198X
Developer: Hi-Bit Studios | Publisher: Hi-Bit Studios | Release Date: 2019 | Genre: Arcade / Retro / Indie | Website: N/A | Purchase: Steam
Thanks to the internet, it’s not hard these days to find a community where you feel like you belong. However, things were a little more difficult in the nineteen eighties as there was no high-speed internet, streaming services, or a million different ways to stay connected to friends. 198x is the story of Kid, a teenager of this era who feels stuck in suburbia just outside the big city. Kid spends their time staring out their bedroom window at the cars heading into the city or restlessly wandering around the neighborhood, searching for something that can make their heart skip a beat again. Against all odds, this happens one evening when Kid discovers a seedy arcade that has taken up residence in the basement of what used to be an abandoned factory. Wandering inside, Kid immediately feels at home amongst the coolest of the uncool who hang out in the arcade. From Kid’s frequent monologues, it becomes clear that something traumatic changed their family and left Kid lost in their own world while shutting out the outside world. All of this information is conveyed via beautiful pixel art vignettes and excellent narration by Maya Aoki Tuttle. However, interspersed with all this are five homages to classic arcade games of the eighties.
The first of the retro-style games players get to play in 198x is Beat Hearts, a side-scrolling beat ‘em up in the vein of Streets of Rage. Starting at a subway station, players brawl their way through the streets, beating up punks with bare-knuckle punches and flashy jump kicks. This is followed by Out of the Void, a horizontally scrolling space shooter that brought back good memories of games like Gardius and R-Type. Next is an Outrun-style arcade racer called The Runaway, complete with traffic to dodge and checkpoints to reach before the time runs out. The retro adventure continues in Shadowplay, an auto-scrolling hack-and-slash game slightly reminiscent of Strider. Players must slice and dice enemies while jumping over or sliding under obstacles. Finally, there’s Kill Screen, a first-person turn-based RPG set in a maze where players must battle through random encounters to reach and kill three dragons.
Each of the five retro games in 198x only lasts a few levels or screens, but players are given unlimited credits to beat them. The great thing about these games is that they look exactly how you would remember eighties arcade games looked, which is quite a bit better than how they looked. All of the sprites are very detailed, and the games all feature colorful backgrounds. It almost feels like a waste that so much effort has gone into the look and feel of these games, only for them to end abruptly and leave players wanting more.
198x sounds incredible, too, thanks to an excellent synthesizer soundtrack that immediately sets the right tone for the experience. We also really liked the use of a speech synthesizer for the creepy voice of the final boss in Kill Screen. We have no complaints about the sound effects either, and Maya does a perfect job capturing the melodramatic angst of a teenager yearning for freedom and meaning in their life. Her voice-overs explain why Kid picks each of the games they are playing, such as The Runaway, after seeing a rebellious girl from school speed off in her car and feeling envious of her independence. The games are not always a perfect match, but thematically, they all fit together nicely and make for a nice, varied selection of genres. 198x keeps things simple with the controls, as all of the games have a maximum of two buttons to worry about. Shadowplay is the most complex, as players can jump, slash, and slide, while Kill Screen is the simplest, as players pick a direction to move and select one of three attack options when faced with enemies. Players can time their button press after selecting an attack to do more damage, but that’s as complicated as it gets.
Sadly, while 198x features excellent presentation, great visuals, and a fantastic soundtrack, it is also a very short game, and most players should be able to complete it in less than two hours. There are a few achievements for playing the retro games almost flawlessly, but players still have to sit through the narration and cut-scenes, which loses a lot of impact after repeated views. Since 198x is such a nostalgia-driven experience, it will also not appeal to players who are not particularly fond of the eighties or don’t have rose-tinted glasses about the era.
We thoroughly enjoyed our brief time with 198x, but the fact that it ends on a “To Be Continued” screen does sting a little. Especially as it’s been quite a few years now since the release of the game, and no follow-up or second installment has been released yet. These days, there’s no shortage of good homages to retro games, and players can find full games in the same genres as the ones in 198x. This makes it a bit hard to recommend what essentially feels like a collection of teasers. However, it’s hard to fault the production values of 198x, and it is clear that a lot of passion was put into creating the game. Players who don’t have a lot of free time or anyone who made their local arcade their second home during the eighties will get the most out of 198x, but casual players might be left feeling short-changed.