I Am Bread
Gameplay 9
Graphics 8
Sound 9

I Am Bread is a lot of fun to watch, but until you have played it for yourself it is hard to describe just how addictive it is. Just like its predecessor, Surgeon Simulator 2013, the controls have a steep learning curve, but the amount of mayhem you can get up to make it worthwhile. Thanks to the extra modes the game also has a ton of replay value and it is definitely one of the more entertaining titles that we have played this year.

Gameplay: Goofy, over the top, intentionally frustrating and utterly addictive.

Graphics: Detailed and colorful.

Sound: The game features a very catchy soundtrack

Summary 8.7 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

I Am Bread

Developer: Bossa Studios | Publisher: Bossa Studios | Release Date: 2015 | Genre: Action / Adventure / Indie / Simulation | Website: Official Website | Format: Digital Download

With their 2013 medical malpractice “surgeon” simulator, Bossa Studios proved that they can make games that are just as much fun to watch as they are to play. The clumsy controls caused equal amounts of frustration and unintentional hilarity, but overall the game was hugely enjoyable. It was a tough act to follow, but I Am Bread clearly shows that the studio still had some fresh ideas up their sleeve. An Early Access version of the game was released late last year and after extensive tweaking is now available in full form.

I Am Bread has a couple of different modes, but surprisingly enough features a story. You play the role of a slice of bread that aspires to nothing more in life than getting toasted. Ordinarily this would involve patiently waiting until someone pops you in a toaster, but luckily you are no ordinary bread. Instead of loafing around you can take matters into your own hands and traverse the different environments in order to get toasted. The mayhem takes place in the house of one Mr. Murton, who understandly enough has trouble dealing with the destruction of his dwelling at the hands of a sentient piece of toast. The story is told via text excerpts from Mr. Murton’s psychiatrist which details how the unfortunate man slowly starts to suspect that the bread in his house is up to no good. The story also has a hilarious epilogue level which is newly added to the full version of the game.

Thanks to the tricky controls getting your slice of bread toasted is not as easy as you might think. Each level isn’t very big, but neither is a slice of bread which means everything looks gigantic to you. Nobody wants to eat filthy food either, so in your quest to get toasted you must also avoid dirty surfaces at all cost. An “edibility” meter will start to decrease if you get into contact with any grime and if it runs out you have failed. Hilariously enough, provided you have at least 1% edibility left you can still end up toasted despite being covered in bits of broken glass, insects and dirty Band-Aids.

Although playable with a keyboard, the game just felt more intuitive to us using a controller. Each of the shoulder buttons are mapped to a corner of the bread and when held down causes that corner to grip the nearest surface. You can then swing and flop your slice of bread around in order to make headway towards your goals. It takes a lot of practice and never quite feels natural, but that is part of the appeal that the game has.

Even the simplest tasks can feel insurmountable and scaling a large shelf is almost like climbing Everest. To make matters even harder your bread slice has a “grip” meter which decreases while you are hanging from surfaces. If it runs out you slip, which usually means a one way trip to the dirty floor. Don’t despair though as Bossa Studios kindly included a magical jar of marmalade that appears after you have failed three times. The marmalade provides you with unlimited grip and edibility which means you can just focus on getting to the nearest heat source. It is definitely cheating, but the game is addictive enough that you’ll return to earlier levels and attempt to beat them fairly after unlocking other levels using the marmalade method. For an extra challenge you can also find butter or jam in which to slather your bread, which will make it more slippery or sticky.

The game only features a kitchen, lounge, bedroom, bathroom, garage, garden, petrol station and epilogue level, but along the way you will also unlock new modes of play to keep you coming back for more. In rampage mode your goal is to cause as much destruction as possible using a baguette, while free roam gives you a chance to explore without worrying about objectives. There is also a “cheese hunt” mode where you play as a rather fragile crackerbread that has to locate all the cheese in the area without getting destroyed in the process. Even racing fans are catered for with the bagel race, which offers exactly what the name implies. Finally, and a personal favorite of ours, is the zero gravity mode where your bread straps on some thrusters and can be piloted around the level. If you thought getting toasted under normal circumstances was hard wait until you try to do it with everything floating around in zero gravity! Overall the extra modes are a lot of fun and definitely adds to the replay value of the game.

Visually the game looks pretty good and features plenty of detail. The game can be played in DirectX 9, DirectX11 or OpenGL mode and you can adjust the texture as well as shadow quality. SSA, antialiasing, depth of field and bloom can also be toggled which means with everything maxed out the game looks quite decent. The developers even included a handy gif recording option that allows you to share the misadventures of your bread to social media. The camera can occasionally be a bit unwieldy when navigating tight spots, but overall we were impressed with the visuals of I Am Bread. Also worth a mention is the soundtrack which is actually very, very good. The tunes are all cheerful and upbeat which makes it impossible not to smile even when failing over and over. There is no speech, but since a moving piece of bread is disturbing enough that is probably a good thing.

Although I Am Bread looks like a “gimmick” game it is surprisingly addictive and features more than enough content to keep players busy for a while. Even after completing the story mode in one sitting we kept going back for better grades, faster times and to finish the other modes that are unlocked. Each level is timed and scored, which means fans of speed runs should have a blast. Not everyone will be a fan of the controls, but honestly without them being so clumsy the game wouldn’t have been half as much fun. The physics can also be a bit wonky at times, but overall the game is very solid.

System Requirements

  • OS: Windows 7
  • Processor: 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce GTS 450 or better
  • DirectX: Version 9.0
  • Hard Drive: 2500 MB available space
  • Sound Card: DirectX9.0 compatible sound card
  • Additional Notes: Controller recommended for best experience.
  • OS: Windows 7
  • Processor: 2.4 GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce GTS 450 or better
  • DirectX: Version 9.0
  • Hard Drive: 2500 MB available space
  • Sound Card: DirectX9.0 compatible sound card
  • Additional Notes: Controller recommended for best experience.

Related posts

Hocus

Hocus

Hocus is a nice puzzle game that makes use of Escher style perspective illusions. You simply need to navigate a red square to a marked red spot on the level, but can only navigate along straight lines. Hocus has 100 puzzles to complete and you can also create your own ones or import puzzles created by other players, which means it offers plenty of value for money. It does feel more like a maze game than a puzzle game at times because it is possible to brute force your way through levels, but overall it is a lot of fun. Gameplay: The puzzles are not as hard as they might seem, but completing them is still very satisfying. Graphics: The mobile roots of this game are very obvious, but the minimal visuals still look good. Sound: The music is soothing at first, but can become repetitive while the sound effects are best switched off immediately.

Hook

Hook

Hook is a concise and minimal puzzle game that is worth every cent of its wallet-friendly price. It features 50 levels of “hooks” that need to be reeled in using the buttons connected to them. The challenge doesn’t kick in until late in the game, but the monochrome visuals and relaxing music make for a very meditative experience. It is not a game that will tax you too much, but completing it is still very rewarding. Gameplay: Very simple and easy to grasp, but the concept is quite clever. Graphics: Very, very minimal, but still stylish. Sound: Calm and relaxing enough to make for a meditative experience.

Back To Bed

Back To Bed

The interesting visuals and surreal atmosphere of Back to Bed are highlights, but the gameplay is also quite addictive. It is not as challenging as some other titles in the genre, but there is some added longevity in the form of a "Nightmare" mode. The puzzle-solving is relatively straightforward despite the odd landscapes, but overall, the game is very enjoyable and well worth the meager asking price. Gameplay: Back to Bed features some nice brainteasers, but the timed elements can be frustrating. Graphics: The visuals in Back to Bed are surrealistic, to say the least. Sound: The music and sound effects fit the dreamlike atmosphere of the game perfectly

Euphoria

Euphoria

Euphoria is a dark and twisted visual novel with plenty of explicit and over-the-top sex scenes. However, while it may seem like a pure nukige title, it also has a storyline that draws you in right from the start while continually going in unexpected directions. It's definitely not a title for the faint of heart or easily offended, but if you can appreciate a good story and put up with some rather unsavory elements, then it's worth checking out. Gameplay: Very twisted and filled with plenty of unsavory stuff, but the story is also dark and compelling. Graphics: Plenty of uncensored CGs, but the backgrounds are limited, and there are no animations. Sound: A dark and moody soundtrack and full voice acting for all the female characters.

Hitman: Codename 47

Hitman: Codename 47

While Hitman: Codename 47 was a good game in its time it requires a lot of patience to get the most out of it. The lack of checkpoints or save spots means that one mistake can take you all the way back to the start of a mission. I also encountered quite a few bugs and crashes during my time with the game which is a pity. Check it out to see where it all started, but don't expect it to blow you away. Gameplay: Entertaining but expect lots of trial-and-error as well as needless repetition. Graphics: Looking very dated at this point. Sound: Flat voice acting, but the sound effects are good.

The Old City: Leviathan

The Old City: Leviathan

With a game such as The Old City: Leviathan where the story is such an important focus it can be hard to explain why it is worth experiencing without spoiling any surprises. The visuals are certainly very pretty and the audio very good, but by the developers own admission, everything is secondary to the story. The lack of interaction with the gameworld means that some players will dismiss this title as a “walking simulator”, but anyone that can appreciate the immersive experience instead of trying to compare it to something else will find a lot to love about it. Gameplay: Plenty of exploring to do, but the focus is squarely on the intriguing story. Graphics: The Unreal engine is put to good use to display some detailed environments. Sound: Quality voice acting and a haunting soundtrack that matches the melancholic atmosphere of the game.

2 Comments

  1. Glitchergizer April 12, 2015
    Reply

    So not just a joke game then? Surgeon sim was fun for having people over but since this can be played with controller it will be even better for the living room.

  2. finbarflynn April 12, 2015
    Reply

    I give them credit for not calling it Bread Simulator 2015.

Leave a Reply to finbarflynn Cancel reply

eleven + 8 =