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Jewel Quest 3
The first two Jewel Quest titles didn't do anything spectacular with the match three genre but provided a nice challenge and addictive gameplay. Jewel Quest III continues this tradition with a new storyline and some new twists but sticks pretty close to roots of the genre.
The game features a story starring Rupert and Emma who are planning to open a museum. These plans are put on hold when their daughter Natalie is blinded by spores hidden in her father's jewel board. This prompts her parents to take her on a world spanning adventure to find a cure for her affliction. The story is told through the usual diary entries by Rupert and while mildly interesting, it is largely forgettable. Fans of the previous games and indeed those familiar with the genre should know exactly what to expect. Each jewel board is covered with tiles that have to be matched in pairs of three or more. Doing so removes them from the board while new tiles drop down to fill the gaps. To complete a board in Jewel Quest, the background tiles must all be turned gold by matching the tiles on them. This is of course easier said than done with a strict time limit and boards that can have all kinds of nooks and crannies. Each region that you travel to has a variation of the gameplay so for example in China you have to trap special monkey tiles to fill gaps on the board while in Iceland ice tiles have to be melted first. Some areas also require you to play against the AI opponents for dominance. Once you unlock a region you can play any level in it in any order which is quite nice. Unfortunately there is only one background per region and while these are nicely drawn, a few more would not have gone amiss. It also means that the story is rather disjointed due to the freedom to select levels in any order. With silver, gold and hidden quests to complete, Jewel Quest III can definitely not be criticized for its content. In fact, I played the game for nearly forty hours (on and off of course) before finally getting fed up with it. Considering the length of games these days and the price I paid for Jewel Quest, I have nothing to complain about. Of course, like is normal for the genre, there is a lot of luck involved and especially on the gold quests you will fail over and over again until you catch a lucky break with a chain reaction. This can make the game incredibly frustrating at times and I recommend sticking to short bursts when you play. Visually the game is nice with very slick presentation but I would have liked to see more backgrounds. The audio is pretty good too and I never tired of the tunes. If you enjoyed the previous games in the series then you will no doubt have fun with Jewel Quest III. It's not going to win any awards for originality or style but it is perfect for when you want to while away a few minutes and can't be bothered with minesweeper or solitaire.
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System Requirements
TAGS: Jewel Quest 3, Match Three, Emma, Hani, Globe Travel
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