I Am Bread
Gameplay 9
Graphics 8
Sound 9

I Am Bread is a lot of fun to watch, but until you have played it for yourself it is hard to describe just how addictive it is. Just like its predecessor, Surgeon Simulator 2013, the controls have a steep learning curve, but the amount of mayhem you can get up to make it worthwhile. Thanks to the extra modes the game also has a ton of replay value and it is definitely one of the more entertaining titles that we have played this year.

Gameplay: Goofy, over the top, intentionally frustrating and utterly addictive.

Graphics: Detailed and colorful.

Sound: The game features a very catchy soundtrack

Summary 8.7 Outstanding

I Am Bread

Developer: Bossa Studios | Publisher: Bossa Studios | Release Date: 2015 | Genre: Action / Adventure / Indie / Simulation | Website: Official Website | Format: Digital Download

With their 2013 medical malpractice “surgeon” simulator, Bossa Studios proved that they can make games that are just as much fun to watch as they are to play. The clumsy controls caused equal amounts of frustration and unintentional hilarity, but overall the game was hugely enjoyable. It was a tough act to follow, but I Am Bread clearly shows that the studio still had some fresh ideas up their sleeve. An Early Access version of the game was released late last year and after extensive tweaking is now available in full form.

I Am Bread has a couple of different modes, but surprisingly enough features a story. You play the role of a slice of bread that aspires to nothing more in life than getting toasted. Ordinarily this would involve patiently waiting until someone pops you in a toaster, but luckily you are no ordinary bread. Instead of loafing around you can take matters into your own hands and traverse the different environments in order to get toasted. The mayhem takes place in the house of one Mr. Murton, who understandly enough has trouble dealing with the destruction of his dwelling at the hands of a sentient piece of toast. The story is told via text excerpts from Mr. Murton’s psychiatrist which details how the unfortunate man slowly starts to suspect that the bread in his house is up to no good. The story also has a hilarious epilogue level which is newly added to the full version of the game.

Thanks to the tricky controls getting your slice of bread toasted is not as easy as you might think. Each level isn’t very big, but neither is a slice of bread which means everything looks gigantic to you. Nobody wants to eat filthy food either, so in your quest to get toasted you must also avoid dirty surfaces at all cost. An “edibility” meter will start to decrease if you get into contact with any grime and if it runs out you have failed. Hilariously enough, provided you have at least 1% edibility left you can still end up toasted despite being covered in bits of broken glass, insects and dirty Band-Aids.

Although playable with a keyboard, the game just felt more intuitive to us using a controller. Each of the shoulder buttons are mapped to a corner of the bread and when held down causes that corner to grip the nearest surface. You can then swing and flop your slice of bread around in order to make headway towards your goals. It takes a lot of practice and never quite feels natural, but that is part of the appeal that the game has.

Even the simplest tasks can feel insurmountable and scaling a large shelf is almost like climbing Everest. To make matters even harder your bread slice has a “grip” meter which decreases while you are hanging from surfaces. If it runs out you slip, which usually means a one way trip to the dirty floor. Don’t despair though as Bossa Studios kindly included a magical jar of marmalade that appears after you have failed three times. The marmalade provides you with unlimited grip and edibility which means you can just focus on getting to the nearest heat source. It is definitely cheating, but the game is addictive enough that you’ll return to earlier levels and attempt to beat them fairly after unlocking other levels using the marmalade method. For an extra challenge you can also find butter or jam in which to slather your bread, which will make it more slippery or sticky.

The game only features a kitchen, lounge, bedroom, bathroom, garage, garden, petrol station and epilogue level, but along the way you will also unlock new modes of play to keep you coming back for more. In rampage mode your goal is to cause as much destruction as possible using a baguette, while free roam gives you a chance to explore without worrying about objectives. There is also a “cheese hunt” mode where you play as a rather fragile crackerbread that has to locate all the cheese in the area without getting destroyed in the process. Even racing fans are catered for with the bagel race, which offers exactly what the name implies. Finally, and a personal favorite of ours, is the zero gravity mode where your bread straps on some thrusters and can be piloted around the level. If you thought getting toasted under normal circumstances was hard wait until you try to do it with everything floating around in zero gravity! Overall the extra modes are a lot of fun and definitely adds to the replay value of the game.

Visually the game looks pretty good and features plenty of detail. The game can be played in DirectX 9, DirectX11 or OpenGL mode and you can adjust the texture as well as shadow quality. SSA, antialiasing, depth of field and bloom can also be toggled which means with everything maxed out the game looks quite decent. The developers even included a handy gif recording option that allows you to share the misadventures of your bread to social media. The camera can occasionally be a bit unwieldy when navigating tight spots, but overall we were impressed with the visuals of I Am Bread. Also worth a mention is the soundtrack which is actually very, very good. The tunes are all cheerful and upbeat which makes it impossible not to smile even when failing over and over. There is no speech, but since a moving piece of bread is disturbing enough that is probably a good thing.

Although I Am Bread looks like a “gimmick” game it is surprisingly addictive and features more than enough content to keep players busy for a while. Even after completing the story mode in one sitting we kept going back for better grades, faster times and to finish the other modes that are unlocked. Each level is timed and scored, which means fans of speed runs should have a blast. Not everyone will be a fan of the controls, but honestly without them being so clumsy the game wouldn’t have been half as much fun. The physics can also be a bit wonky at times, but overall the game is very solid.

System Requirements

  • OS: Windows 7
  • Processor: 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce GTS 450 or better
  • DirectX: Version 9.0
  • Hard Drive: 2500 MB available space
  • Sound Card: DirectX9.0 compatible sound card
  • Additional Notes: Controller recommended for best experience.
  • OS: Windows 7
  • Processor: 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce GTS 450 or better
  • DirectX: Version 9.0
  • Hard Drive: 2500 MB available space
  • Sound Card: DirectX9.0 compatible sound card
  • Additional Notes: Controller recommended for best experience.
logo

Related posts

CRABS MUST DIE!

CRABS MUST DIE!

CRABS MUST DIE! is a compact open-world shooter about surviving on a hostile alien planet filled with mutated crabs and other enemies. Its rough edges are obvious, especially in the presentation and combat polish, but the game makes up for some of this with charm, humor, and a surprisingly enjoyable sense of exploration. Players looking for a small, strange, low-budget shooter with light RPG elements may find it worth a look. Gameplay: Simple but enjoyable first-person shooting, scavenging, exploration, and light RPG progression, although the combat and quests can feel rough. Graphics: The alien world has some charm and variety, but animations and models show the game’s low-budget nature. Sound: Functional weapon effects and audio design, but nothing especially memorable.

Frog Detective 1: The Haunted Island

Frog Detective 1: The Haunted Island

Frog Detective 1: The Haunted Island is a very short, very linear, and very easy adventure starring a detective who is also a frog. This case takes players to a tiny island where a small sloth has been the victim of haunting for weeks. Players must crack the case and figure out if there is really a mysterious ghost behind it all or if something else is afoot. The game can be completed in less than an hour and barely contains anything that could be considered challenging. However, the charming visuals, irreverent sense of humor, and wacky cast of characters will definitely appeal to some players. Gameplay: All that is required to solve the mystery is talking to the cast of animal characters and getting them the items that they want. Graphics: While the 3D visuals lack detail the art style has a lot of charm and the animations in particular can be very funny. Sound: The soundtrack is decent, but the game lacks sound effects or voice acting to help bring its world more to life.

Blue Rider

Blue Rider

Blue Rider is a game that will make you remember the days of encountering bosses that actually served as a challenge and not just a minor speed bump on your road to finishing the game. And while the game is far from easy it is addictive enough to keep you coming back for more. Thanks to the vibrant visuals and excellent enemy designs, especially the bosses, it is also a very good looking game. If you are not scared to be challenged and in the mood for a very polished shooter then get yourself a copy of Blue Rider. Gameplay: Tough and uncompromising, but still very entertaining and addictive. Graphics: Vibrant and varied. Sound: Nice music and booming explosions.

Sid Meier’s Civilization® III Complete

Sid Meier's Civilization® III Complete

Sid Meier's Civilization III Complete packages together one of the most influential strategy games ever made, along with its Play the World and Conquests expansions. Despite some compatibility issues on modern systems, the core gameplay remains as addictive as ever. Building an empire, expanding across the world, and pursuing victory through science, culture, diplomacy, or conquest is just as compelling today as it was over twenty years ago. For strategy fans willing to overlook a few rough edges, Civilization III remains a classic worth revisiting. Gameplay: Deep, addictive, and endlessly replayable. Expansion and city management are more important than ever, while multiple victory paths keep campaigns fresh. Graphics: Dated but functional. The map remains clear and readable, and the animated units still have charm. Sound: Atmospheric music and memorable sound effects, although not as iconic as later entries in the series.

Titan Quest: Atlantis

Titan Quest: Atlantis

Titan Quest: Atlantis is an attractive but uneven expansion built around one enormous optional side quest. Its colourful enemies, distinctive environments, expanded Mastery skills, useful storage improvements, quick casting, and Tartarus mode all add value to the wider game. However, the isolated story, inconsistent balance, technical problems, lack of a new Mastery, and poorly communicated position in the campaign make it feel less substantial than Ragnarök. The journey is worth taking for its scenery and variety, but players who arrive after completing Act V may discover that Atlantis has very little equipment capable of rewarding them. Gameplay: A visually varied optional campaign supported by expanded Masteries, quick casting, improved storage, new loot, and the repeatable Tartarus mode. Its awkward campaign placement, inconsistent enemy balance, and underwhelming rewards for post-Ragnarök characters reduce its impact. Graphics: Among the most colourful and distinctive environments in Titan Quest, enhanced by stronger lighting, ambient occlusion, water, vegetation, and imaginative creature designs. Dated animations and uneven performance remain noticeable. Sound: Atmospheric Mediterranean music and environmental audio suit the journey, while the familiar combat effects remain effective. Voice acting continues to vary considerably in quality.

It Takes Two

It Takes Two

It Takes Two is a 3D platformer that has been built from the ground up to be a cooperative experience. It tells the heartfelt story of two people who are on the brink of divorce when they are thrown together for the adventure of a lifetime. The fantastic levels, innovative gameplay, and constant surprises make It Takes Two one of the most memorable titles in the genre and, without a doubt, one of the best co-op games of all time. Gameplay: Along with traditional platforming and puzzle solving, each section of It Takes Two introduces new gameplay elements. Graphics: The character designs are top-notch, and the levels are some of the most imaginative in the genre. Sound: The stellar voice acting and great sound design make It Takes Two feel like a blockbuster movie instead of a game at times.

2 Comments

  1. Glitchergizer April 12, 2015
    Reply

    So not just a joke game then? Surgeon sim was fun for having people over but since this can be played with controller it will be even better for the living room.

  2. finbarflynn April 12, 2015
    Reply

    I give them credit for not calling it Bread Simulator 2015.

Leave a comment