Imprint-X
Gameplay 7
Graphics 7
Sound 8

Imprint-X is a unique entry in the puzzle genre that not only requires memorization and pattern recognition, but some quick reflexes as well. The entire game is based around the concept of pushing buttons, although accomplishing this feat is a lot trickier than you might think. It is a game that leaves it up to you to figure out what is required to succeed, but sadly it is not quite as addictive as some of the best titles in the genre. Regardless, it is definitely different and well worth checking out considering its price tag.

Gameplay: The game starts off very easy, but later levels will thoroughly test your memorization and reflexes.

Graphics: The cut-scenes and art style probably won’t appeal to everyone, but the overall look of the game is quite nice.

Sound: The background music is great and never becomes annoying

Summary 7.3 Great

Imprint-X

Developer: Morgondag | Publisher: Morgondag | Release Date: 2017 | Genre: Adventure / Casual / Indie | Website: Official Website | Purchase: Steam

When mysterious Nano Bots, called Wardens, begin enslaving people there is only way to stop the robotic virus scourge. As a hacker clone, it is your responsibility to hack into the brains that have been infected by the Wardens and clear them out using correct button sequences. There are seven intellects to save, but standing between you and success are 100 Wardens. This is the unique story of Imprint-X, a new puzzle game from developers Morgondag. They boast that the game features 700 buttons to press, which sounds simple enough, but it doesn’t take long for the challenge to ramp up considerably.

The gameplay of Imprint-X is indeed based entirely around buttons and initially all you have to figure out is what the correct sequences are. Each time you press a button it counts as a “function” and you only have a limited amount of these per level. However, you can recover functions by pressing the correct buttons, although your functions can never exceed the amount you started the level with. After a while you will also begin to encounter levels that are based around memorizing sequences or having to figure out patterns, all requiring you to press buttons of course. Then there are the “boss” levels where the focus shifts to timing as you need to watch the movements of moving boxes and frames before clicking the exact moment they overlap. Since they typically move on completely different paths and only intersect very briefly these levels are a real test of your reflexes.

The game continues to cycle through these puzzle variations, but things obviously become more complicated as you progress. The button sequences you have to memorize become longer and more complex while structures begin rotating and shifting to confuse you even more. The boss levels also begin to feature more and more boxes and frames with increasingly erratic paths and overlapping orbits, all moving at speeds that will leave your head spinning. However, don’t despair as the developers have also included a few power-ups to even out the odds a little bit. The first slows down time, which is very useful for boss battles or timing based puzzles. The second refills all your functions for one level while the last allows you to skip a level completely and move on to the next. These power-ups can only be activated by hearts, which are awarded for completing levels or by clicking on them when they occasionally float past during play.

Imprint-X can be completed quite quickly if your only goal is to get to the end. Progress only requires defeating the last boss for each intellect you are saving, so you can easily skip a lot of levels along the way. However, you can also aim to complete all the puzzles per level or go back and redo previously conquered puzzles more efficiently for the personal satisfaction and Steam Achievements.

Although Imprint-X features quite a unique concept, it isn’t quite as addictive as we would have liked for a puzzle game. It is great when you are on a roll and solving puzzles are very rewarding, but the difficulty feels a bit erratic at times. The game is certainly very easy to jump in and out for short bursts, but later levels can become quite repetitive and tedious. Using up all your functions means having to restart a level, which on some of the later boss levels is quite a chore.

It is not just the gameplay of Imprint-X that is quirky and different, but the visuals as well. The game opens with a long intro explaining the story, but instead of any text you get to watch some pixel art visuals. The art style is definitely of the love/hate variety as some people think the pixel art looks unique while to others the drawings look like MS Paint scribbles. Regardless of what you think of the character art, the levels look rather nice and makes good use of color to enhance what are a basically just metallic structures floating in a void. You can zoom in or out on these structures for a better look and the starry nebula’s in the background adds some nice depth. The boss levels, with their swirling patterns, look particularly hypnotic and psychedelic. The audio is definitely the highlight of the game, with some atmospheric music tracks composed by Tom Croke. We definitely recommend playing with a good set of earphones to really appreciate the relaxing synth heavy tunes playing in the backgrounds. Sound effects are of the 8-bit variety, along with squeals of delight or dismay from your hacker clone, depending on how well you are doing. You’ll also get a smattering of applause if you manage to perfect a level.

Imprint-X scores high for originality, but it doesn’t quite measure up to some of the best titles in the genre. It is very hard to argue with its price though, and you’ll certainly get your money’s worth if you are a fan of puzzle titles. However, players struggling with games that require quick reflexes might have a hard time with Imprint-X. While it is not the type of game that is going to hook you for hours on end, it definitely offers an entertaining way to kill some time.

System Requirements

    • OS: Windows 7
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: OpenGL2 compatible video card
    • Storage: 1 GB available space
    • Processor: Intel Core i7
    • OS: 10.6
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: OpenGL2 compatible video card
    • Storage: 1 GB available space
    • Processor: Intel Core i7
    • Memory: 6 GB RAM
    • Storage: 2 GB available space
    • OS: Steam OS or Ubuntu
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: OpenGL2 compatible video card
    • Storage: 1 GB available space
    • Processor: Intel Core i7
    • Memory: 6 GB RAM
    • Storage: 2 GB available space
logo

Related posts

Selenon Rising

Selenon Rising

Selenon Rising is a great visual novel with an interesting story and great setting. The psychic abilities of the main character also makes for an interesting gameplay mechanic as it adds a bit more depth to interrogating suspects. It is an episodic release, so time will tell if it can remain as engaging throughout, but so far so good. Gameplay: Searching crime scenes and interrogating suspects make it a bit more interactive than your typical visual novel. Graphics: Decent visuals, but the cut-scenes could have been better. Sound: No voice acting, but superb music.

Ultima 7: The Black Gate

Ultima 7: The Black Gate

This might just be one of the best Role Playing experiences ever created by Origin Systems. A huge world to explore and interact with and hundreds of characters to talk to. The scope of this quest is vast and this significantly raises the ante for future role playing games. Gameplay: A vast world to explore with tons of things to see and do. Graphics: A big step up from Ultima 6. Sound: Not bad considering how long you will spend listening to the tunes.

Leisure Suit Larry – Wet Dreams Dry Twice

Leisure Suit Larry - Wet Dreams Dry Twice

Larry is back after his adventures in Wet Dreams Don’t Dry and this time he has to fend for himself on the wild and untamed islands of Kalau’a. His primary goal is to track down the girl he fell madly in love with during the previous game, but as always with Larry, things are never straightforward. From cryptocurrency pirates and lesbian cannibals to secret caves and mysterious artifacts, this is one of Larry’s biggest adventures yet. Some of the humor is a little forced and the game has a few obscure puzzles, but overall it’s a challenging and enjoyable point and click adventure. Gameplay: Plenty of puzzles to sink your teeth into. Graphics: Larry gets to visit a lot of diverse locations in this adventure. Sound: Decent voice acting and the music isn’t bad either.

LOVE BAKUDAN

LOVE BAKUDAN

Love Bakudan is an 18+ yuri visual novel with a unique premise and plenty of hot women to romance. When Haruka Mishimi inherits her grandmother's erotic bookstore, she moves back to her childhood home of Akiyama where she finds a bevy of beautiful customers waiting to frequent her shop. With six unique romance routes, a fun bookselling mini-game, and plenty of optional erotic stories to unlock, Love Bakudan belongs in the library of every yuri fan. Gameplay: Six romance routes that are completely unique from each other. Graphics: Plenty of backgrounds and some nice character designs. Sound: The music is good and there's plenty of great sound effects.

Orb Tower

Orb Tower

Orb Tower is a roguelike bubble puzzler that combines Puzzle Bobble-style shooting with magic schools, items, shops, bosses, and unlockable difficulty levels. It is simple, affordable, and very addictive, with enough content to keep puzzle fans busy for quite a while. Some abilities and items feel more powerful than others, and we encountered a frustrating boss bug, but the core gameplay is fun enough to make it easy to overlook these issues. Gameplay: Addictive bubble-shooting with roguelike elements, limited inventory, shops, bosses, and plenty of replay value. Graphics: Charming pixel art that is colorful, clean, and perfectly suited to the arcade-style gameplay. Sound: Catchy chiptune music and satisfying effects that complement the nostalgic presentation.

Montague’s Mount

Montague's Mount

Montague's Mount is a game that left me with mixed feelings. I can appreciate what the developer has attempted here and the game has a wonderful atmosphere but it is definitely not going to appeal to everyone. There are lots of small issues that detract from the overall experience but I still found the game to be engaging and thought provoking. Gameplay: The slow pace and slightly obscure puzzles makes this a niche title. Graphics: The art direction fits the theme but make it hard to spot small stuff. Sound: Excellent voice acting and absolutely brilliant music.

Leave a comment