Alphabeats: Master Edition
Gameplay 7
Graphics 6
Sound 9

Alphabeats offers a new spin on word games by challenging your vocabulary as well as your reflexes. Creating the longest and most complicated words using letters dropping from the top of the screen is harder than it sounds, especially when tied to a fast beat. The game requires some quick reflexes as you must also dodge unwanted letters, so don’t expect a completely tranquil experience. However, if you have a good vocabulary and decent selection of songs to import into the game, it can certainly keep you busy for a while.

Gameplay: Challenges your word knowledge as well as reflexes.

Graphics: A little more bland than we would have liked to see.

Sound: Includes a nice selection of music tracks as well as the option to import your own

Summary 7.3 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Alphabeats: Master Edition

Developer: Rad Dragon | Publisher: Rad Dragon | Release Date: 2016 | Genre: Action / Casual / Indie | Website: Official Website | Purchase: Steam

We’ve seen a couple of attempts from developers to spruce up the word game genre a bit, but to our knowledge Alphabeats is the first time that spelling has been combined with rhythm action. The idea behind the game is very simple, letters fall from the sky and you have to catch them with your paddle in order to create words. “Depositing” these words earn you points, with the goal being to rake in as much as possible before the end of the song. More points are obviously awarded for longer words and rarer letters, but there is a catch. You have to dodge all the letters that are not part of the word that you are trying to spell or else you will lose your word. This can become a little tricky seeing as the size of your paddle grows along with the length of the word you are spelling.

Alphabeats is an interesting fusion of words and music, with this PC version stripping the game of all traces of DLC and in-app purchases. Unlike the original mobile version Alphabeats Master Edition also comes with support for custom songs as well as reconfigurable controls. The option to use your own music is a nice one as it doesn’t take very long to grow tired of the tracks that are included. Don’t get us wrong, the tunes by Disasterpeace, Big Giant Circles, ABXY and others are great, but since there are only about 20 songs they can become repetitive after extended playing.

Unlike other types of word games you have to move your cursor to “catch” letters that are falling from the top of the screen instead of typing. This feels a little award at first, but it makes sense and soon becomes more intuitive. Your paddle turns green as soon as you have accumulated letters that form a valid word and you can then press “Up” or right-click to deposit it for points. If you do mess up and touch a letter that invalidates any possible word options the game is kind enough to briefly indicate what word was possible before your misstep. This is a nice way to expand your vocabulary and highlight what you can achieve with a bit more practice. Creating words while catching and dodging letters isn’t that easy, but the game does provide you with some assistance in the form of three different power-ups. Each of them can only be used once per song and they do not recharge, so don’t squander them. Press “1” and you’ll activate a score multiplier which instantly doubles the point value of your next word. Press “2” and you’ll shrink whatever assortment of letters you have already caught into a single block. This makes it easier to dodge unwanted letters and create a longer word, but it also halves your potential points. Finally, pressing “3” activates a bomb blast that clears all the falling letters that are on the screen and rewards you with 50 points for each.

In addition to its “Normal” mode Alphabeats also features two other gameplay modes. The first is “Tricky” which simply results in letters falling down faster. More interesting is “Spellfire” mode where you only get three chances at messing up. Each time you lose a word, it counts as a strike and after three you lose. No matter which mode you prefer, you are ranked at the conclusion of each song and your score, if good enough, can land you on the leaderboards. Other nice touches include a special “Word of the Day” that is powered by Wordnik and can earn you extra points as well as the game keeping track of your top ten highest scoring words.

One of the areas where Alphabeats fall a little flat is the visuals. Considering the challenge and pace of the game we were expecting something a little more flashy from the backgrounds. Instead, everything is kept rather bland and nothing dazzling ever really happens. This is great if you simply want to concentrate on creating words without distractions, but it does make the game feel a little less exciting.

Logophiles will love Alphabeats as it provides them with a great opportunity to flex their vocabulary. However, unlike other types of word games, it is not just your way with words that can help you in this game, but also your reflexes. Dodging unwanted letters with an ever growing paddle isn’t easy and it doesn’t matter if you are a walking thesaurus if all your words end up getting destroyed before completion. This is likely to frustrate players in search of a more tranquil experience, but playing a custom track with a slow beat might help ease the pain. Alphabeats is certainly a lot of fun while it lasts, but it lacks some of the addictive qualities found in other word games, such as Bookworm Adventures. Nevertheless, if you want to test your vocabulary and your reflexes while listening to some good tunes you can’t go wrong with Alphabeats.

System Requirements

  • OS: Windows XP SP2
  • Memory: 1 GB RAM
  • DirectX: Version 9.0
  • Storage: 200 MB available space
  • OS: Windows 7
  • Memory: 4 GB RAM
  • DirectX: Version 9.0c
  • Storage: 200 MB available space
  • OS: OS X 10.8
  • Memory: 1 GB RAM
  • Storage: 200 MB available space
  • OS: Ubuntu 12.04 or Steam OS
  • Storage: 200 MB available space
  • Storage: 200 MB available space

Related posts

9-nine-:Episode 2

9-nine-:Episode 2

9-Nine-: Episode 2 features more of the vibrant art and excellent writing that was featured in the first installment. However, it's not quite a sequel as it focuses on a different heroine compared to episode 1. This can be a little annoying for players who want to uncover all the mysteries instead of just learning more about the other heroines. The game is also short and left us wanting more, primarily due to the excellent character dialog and superb translation. Despite some questionable elements, 9-Nine-: Episode 2 is a great visual novel, and we have no qualms recommending the entire series to fans of the genre. Gameplay: Features much more humor than episode one, and the writing is still superb. Graphics: The art is detailed and vibrant, although many character sprites and backgrounds are reused. Sound: The game features excellent voice acting, but most background tunes are the same.

NEKO-NIN exHeart

NEKO-NIN exHeart

Join Haruki, the protagonist of NEKO-NIN exHeart, as he suddenly finds himself with two catgirls on his doorstep claiming that he is their new master. Haruki is understandably dubious about the whole situation and not entirely keen to accept responsibility for the two ninjas, but eventually warm up to their cuteness. This visual novel is a lighthearted affair with beautiful artwork, but the story isn’t’ exactly memorable and it is all over without much really happening along the way. Fans of cat girls will definitely enjoy it, but everyone else should probably try the free demo first. Gameplay: Only two choices in the entire game and not much in the way of character development, but still enjoyable. Graphics: The artwork is beautiful and the moving cat ears are as adorable as advertised. Sound: Nice Japanese voice acting for all the girls, but the music isn’t exactly memorable.

Sakura Space

Sakura Space

The Sakura series heads into space for a yuri adventure with this release by Winged Cloud. Players get to experience what happens when Captain Shika and her crew of mercenaries stumbles across the bounty of a lifetime. Although it might look like you have choices in the game, it plays out more like a kinetic novel, but offers some entertainment nonetheless. We would recommend sticking to the uncensored version though, as it offers a bit more content. Gameplay: There are some interesting story elements, but the focus is mostly on the ecchi escapades of the girls. Graphics: The artwork by Inma is gorgeous as always, but the cast is small and the locations limited. Sound: No voice acting and decent, but unremarkable music.

Eventide: Slavic Fable

Eventide: Slavic Fable

Unlike other hidden object games that are fond of featuring the usual supernatural suspects like ghosts, Eventide contains plenty of creatures from Slavic fables. Their inclusion, along with the colorful hand-drawn visuals, provides the game with a unique look and feel. The story is still a bit clichéd, and the game isn't very long, but it is a lot of fun while it lasts. This makes it a good choice for newcomers to the genre, but the charming visuals and interesting locations will also appeal to veterans. Gameplay: Although it is an easy title, it is also a lot of fun while it lasts. Graphics: The game features vibrant, colorful visuals and cool creature designs. Sound: The voice acting could have been better in spots, but overall, the audio is good

CARRION

CARRION

CARRION is a great, although brief game that gives players the chance to go wild in a research facility as a flesh-eating tentacle monster. The game is extremely bloody, but between all the mayhem there are also plenty of puzzles to solve. Your creature can unlock a ton of new abilities, which opens up new areas to explore, but the lack of a map could frustrate some players. Despite some repetition and a few small niggles we thoroughly enjoyed our time with CARRION and the game comes highly recommended. Gameplay: Plays like a very violent Metroidvania, except without the platforming elements. Graphics: The pixel art looks great and the animations are smooth, but more unique locations would have been a big plus. Sound: Atmospheric music and great sound effects.

Heart Work: Symphony Of Destruction

Heart Work: Symphony Of Destruction

Heart Works isn't a very long game, but offers more choices than most titles in the genre and these actually lead to different scenarios and endings. It is however quite heavy on the sex and violence so don't expect a very meaningful plot. Gameplay: The story is short but can end in multiple ways. Graphics: Not bad for the genre and completely uncensored. Sound: Features voice acting and pretty decent music.

Leave a comment

fourteen − 5 =