Distance
Gameplay 9
Graphics 9
Sound 9

Distance spent a long time in Early Access, but this has resulted in an addictive arcade racer that is as polished as it is entertaining. The game features a unique racing meets platformer style and is also brimming with content. With three short campaigns, an arcade section with multiple tracks and modes, multiplayer, and even a track editor with Steam Workshop integration, you’ll return to this one repeatedly. It also features something that we wish more games would do, which is in-game rewards for obtaining certain Steam Achievements. If you are a fan of arcade racers, then this one is not to be missed.

Gameplay: Distance is highly addictive, and the game features a ton of content to keep you busy.

Graphics: The visuals are stylish and sleek, with plenty of visual variety.

Sound: The soundtrack, as well as sound effects, are top-notch

Summary 9.0 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Distance

Developer: Refract | Publisher: Refract | Release Date: 2018 | Genre: Action / Racing / Indie | Website: Official Website | Purchase: Steam

Purchasing an Early Access game on Steam is always a bit of a gamble because, for every good game that emerges from it, scores of others are abandoned or marked as complete, even if they are not. Distance first appeared in 2012 on the now-defunct Steam Greenlight pages before emerging on Steam Early Access in late 2015. It wasn’t until three years later, in late 2018, that the game left Early Access, which is long enough that some players grew concerned about its fate. Thankfully, it doesn’t take long to discover that not only did Refract use all this time productively to polish their game, but they have also produced one of the most exciting arcade racing games we have played in years.

Distance initially enticed us with its neon-drenched visuals and winding tracks, but after starting the campaign mode, we were in for a bit of a shock. Instead of neon-soaked cities, we were thrown into a nail-biting race against a deadly infection slowly destroying an orbital array. The futuristic environments quickly gave way to more oppressive ones, which gave the game an unexpected horror vibe. Think Tron meets Dead Space, and you might have an idea of what we are talking about. Of course, the single-player narrative experience is only a tiny portion of the game, and while it is pretty short, it is very intense. Completing the primary campaign unlocks another, shorter one based on Nitronic Rush, the game to which Distance is a spiritual successor. Completing this campaign unlocks another short one about getting past security protocols to deliver an important package. The three campaigns won’t keep players busy for too long, but they slowly increase in challenge and are a ton of fun.

The next stop after the campaigns is the “Arcade” mode, where players have access to more than 100 tracks. These tracks feature more unique environments and crazy layouts compared to the campaigns. Completing the tracks earns players bronze, silver, gold, and diamond medals, which unlock further tracks. Then, there is the “Trackmogrify” feature, which basically uses seed modifiers to generate random tracks. Not all of the random tracks are that fun, but we encountered a couple of really good ones, and this feature alone gives the game almost unlimited replay value. Distance even boasts a robust level editor, complete with Steam Workshop integration for players searching for even more levels. The level editor can be a little daunting at first, but after a few tutorials, it becomes clear how much freedom it offers to create genuinely unique levels. The tracks that have already been created range from the mundane to the truly astounding, and thanks to the amount of time the game spent in Early Access, there are already thousands to choose from. Playing all these tracks is great on your own, but Distance also allows you to participate in four-player split-screen races locally and online with up to twelve players. All of this ensures that Distance is one of the arcade racers that offers the most value for money in terms of content.

One of the things that really sets Distance apart from other racing games and the reason why it is so unique is its actual driving style. Instead of racing around in laps, the races in Distance are all point-to-point and have more in common with a platform game than a racing game. This is also only possible because of how nimble your car is. Not only can it turn on a dime, but it can also come to a stop almost instantly. This is why we recommend starting with the campaign mode, as it slowly introduces you to all the features of your car. First, you’ll need to learn how to boost your vehicle efficiently. Holding down the boost button increases your speed but can also overheat the vehicle and cause it to explode if you don’t stop using it in time. Luckily, your car is cooled down by passing through checkpoints, so you must calculate how long you can safely boost before hitting the next checkpoint. Eventually, you will also have to start making jumps, and soon, you’ll find that your car can also turn its doors into wings and fly on certain levels. The tracks are rarely straightforward and often require you to drive on the road, the walls, and even upside down, depending on how it twists and turns. This means that you’ll have to master the art of jumping, twisting your car around in mid-air, and using thrusters to boost it into the nearest drivable flat surface, all without falling off the track and getting destroyed by the kill grid that surrounds each level. It is pretty tricky until you get the hang of it, but overall, this style of parkour racing is incredibly satisfying when you pull it off successfully.

Distance is also a game that will further test your reflexes using a myriad of obstacles it places in your way. Various walls can pop up unexpectedly, requiring you to swerve around them. Then there are the saw blades that can annihilate you and even lasers that can cut your car in half. Surprisingly, it is still possible to drive with what is left of your vehicle if it is cut in half, and it will regenerate at the next checkpoint, which is pretty neat. Handling everything from jumping, rotating, boosting, and flying with a keyboard is tricky, so we recommend an analog controller for the best experience.

Visually, Distance is a very good-looking game, and the amount of “themes” it has is quite astounding. With everything from dark and scary environments to bright, rainbow, or neon colors, there’s something here for every taste. Just when we thought that we had seen it all, we also discovered that some of the achievements in the game unlock “cheats,” such as a visual filter that gives everything a cell-shaded look. This is the kind of stuff that other, less scrupulous developers would have included in their games as paid DLC, so kudos to Refract for putting their players first. The updates also didn’t end after Distance left Early Access, and along with the usual fixes and improvements, players were treated to new tracks, music, and even the third mini-campaign.

The frame rate for Distance is butter smooth, and it also features a minimal HUD during races to keep things immersive. Speaking of immersive, Distance has VR support, and playing it with a headset is a whole new experience. It is ten times more atmospheric in VR, and instead of feeling like you are playing the game, it feels like you are in it. The default first-person mode for VR is immersive but can be disorienting when performing all the parkour tricks, so we preferred the thirst-person camera view that reveals more of the surroundings. It would also be a crime not to mention the brilliant soundtrack by Torcht, as it fits the game like a glove. Sound effects are good too, and we loved the creepy emergency announcements that play during the first campaign. In addition, Distance supports custom music for players who want to play with their own tunes in the background.

Although Distance will not be a game that will appeal to serious racing simulator fans, it blows the rest of the arcade racing competition out of the water in terms of style and content. We would have liked to see more players in the online multiplayer mode, though, as it is genuinely a lot of fun. Some players might also find the campaigns too short, but the game has a wealth of other modes to keep things interesting. Overall, we can recommend Distance without any hesitation, and it is a shining example of why sometimes some things are really worth waiting for.

*Review originally published in 2018.

System Requirements

  • OS: Windows 7
  • Processor: Intel Core 2 Duo 2.3 GHz or AMD Athlon X2 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • OS: Windows 8.1
  • Processor: Intel Core i5 2.5 GHz or AMD FX 4.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
  • DirectX: Version 9.0c
  • Storage: 5 GB available space
  • OS: OS X 10.7 (Lion)
  • Processor: Intel Core 2 Duo 2.3 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Geforce 640M or ATI Radeon HD 3870
  • Storage: 5 GB available space
  • OS: OS X 10.10 (Yosemite)
  • Processor: Intel Core i5 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Geforce GTX 775M or ATI Radeon HD 5870
  • Storage: 5 GB available space
  • OS: Ubuntu 12.04
  • Processor: Intel Dual-Core 2.3 GHz or AMD Dual-Core Athlon 2.5 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
  • Storage: 5 GB available space
  • OS: Ubuntu 14.04
  • Processor: Intel Core i5 2.5 GHz or AMD FX 4.0 GHz
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 560 or AMD Radeon HD 7750
  • Storage: 5 GB available space

Related posts

The Nightmare Cooperative

The Nightmare Cooperative

A sixteen level rogue-like with small, screen sized levels might not sound like much, but The Nightmare Cooperative might just surprise you. There is a large selection of characters and controlling them all at the same time is certainly a unique, not to mention challenging experience. Learning how to play the game is a breeze, but truly mastering it will keep you busy for quite some time. Gameplay: Simple to play, but requires more strategy than you might think. Graphics: The vector art style is very distinctive. Sound: The tunes are not exactly catchy, but very fitting.

Pretty Girls Four Kings Solitaire

Pretty Girls Four Kings Solitaire

Pretty Girls Four King Solitaire is a card game that challenges players to think a little more strategically. Planning moves ahead can be a big advantage, but casual players can also use helpful abilities if they are stuck. The addition of timers and leaderboards makes the game surprisingly competitive, but once the rules are grasped, anyone should be able to relax and have fun with this title. Gameplay: The rules seem complicated at first but are easy to learn, and the game is quite addictive to play. Graphics: True to the name of the series, eight beautiful manga-style opponents, await. Sound: Decent soundtrack and some Japanese voice acting for the girls.

A Kiss for the Petals – Remembering How We Met

A Kiss for the Petals - Remembering How We Met

Remembering How We Met is the latest entry in the A Kiss For The Petals franchise and gives English players a chance to see what all the fuss is about. It is an all-ages title, so it is relatively tame compared to other entries in the series, but this also broadens its appeal. Players looking for a sweet and romantic Yuri title should definitely not miss out on this one. Gameplay: The story is good, but there are no choices, as this is a kinetic novel. Graphics: The visuals are restricted to a 4:3 ratio, but they still look very good. Sound: The game features Japanese voice acting along with some lovely background music.

Crayon Physics Deluxe

Crayon Physics Deluxe

Crayon Physics Deluxe is a charming little indie game that will suck in anybody that gives it a fair try. It's loads of fun to just mess around and draw different things to see what contraptions you can come up with. With 70 levels and different challenges you'll be playing this one far longer than you might think. Gameplay: Extremely simple, but very impressive at the same time. Graphics: Intentional crayon scribbles. Sound: Not outstanding, but not annoying either.

Sonority

Sonority

Sonority is a music puzzle adventure that is also very accessible for players without any previous musical knowledge. Players take control of a young woman named Esther, who is on a quest to save her friend Batama. To do so, she must solve the musical mysteries of a mysterious place called the rockery. Thanks to the whimsical story, charming characters, and relaxing gameworld, Sonority is an easy recommendation to puzzle fans. Gameplay: The puzzles become steadily more complicated but are never illogical or unfair. Graphics: The art style is simple but very vibrant, and each area has a distinct look and feel. Sound: Music plays an integral part in the game, and the soundtrack definitely contributes to the experience.

Fairy Tale Mysteries 2: The Beanstalk

Fairy Tale Mysteries 2: The Beanstalk

Fairy Tale Mysteries 2: The Beanstalk offers an interesting spin on a familiar fairy tale along with loads of hidden objects to find. The actual amount of traditional hidden object scenes during the main game is rather low, but the game makes up for this with plenty of fragmented objects scattered about everywhere. Players looking for something drastically different won’t find it here, but fans of the genre will have fun and the game is also quite newcomer friendly. Gameplay: An abundance of fragmented objects to find and plenty of locations to explore. Graphics: The scenes are all very detailed, but could have benefited from more animations. Sound: Decent voice acting throughout.

Leave a comment

2 × 1 =