Don’t Shoot Yourself!
Gameplay 8
Graphics 8
Sound 8

Don’t Shoot Yourself bills itself as a puzzle shmup, which is quite accurate as the focus is on carefully maneuvering your spaceship around different arenas while avoiding your own bullets. There are no enemies to defeat or power-ups to collect, but don’t think this makes things any easier. Each arena offers a new challenge thanks to its size, shape, and wall type, which makes the game challenging and entertaining from start to finish.

Gameplay: The game is Easy to play but tricky to master.

Graphics: The visuals are simple but colorful and unique.

Sound: The audio consists of some nice background tunes

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Don’t Shoot Yourself!

Developer: Silverware Games, Inc.| Publisher: Silverware Games, Inc. | Release Date: 2015 | Genre: Indie / Action / Strategy | Website: Official Website | Format: Digital Download

Unlike most shooters, Don’t Shoot Yourself doesn’t pit you against some invading alien armada. As the game’s name suggests, the only danger you have to worry about is yourself. This is because your tiny spaceship is imprisoned in a variety of different-shaped arenas from which you must escape. Your ship is equipped with a single bullet that can shatter the walls of your prison, but you must fire the preceding 100 bullets first in order to do so. This means that you must simply stay alive long enough for your ship to fire the magical bullet, but obviously, this is easier said than done.

Although you must dodge and weave through numerous bullets to survive, Don’t Shoot Yourself is almost more of a puzzle title than a shooter. Your ship automatically fires bullets behind it as you move, which means you have to consider each arena’s layout to make things easier for yourself. This is because the irregularly shaped walls make the ricocheting of the bullets unpredictable and because bullets react differently to particular walls. Some walls cause bullets to pick up velocity as they ricochet back, while others act as warp gates that teleport the bullets to a different part of the arena. Even worse are the ones that turn the bullets invisible or convert them into homing missiles! Most of the levels are rather small, too, or have moving elements, which means things get very crowded very quickly.

It is a straightforward concept but quite addictive, and with more than 50 levels, there are plenty of challenges. The game also features three difficulty settings, Normal, Hard, and Zen, with the latter in particular requiring exceptional reflexes to survive. Completing a level on Normal nets you a single lotus flower, while Hard is worth two lotus flowers and Zen a whopping five. The lotus flowers are required to unlock the boss battles, which you have to complete in order to unlock the next tier of levels. The game can get quite tricky at times, but it doesn’t take very long to complete on Normal. The higher difficulty settings offer a much bigger challenge, though.

Visually, the game keeps everything very simple, with backgrounds that consist of colorful patterns and white lines representing your ship, bullets, and walls. This means that even when things get chaotic, keeping track of your ship is not too tricky, which is essential for later levels. The audio is also decent, and while not exactly memorable, the tunes at least never become annoying. Although Don’t Shoot Yourself can be played with a controller, we preferred the mouse as it allowed us to thread through the bullets with greater precision. The only problem with the mouse controls is that your ship follows the cursor, so if you go through a warp gate, the ship teleports away from the cursor and then immediately tries to get back to it, which can cause confusion. Don’t think that you can simply remain stationary to avoid bullets either as doing so will cause your bullets to recharge!

Don’t Shoot Yourself is a lot of fun when played in short bursts, and although initially a mobile title, it looks pretty good on a high-resolution monitor. The inclusion of full controller support, Steam Workshop support, and Steam Leaderboards also more than justifies the low asking price. This is one of those games with a simple, easy-to-grasp concept but which offers a nice challenge. You can simply jump in and have fun without lengthy tutorials or anything getting in the way of the action. Since the original review was published, the game has received an overhaul, which added new background art for each level based on ancient wisdom and mystics from around the world. The game now also features new spiritual quotes called Koans hidden on special levels, and overall, the latest version is more consistent with the developer’s original vision.

System Requirements

  • OS: Windows Vista
  • Processor: 1ghz
  • Memory: 1 GB RAM
  • Graphics: 512 MB NVIDIA GeForce 8800GS / ATI Radeon HD 3870 or better
  • DirectX: Version 9.0
  • Hard Drive: 512 MB available space
  • OS: Windows Vista
  • Processor: 1ghz
  • Memory: 1 GB RAM
  • Graphics: 512 MB NVIDIA GeForce 8800GS / ATI Radeon HD 3870 or better
  • DirectX: Version 9.0
  • Hard Drive: 512 MB available space

Related posts

Post Apocalyptic Mayhem

Post Apocalyptic Mayhem

Post Apocalyptic Mayhem is pretty bare bones when compared to other racing titles on the market and it has somewhat of a low-budget feel to it, but provided you can get into a decent multi-player match there is lots of fun to be had. The free DLC released for the game has also since been integrated with the base game. Gameplay: Despite the floaty controls and lack of variety there is still fun to be had. Graphics: Nothing spectacular, but the visuals aren't too shabby. Sound: Pretty generic

Five Nights at Freddy’s

Five Nights at Freddy's

Animatronic mascots are on the prowl at Freddy Fazbear's Pizza and it is your job to keep an eye on them. Unfortunately, the are more than capable of killing you since you have no means of fighting back. Instead, you have to make use of your dwindling supply of electricity to monitor security cameras and lock the doors to your office before it is too late. You will have to be careful, though, because if you run out of electricity before morning the chances are very good that someone will find your body stuffed into the jagged interior of an animatronic animal mascot suit. FNAF suffers from some technical limitations, but excels at jumpscares and keeping players on edge. Gameplay: Your interaction with the gameworld is limited, but this just adds to the atmosphere. Graphics: You are mostly looking at static renders, but the visuals still manages to be very creepy. Sound: Not much in the way of music, but the sound effects are superb.

Alphabeats: Master Edition

Alphabeats: Master Edition

Alphabeats offers a new spin on word games by challenging your vocabulary as well as your reflexes. Creating the longest and most complicated words using letters dropping from the top of the screen is harder than it sounds, especially when tied to a fast beat. The game requires some quick reflexes as you must also dodge unwanted letters, so don’t expect a completely tranquil experience. However, if you have a good vocabulary and decent selection of songs to import into the game, it can certainly keep you busy for a while. Gameplay: Challenges your word knowledge as well as reflexes. Graphics: A little more bland than we would have liked to see. Sound: Includes a nice selection of music tracks as well as the option to import your own.

Mass Effect

Mass Effect

Gameplay: A nice blend of action and role playing. Graphics: A decent looking port. Sound: Very good. Mass Effect is yet another offering from Bioware that does not disappoint. The story is gripping and the characters interesting. Best of all, this is just the start of a trilogy, so there is still plenty of adventures ahead for Commander Shepard and his crew.

An Assassin in Orlandes

An Assassin in Orlandes

Tin Man Games have done a great job porting over classic gamebook adventures, but this is their first attempt at bringing something brand new to the table. With its fantasy setting and interesting storyline, An Assassin In Orlandes definitely feels like it could have originated from the same era as gamebooks like The Forrest of Doom. However, it is a very enjoyable and gripping tale in its own right. The heavy reliance on dice throws and luck might annoy some players, but thanks to the “Casual” mode, this is an adventure that can be enjoyed by anyone. Gameplay: The story is quite good, but prepare yourself for plenty of dice rolls to test your luck. Graphics: Faithful to the look of the old gamebooks, but we would have liked to see more illustrations. Sound: The audio remains fairly mellow and unobtrusive throughout your adventure.

Furi

Furi

In Furi, the jailer is the key, and killing him will reward you with freedom. Unfortunately, your captors are a weird and violent bunch that will stop at nothing to thwart your escape efforts. Furi is an action-packed game that mixes elements of the hack and slash as well as bullet hell genres in one very challenging explosion of violence. It is frequently frustrating and often feels unfair, but it is gratifying when mastered. Unfortunately, all the things that make it great for some players will also tempt others into snapping their controllers in half. Gameplay: Furi is very challenging and has frequent difficulty spikes, but it is also rewarding to master. Graphics: The game features great character designs and some nice retro sci-fi elements. Sound: The soundtrack is incredible, and the voice acting is very good.

Leave a comment

fifteen − 10 =