Devil’s Dare 悪魔の挑戦
Gameplay 8
Graphics 7
Sound 9

Devil’s Dare isn’t afraid to challenge you and mock you for your pitiful skills, but it is also very rewarding and surprisingly addictive. The pixel art visuals are very stylish, although a little on the monochrome side, and packs a lot of charm. The lack of online co-op is obviously a bummer, but understandable for a game like this. To get the most out of Devil’s Dare you are going to have to actually play it enough to become good at it, which is something that can’t be said for many games these days.

Graphics: Charming and detailed pixel art visuals, but not a lot of color.

Sound: The music sounds like something straight out of the Arcade era.

Gameplay. Unforgiving, but very rewarding and addictive

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Devil’s Dare 悪魔の挑戦

Developer: Secret Base | Publisher: Secret Base | Release Date: 2014 | Genre: Indie / Action / Side Scrolling Beat ‘Em Up | Website: Official Website | Format: Digital Download

When a zombie outbreak occurs at a gaming expo it is up to four gamers to beat back the undead and save the day. Fortunately for them a red fairy, named Ivan, shows up to offer special powers in return for the souls of all the zombies they slay. Agreeing to the deal our four heroes set out to kick some ass old school style.

2D side scrolling beat ‘em ups once dominated the arcades and home consoles, but they are a rarity these days. There have been a few exceptions recently, but none of them really managed to replicate the frantic, skill based gameplay of the arcade titles. Daring to be different, Devil’s Dare forgoes grinding in favor of actually skill and mixes up tons of pop culture references with a healthy dose of challenging gameplay. Cash is king in this game, the virtual type not micro-transactions, and if you run out so does your luck. Coins are awarded for kills, the more gruesome the more profitable, but everything from upgrades to revives will cost you. To hammer this point home, the game will delete your precious save right in front of you if you don’t have the money to pay for a continue. Sadistic yes, but it does ensure that the adrenaline is pumping while you play and you can have fun without worrying about grinding.

Gameplay wise the Capcom influences are very easy to spot. The characters, four of which are available from the start and two that have to be unlocked, are all unique. Each of them have their own moves and special attacks to master. The button presses required to pull off the moves might be the same, but the way you have to play in order to use a character effectively differs greatly. The speed and challenge of the game really reminded me of games such as Alien Vs Predator, Battle Circuit, Final Fight and other genre classics which is definitely not a bad thing.

The game is packed to the gills with parodies of pop culture and these come at you as thick and fast as the hordes of zombies you fight. The bosses, who are all inspired by 90s horror movie monsters, are the most obvious examples, but everything from the character designs to the levels and background details will bring a smile to the faces of old school gamers. I don’t want to spoil anything as discovering all the visual references is half the fun, but you’ll spot a few examples in the screenshots. Let’s just say that everything from The Legend of Zelda and Mortal Kombat to Guilty Gear and Battletoads receive a nod in some way.

Devil’s Dare provides you with four levels to play through in any order. The twist is that each successive level is longer and harder than the previous one. This means that if you select the sewer first you’ll only have to play through one section and fight a standard boss, but if you save it for last it will have more sub levels and have a much tougher version of the boss waiting for you. If the game provided you with unlimited continues most players would probably breeze through it once and never return, so the permadeath feature is a great way to encourage repeated playthroughs. The selectable levels and dynamic difficulty level also ensures that subsequent playthroughs are not boring or repetitive. Just a word of advice, make sure you have at least $7000 when you hit level 10, trust me on that one.

Visually, Devil’s Dare really embraces the retro look and feel. For a title so obviously influenced by classic titles in the genre I would have expected a much more colorful palette, but the sepia toned visuals fit the horror theme quite nicely. The resolution appears to be fixed at 1024X768, but the pixel art visuals are still crammed with plenty of style and personality. The lack of color makes the blood stand out more, but can also make things look a bit crowded, especially in multi-player mode. The audio fits the game perfectly and the tunes all sound like they were lifted straight from the arcades.

Smooth controls are vitally important for this genre and I am happy to report that Devil’s Dare gets it right. The characters are all very responsive and with practice the moves are easy to pull off. The lack of jump button feels a bit strange at first, but performing combos and chains feel natural after a few tries. This game isn’t a button masher though and carefully timing is required to make the most of your attacks. You only get one life and your character can get juggled by enemies if you are not careful, so it is very important to master the use of your special bar. Finishing off downed enemies with a special move drains the meter, but also rewards you with fatalities which rakes in the cash. Kill enough enemies at the same time with a special move and it becomes a massacre which bestows health giving food in addition to the cash. However, the special meter is also required to perform “breakout” attacks if you are pinned by enemies, so if you waste the meter you can kiss a chunk of your health goodbye.

To make things a little easier on you, a set of random upgrades are displayed after you beat each level and you can purchase one if you desire. Some increase your health, some make your special moves more powerful and there is even one called a “Soul Token” which allows you to retry a level upon death. The random nature of these items can make things tricky as you can go through a whole game without the luck of being presented with a soul token to buy. Although you only get one life, you can use some of your cash to revive your character on the spot if they die. The amount increases each time it happens though, so you will only be able to do this a couple of times before you are broke. Leaning too much on this feature will also mean that you won’t have enough cash available for upgrades, so it is best used sparingly.

The game features a 4 player multi-player mode, but unfortunately it is for local co-op only. Considering the Indie nature of the game this shouldn’t be surprising as I have seen much larger developers struggle with implementing efficient online code for these types of games. The local mode is a blast if you can round up enough friends/controllers, but even in single player the game is a lot of fun. My only complaints are that dodging projectiles can be very frustrating, especially when the screen is crowded and you can’t see them being hurled at you. Another pet peeve is that your character prioritizes picking up food/money when you press the attack button which can lead to situations where you are surrounded by enemies and want to attack, but instead pick up some random cash nearby and get pummeled in the process.

Devil’s Dare is not a game for players who enjoy grinding in order to lower the difficulty of a game or people who are afraid of being challenged. The game can be merciless, but it never feels impossible, especially when you master the characters. Thanks to all the parodies flying about, players who remember all the classic games and movies being referenced will have the most fun, but overall this is a title that anyone who enjoys the genre will be able to appreciate.

System Requirements

  • OS: Windows XP Service Pack 3
  • Processor: 1.7 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel HD 3000, or equivalent card with at least 512 MB VRAM
  • Hard Drive: 2 GB available space
  • Sound Card: DirectX Compatible Sound Card
  • Additional Notes: Someuser may require Microsoft Visual C++ 2010 Redistributable Package in order to run.
  • OS: Windows 7
  • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
  • Memory: 3 GB RAM
  • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
  • Hard Drive: 3 GB available space
  • Sound Card: DirectX Compatible Sound Card
  • Additional Notes: Some users may require Microsoft Visual C++ 2010 Redistributable Package in order to run.

Related posts

Warhammer® 40,000: Dawn of War® – Game of the Year Edition

Warhammer® 40,000: Dawn of War® - Game of the Year Edition

Dawn of War is an addictive real-time strategy game that places the emphasis firmly on the action. Although you can play as four different races in skirmish or multiplayer modes, the campaign only gives you command of the Space Marines. The game is getting rather long in the teeth at this point, but it still holds up well and comes highly recommend to fans of Warhammer 40,000 in particular and the RTS genre in general. Gameplay: The game is very addictive and there is rarely a dull moment. Graphics: Large conflicts can still look bloody and impressive, but the graphics do show their age. Sound: The soundtrack and effects are decent, but the voice acting can be hit or miss at times.

Gatling Gears

Gatling Gears

Play as Max Brawley and take on the evil Empire from the cockpit of your Gatling Gear in this top down shooter by Vanguard Games. It features vibrant visuals, tons of explosions and plenty of action. Since the game pretty much only consists of shooting everything in sight, it can become a little repetitive, but blowing things up remains satisfying and with three difficulty levels, you can challenge yourself no matter what your skill level is. It's not the most memorable or impressive title in the genre, but it is very solid and very enjoyable. Gameplay: Blowing up everything in sight stays a blast right throughout. Graphics: The levels are varied and packed with detail. Sound: So-so music, but the sound effects are really good.

Monument Valley: Panoramic Edition

Monument Valley: Panoramic Edition

Monument Valley is a charming puzzle game with a gentle learning curve and beautiful M.C. Escher-style levels. Although light on challenge, the game is a lot of fun to play, and this Panormic Edition boasts beautiful visuals along with all of the content initially released for iOS. Puzzle veterans will likely find it too easy, but players looking for a more casual experience will enjoy Monument Valley. Gameplay: The puzzles are very clever but relatively easy to figure out. Graphics: Monument Valley has always been a stylish game, but the new panoramas make it look better than ever. Sound: The soundtrack is very relaxing, and the sound effects are incorporated nicely with the music. 

Limbo

Limbo

Limbo plunges players into a bleak and dangerous world as a young boy in search of his sister. The black and white visuals make for a stylish-looking game, but the abundance of traps, enemies, and a physics system that delights in killing players keeps the game challenging throughout. Limbo is a short game, but a memorable one, and despite its flaws comes highly recommended. Gameplay: The trial-and-error puzzles can be frustrating, but making it through tricky sections is very rewarding. Graphics: Limbo uses a very minimalist approach for the visuals, but it gives the game a very distinctive look which has since been copied by many other titles. Sound: The eerie acousmatic music and ambient effects of Limbo are best experienced with a good set of headphones and the game also makes clever use of sound for some puzzles.

Resette’s Prescription ~Book of memory, Swaying scale~

Resette's Prescription ~Book of memory, Swaying scale~

Help the short tempered Resette and her feline companion Gaede as they enter the mind of a young boy suffering from a sleeping sickness. This point & click adventure features charming chibbi character designs and beautifull hand drawn watercolor backgrounds along with an interesting storyline. It is quite a short game though, and the puzzles pose little challenge, so it might not appeal to everyone. Gameplay: Short and easy, but certainly very entertaining. Graphics: We love the beautiful and unique visual style. Sound: Unfortunately there is no speech, but the music is very good.

Drifting Lands

Drifting Lands

From big bosses and swarms of enemies to screens filled with bullets and explosions, Drifting Lands offers everything fans expect from the side-scrolling shooter genre. However, it goes one step further by merging it with some action-RPG elements that will keep you coming back for more to customize your ship to the max. It starts a little slow, but thanks to multiple difficulty grades, the intensity of the action quickly ramps up. Anyone with an itchy trigger finger looking for a shooter that has a bit more replay value than usual should, at the very least, try out the free demo. Gameplay: The game can get a little overwhelming at times, but at least you are eased into things quite gently. Graphics: The visuals are detailed and colorful, especially for a side-scrolling shooter, but very few genuinely jaw-dropping set pieces. Sound: The soundtrack for the game is varied and great.

Leave a comment

three × 2 =