ASTRO ACE
Gameplay 7
Graphics 7
Sound 7

Astro Ace is a retro-style space shooter that isn’t afraid to challenge players. The goal is to take down endless waves of enemies while racking up a high score in the process. Although very difficult, the experience point system keeps players hooked with a steady stream of new unlocks, and the game is addictive enough that minutes can quickly turn into hours if you are not careful.

Gameplay: Astro Ace can be frustrating, and it takes a lot of practice to get anywhere, but beating your previous high score is quite a thrill.

Graphics: The visuals can get a little cluttered, but the ship designs and different effects have just the right combination of retro and modern.

Sound: The soundtrack and sound effects, apart from the Wingman Support, are unobtrusive and provide a good backdrop for the arcade action

Summary 7.0 Good
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

ASTRO ACE

Developer: Irondales Entertainment | Publisher: Irondales Entertainment | Release Date: 2021 | Genre: Action / Casual / Indie | Website: N/A | Purchase: Steam

It’s a tale as old as Space Invaders; an alien fleet from a distant universe has arrived in the solar system, and it is up to a single pilot in a powerful spaceship to thwart their invasion. However, Astro Ace has more in common with another retro classic, Asteroids. It is a single screen shooter that sees players fighting against endless waves of enemies while dodging their bullets and collecting weapons, bullets, energy, and power-ups. In a nice homage to Asteroids, there are also plenty of these space rocks floating about and breaking into pieces when shot.

There have been countless Asteroids clones over the years, but Astro Ace has a couple of tricks up its sleeves that prevent it from feeling too derivative. Although it is a single screen shooter, there’s no wrapping around the playing field. Instead, the screen is surrounded by radiation walls that cause instant death if players venture into them. The spaceship controlled by players is also constantly in motion, so remaining motionless while lining up your shots is not really an option. Furthermore, your ship has a turning radius, so players expecting to zip around the screen Geometry Wars style are in for a rude awakening.

From the get-go, it is undeniable that the odds in Astro Ace are stacked against players, but that doesn’t stop the game from being very addictive. Before each attempt, players can select their ship and load out from the hanger or leap straight back into the action to try again if they fail. Astro Ace is very much a game about chasing the highest score, and the leaderboard serves as an excellent motivator to keep trying. In true retro style, the game also makes sure to show at all times what your highest previous score was. The result is a game that is tough as nails but also very addictive.

Visually, Astro Ace is a decent-looking game with a very nineties feel. The graphics are colorful, and after a few power-ups, players will be looking at a screen filled with bullets, debris, and explosions. The downside is that it is easy to lose track of projectiles heading your way amidst all of the chaos. It’s telling that a lot of our runs ended after picking up the “Wingman Support” power-up that unleashes a fifteen-second barrage of bullets across the screen. While the power-up has to be earned by shooting down five elite ships, and it can cause devastation if used properly, it also makes it easy for a stray enemy bullet to slip through and take you down. Thankfully, the backdrops in the game are pretty but sparse enough that they don’t contribute to the visual clutter. Another feature that we appreciate is the arrows that appear to show from where off-screen enemies are coming.

Astro Ace doesn’t have a lot of variety when it comes to the music, but the main theme playing in the background complements the action without becoming a distraction. The sound effects are typical arcade shooter fare, and we don’t have any complaints apart from the “Wingman Support” bullet sounds that, for some reason, are much louder than the rest of the effects. Astro Ace is best played with a controller, and it has rumble support with adjustable intensity. There’s a bit of a learning curve to the controls as your ship is constantly in motion. It is possible to use the brake button to slow down and the boost button to quickly move out of harm’s way, but both consume energy. Once players run out of energy, they cannot use the brake or boost again, but luckily energy is dropped by defeated enemies. The same goes for bullets, which are finite and must be replenished by collecting drops from enemies.

Astro Ace starts you out with one ship, but your score is converted into experience points after each run. Earn enough experience points, and you level up, which unlocks new ships and load-outs. Ships all have different stats in areas such as their health, ammo, speed, bombs, turning radius, and energy, so it’s worth trying them all out. Players can also earn new color schemes for each ship, which is a nice touch. Unlocking new load-out options gives players more control over what weapons or support items they want to start with, but we have to admit that not all of them felt useful. Some weapons also feel very underpowered and will likely get you killed until their range or damage is upgraded. There are 14 unique primary weapons along with seven secondary weapons, which allows for a lot of interesting combinations. Unfortunately, the only way to switch weapons while playing is to collect them from destroyed enemies, making it easy to accidentally pick up a weapon you didn’t want if you are not paying attention.

Overall, Astro Ace is very addictive, but there’s no denying that the game is hard as nails. According to the global achievement stats, less than 6% of players have even managed to complete the first stage at the time of writing this review. In fact, the rarest achievement in the game is completing stage three, which less than 1% of players can boast about. This probably has a lot to do with the bosses in the game, which appear along with other enemies at the end of each level. Dealing with the swarms of regular enemies already takes a lot of coordination, but having a boss in between really ramps things up.

Despite the game wiping the floor with us most of the time, we managed to claw our way up the leaderboards to a somewhat respectable position in the Top 30 when writing this review and had a ton of fun along the way. Astro Ace really is the personification of “just one more go,” and seeing how affordable it is priced, we can’t complain too much about the difficulty or lack of different game modes. Some type of multiplayer mode to compete alongside or against a friend would have been very welcome, though. At the end of the day, Astro Ace delivers on what it promises but doesn’t shake up the genre in any significant way. Retro shooter fans will appreciate the challenge, and the game is addictive enough to keep players coming back for more. The low price tag also makes Astro Ace a title that can easily be picked up on a whim without regrets.

System Requirements

  • OS: Windows® 7 64bits
  • Processor: Intel Core2 Duo E6550
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000
  • DirectX: Version 10
  • Storage: 55 MB available space
  • Sound Card: DirectX Compatible Soundcard

Related posts

Geometric Sniper

Geometric Sniper

Geometric Sniper sees players taking on the role of Andrew, a sniper working for a secret division that takes down bad guys for the good of the country. It plays out like a hidden object game where the goal is to find specific targets in crowded black-and-white line art environments. However, time limits, limited bullets, and targets that can blend in with other look-alikes add some tension to the formula. There are some frustrating elements to the game, but the number of game modes and budget price make up for this. It won’t appeal to all fans of hidden object games, but does something new with the genre and is worth a look. Gameplay: Memorize how your targets look and then find them through the scope of your sniper rifle before it is too late. Graphics: While the visuals look like a typical Flash game the style suits the gameplay and adds to the challenge. Sound: The music and sound effects are rather forgettable, but doesn’t detract from the experience.

Oddworld: New ‘n’ Tasty

Oddworld: New 'n' Tasty

Abe is back in a game that goes above and beyond the typical “high definition” upgrade other classic titles have received. The game stays true to Abe’s Oddysee, on which it is based, but enhances and improves on the original formula in virtually every area. The result is a game that not only looks great, but plays great as well. It is also a game that will appeal to fans of the original as well as new players. Gameplay: Easier than the original, but still as unique and addictive. Graphics: The new visuals look incredible and enhances the atmosphere of the game. Sound: A new (but still fitting) voice for Abe and plenty of great tunes as well as sound effects.

Bird Assassin

Bird Assassin

Birds have killed your dad, and it is up to you to seek vengeance! Bird Assassin is a blood-soaked action game where you walk from left to right and try to eradicate every bird crossing your path. It is action-packed but also a little repetitive, and with only nine levels, it won’t take very long to complete. Still, it is being sold at a very wallet-friendly price, so it is worth it if all you want is a few minutes of mindless entertainment. Gameplay: The game features plenty of action but is a little repetitive and also quite short. Graphics: The birds and main character have a lot of detail, but the backgrounds are lacking. Sound: The sound effects are decent enough, and the lead character has a couple of funny quips.

Iris.Fall

Iris.Fall

Iris.Fall is a puzzle adventure featuring eye-catching monochrome-style visuals and gameplay based on light and shadows. It features a few interesting puzzles, but with only eight rather small areas to explore there’s not much to keep players hooked. In addition, the inclusion of a few tedious puzzles and a story that is not very memorable makes the game a bit harder to recommend. Nevertheless, while the game doesn't excel in any particular aspect, it is a competent title that has its moments. Gameplay: Iris.Fall features plenty of puzzles involving the manipulation of light and shadows along with a few other brain teasers that shouldn’t stump puzzle veterans for too long. Graphics: The visual style looks really good and while the game does not have a lot of locations they are all very detailed and unique. Sound: The soundtrack is rather subdued and the game lacks any type of voice-overs, but the ambient sounds do a great job of maintaining the atmosphere.

Goats On A Bridge

Goats On A Bridge

Don’t be fooled by the cute graphics, Goats On A Bridge can easily cause you to rage quit after your hapless goat tumbles off a bridge or roll into a crate it was supposed to jump over, for the umpteenth time. Taking control of two goats at the same time, and then navigating them across an obstacle course is not easy, but it is quite fun. The game is even more entertaining if you can rope in another poor soul to help you with the goats. Gameplay: The game packs a mean challenge, but it is relatively short. Graphics: The levels are bright and cartoony, while the already adorable goats can be made even more charming with accessories. Sound: A couple of nice tunes and the usual wacky assortment of sound effects.

Redshirt

Redshirt

Redshirt is not a game for people that want to jump in and be impressed right away. It takes a while to get used to the interface and what the game expects of you, but once you are hooked it is easy to lose hours. There is a lot of replay value here, but it can feel like a repetitive grind at times. Don't be fooled by the visuals either as this game requires a lot of strategic planning if you want to survive the perils of being a redshirt. Gameplay: Keeping track of everything can feel like spinning plates at times. Graphics: Functional and streamlined. Sound: Dramatic music and fitting sound effects.

Leave a comment

2 × 5 =