music, but the announcer can become a little annoying.

100 hidden cats 2

100 hidden cats 2

100 Hidden Cats 2 asks players to locate 100 uniquely drawn cats in a vertically scrolling monochrome city illustration. It is considerably more animated and visually varied than the first game, with birds, ducks, pedestrians, and vehicles bringing the scene to life. Most cats are still easy to spot, but the final few offer enough resistance to make the search more satisfying than before. It remains extremely short and has virtually no replay value, but fans of quick hidden object games and achievement hunters should enjoy it. Gameplay: Very simple hidden object gameplay, but the final few cats require more careful searching than those in the original. Graphics: Detailed black-and-white city artwork with unique cats and significantly more animation than the first game. Sound: Basic accompaniment that does its job but fails to make the animated city feel as lively as it looks.

Leave a comment