Empathy: Path of Whispers
Developer: Pixel Night | Publisher: Iceberg Interactive | Release Date: 2017| Genre: Action / Adventure / Indie | Website: Official Website | Purchase: Steam
We all know that memories are tricky things, and how we remember things doesn’t always align with what really occurred. So, if your own memories can be so unreliable, imagine what it would be like to experience the memories of others and use them to try and piece together a coherent story. This is the conundrum in which the silent protagonist of Empathy: Path of Whispers finds themselves. Some sort of silent apocalypse has been triggered, and you are left to explore a surreal and empty world as you try to figure out what happened. Although the people are gone, their memories have remained behind and appear as physical things you can interact with to learn more about their owners. It is only by slowly piecing together these individual puzzle pieces that the larger picture is revealed.
While the idea behind Empathy sounds very complicated, playing the game itself couldn’t be simpler. It is a story-driven first-person adventure where you primarily roam around the empty game world in search of the so-called “memento phenomena.” Fortunately, your character is equipped with a device called the E-15P, which is basically a portable full-spectrum energy scanner that functions like a memory radar. After using the device to locate a memory object, you then have to use it to synchronize with the mementos, which then play back the audio data contained within. The mementos are not just the memories of a single person either, but of a large cast of characters who all had their own thoughts, feelings, and agendas, as well as vital parts they played in whatever went wrong. Since the game doesn’t spell out the story for you, it can be hard to follow exactly what the story entails, but if you stick with it, things become more apparent.
Empathy is a game that is hard to pigeonhole, but despite featuring a little more interaction and freedom than what is typically found in the genre, it is very much a walking simulator. Instead of a linear path, you have large environments to explore, but to progress, you need to find and interact with all the mementos in your vicinity. This is accomplished via a wavelength-synchronizing mini-game that is played out using the E-15P. Each memento has its own wavelength, displayed in white on your device’s screen. You then need to match the red wavelength of your E-15P with that of the mementos by adjusting the amplitude, frequency, and width. Unfortunately, as unique as this synchronization process is the first few times you do it, it becomes somewhat repetitive as the game progresses, and you have to do it every time you locate a memento. A patch has adjusted the difficulty of scanner syncing to make the process less frustrating, but it is still repetitive. Since this review was first published, the developers have added a new “Memento mode” to the game, which allows players to opt out of the syncing puzzle mechanic and focus purely on the story. After finding and scanning all the mementos on your radar, a new batch is typically revealed, meaning you have to repeat the process. This usually involves some backtracking, which can also be annoying as sometimes you’ll see mementos but can’t interact with them until you have completed a previous set. The scanner makes it easy enough to locate the mementos, but without a map, it is a little tricky to navigate some of the more convoluted environments found later in the game. Since this review was first published, the developers have added a new “Memento mode” to the game, which allows players to opt out of the syncing puzzle mechanic and focus purely on the story.
In addition to the memento syncing, the game also features some minor puzzles that need solving to open up access to new areas. However, these usually take the form of collecting certain items and then using them at the correct locations. Both items that can be collected and the spots where they can be used are usually clearly marked, so we didn’t have any issues completing any of these puzzles. The world of Empathy may be empty of people, but that doesn’t mean that it is without danger. Many of the environments are suspended above huge chasms, and it is possible to fall off. However, your character cannot die, but merely respawns nearby, which is something that can cause problems if you are not careful. The game uses an auto-save system, which saves your progress after specific actions as well as upon exit. This resulted in us having to restart the game from scratch on a few occasions when errors occurred. Thankfully, the developer has since released an update that added manual saves and saves lots to the game.
In terms of visuals, Pixel Night has done a good job with the look and feel of the game. The game clearly didn’t have a massive art budget, but what it lacks in hyper-detailed textures, it makes up for with style and variety. The environments do appear to become less surreal as you progress through the game, but areas such as the park, train station, and mountain village all have a unique style. The absence of people gives all the areas an eerie atmosphere, but nothing ever happens that could be classified as truly scary. There are some darker areas to explore, such as caves and sewers, but your character has a handy flashlight to help light the way.
The audio is an unexpected highlight, and the music definitely contributes to the game’s eerie atmosphere. The soundtrack was composed by Nicolai Patricio and can be found as a free download on Steam for owners of the game. Another standout feature is the voice acting, particularly of the narrator. He clearly knows a lot more about what is going on than your character but is more interested in reflecting on the situation than actually explaining anything. The memories you unlock by finding the mementos are also narrated by a large cast of diverse voice actors. Some deliver outstanding performance while others sound a little wooden, but overall, the quality isn’t too bad and certainly makes for a more immersive experience than reading everything. The controls for Empathy are about standard for the genre, but an update has made things a little more manageable for left-handed players. The same update also added basic controller support, which was somewhat lacking in the original release. When playing with a mouse and keyboard, you have to cycle through the three modes of the E-15P using the right mouse button and then use the scroll wheel to make adjustments. Outside the syncing mini-game, the right mouse button activates the scanning features to find mementos.
Players who can appreciate games with a slower pace and cryptic storyline will enjoy their time exploring the surreal world of Empathy. Unfortunately, these qualities will deter many players who are not fans of the genre from checking out the game. Technical issues aside, Empathy is one of those games that have the potential to suck you in, but only if you approach it with the right frame of mind. The overuse of the syncing mini-game does begin to grind, and the obtuse storyline will probably scare away many people, but Empathy is still a refreshing take on the genre. By opening up the game world and giving players more freedom, it is less of a walking simulator and more of a scavenger hunt, which is definitely not a bad thing.
*Review originally published in 2017
System Requirements
- OS: Windows 7 64 bit (32 bit NOT supported)
- Processor: 2.5 Ghz Intel Core 2 Quad Q8300 or equivalent
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 550 Ti or ATI HD6950 or equivalent
- DirectX: Version 11
- Storage: 9 GB available space
- Sound Card: DirectX Compatible Audio
ePICa May 21, 2017
Its great that you review these type of games that normally get overlooked by other channels.