Lust from Beyond
Gameplay 6
Graphics 7
Sound 7

Lust From Beyond invites players to a world where the occult blends with erotic themes. As Victor Holloway, an antiquarian plagued by dark visions, players will cross paths with two cults tied to the mythical land of ecstasy called Lusst’ghaa. Be warned, though, as this game is filled with sex, violence, torture, and other disturbing elements. Players who enjoyed the original will appreciate the improvements in this game, but there are still some elements that could have been better.

Gameplay: A combination of sneaking, fighting, puzzle-solving, and exploring disturbing environments.

Graphics: Interesting and unique locations, but character models and animations could be better.

Sound: The soundtrack and effects are good, but the voice acting is a mixed bag

Summary 6.7 Good
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Lust from Beyond

Developer: Movie Games Lunarium | Publisher: Movie Games S.A., PlayWay S.A. | Release Date: 2021 | Genre: Action / Adventure / Indie | Website: Official Website | Purchase: Steam

In 2018 Movie Games Lunarium unleashed Lust for Darkness and introduced players to a dark and disturbing world filled with sex and horror. Although the game pushed a lot of boundaries and had some interesting lore, it fell flat in many areas, and its relatively short playtime didn’t help either. Three years later, Movie Games Lunarium is back with a sequel called Lust From Beyond that sets out to improve on the original in every way.

Lust From Beyond opens with a brief chapter that introduces the otherworldly realm of Lusst’ghaa and the cult that worships its erotic deity. After the first of many orgy scenes, the viewpoint shifts to that of the new protagonist, Victor Holloway, an antiquarian. At first glance, it seems like Victor has a peaceful life running his antique shop and spending time with his beautiful girlfriend, Lillie, but the cracks soon become apparent. Initially, Victor believes that the disturbing visions that plague him are just dreams, prompting him to see an expert on the matter named Dr. Austerlitz. Unfortunately for Victor, he soon finds himself being hunted both in the real world and the twisted world of Lusst’ghaa.

Right from the start, it is clear that Movie Games Lunarium has learned a lesson when it comes to storytelling and pace. Lust From Beyond is not only a much longer game than Lust for Darkness but also filled with more interesting lore. Over the course of sixteen chapters, Victor will go from his antique shop to the town of Bleakmoor, a secret Victorian Mansion as well as the mythical Land of Ecstasy. His harrowing journey is filled with shocking moments that include plenty of sex as well as a lot of violence. The developers call Lust From Beyond a mature esoteric horror with bold, erotic themes, and they were certainly not exaggerating when it comes to the erotic elements.

From a design standpoint, Lust From Beyond follows the same style as its predecessor, which was inspired by the works of Lovecraft, Giger, and Beksiński. Not only does this game have more locations than the original, but they are also much larger. While Lust From Beyond is still very linear for the most part, there’s more room to explore, which often rewards players with some additional lore or collectibles. Along with the locations in the real world, Victor also spends a lot of time in Lusst’ghaa, which looks even more disturbing this time. The Giger influences are undeniable, and the artists at Movie Games Lunarium have done a great job creating landscapes that straddle the line between beautiful and grotesque. Of course, shocking visual elements can also be seen everywhere, ranging from naked cultists to obscene statues and disturbing anatomical scenery in Lusst’ghaa. The game does provide players an option to play in “censored” mode, which pixelates some of the more gratuitous elements, but an “M” edition without the explicit content is also in the works.

As beautiful as the scenery is in Lust From Beyond, it still suffers some of the same issues that the original had with character models and animations. Once again, most humans Victor encounters wear masks, but these can’t hide how janky some of the animations are. Overall, it’s an improvement over the original game, but it still stands out compared to the backgrounds. Movie Games Lunarium also pulled out all stops when it comes to the various scenes of sex and torture in the game. Some of them are disturbing, to say the least, and there are a few that might shock even jaded players. The game was made in Unity, and unfortunately, we did encounter some performance issues in a few places that could have been avoided with better optimization.

The gameplay in Lust From Beyond has also seen many improvements compared to Lust For Darkness. The original was more or less a walking simulator, and while there’s still plenty of wandering around to do in this one, the game now also features combat and more puzzles. Unfortunately, the combat is a little clunky, and usually, it is better to use the stealth mechanics to avoid any confrontations with cultists or creatures. Victor automatically enters stealth mode when crouching, but it can be hard to tell if he is hidden from his enemies. Some sections of the game also feature unavoidable chase sequences, but these tend to be more annoying than thrilling. Puzzles mostly take the form of finding specific items to place in specific spots, while in Lusst’ghaa, Victor gets to wield “essence” for fixing bridges or luring some creatures around. In addition to running, hiding, sneaking, or fighting, players must watch Victor’s health and sanity. Victor can use bandages or medkits to restore health and pills for his sanity. The latter is important because low sanity can cause screen distortions, inverted controls, and even the risk of Victor committing suicide.

Unlike Lust For Darkness, Lust From Beyond gives players more choices regarding how the story will play out. Players get to decide the fates of some notable characters, but unfortunately, the game autosaves at checkpoints instead of leaving it up to players. The game also only has one save slot, so there’s no chapter selection or reverting to previous saves. This is especially annoying when it comes to missing some of the optional collectibles or trying to see the outcomes of different choices without restarting the entire game from scratch.

Lust From Beyond is not exactly scary in the traditional sense, but it has plenty of disturbing elements. There are some jump scares, but thankfully these are few and far between. Somewhat surprisingly, the game also has a few boss encounters. We were a bit concerned about these as the combat is so clunky, but although they feel a little bit old school, these fights actually didn’t turn out too bad. According to the developers, the sound for the game was recorded on-location in derelict period buildings. The music is quiet for the most part, though, but it does add to the atmosphere. Voice acting is a bit of a mixed bag, though, with some good performance and others that feel a little flat. Apart from having to press and hold multiple buttons for the combat, the controls are straightforward first-person fare, and we didn’t encounter any serious issues.

Overall, Lust From Beyond is a definite step up from the first game, but once again, it is not going to appeal to everyone. The erotic themes and explicit visuals alone will scare away a lot of players, while those looking for a horror experience might not find it very scary. It is definitely a memorable experience, though, and some of the lore is quite fascinating. The game could use a bit more polish in places, and the save system is annoying, to say the least, but it is great to see the developers learning from past mistakes and building on this unique series.

System Requirements

  • OS: Windows 7 / 8 / 10 x64
  • Processor: Intel Core i5-3470 or AMD Phenom II X6 1075T
  • Memory: 8 GB RAM
  • Graphics: Radeon R9 280 or Nvidia GeForce GTX 1050Ti
  • DirectX: Version 11
  • Storage: 37 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: System requirements may change during the development of the game.
  • OS: Windows 7 / 8 /10 x64
  • Processor: Intel Core i5-8400, AMD Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: Radeon RX 580 or Nvidia GeForce GTX 1060 6GB
  • DirectX: Version 11
  • Storage: 37 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: System requirements may change during the development of the game.

Related posts

Higurashi When They Cry Hou – Ch.3 Tatarigoroshi

Higurashi When They Cry Hou - Ch.3 Tatarigoroshi

Higurashi When They Cry Hou - Ch.3 Tatarigoroshi is a powerful turning point in the series, one that begins with charm and ends with an unforgettable descent into darkness. By shifting the spotlight to Satoko and carefully layering its tension, it leaves a lasting emotional impact. Though visually modest and technically dated, its story cements it as a must-play entry for fans invested in Hinamizawa’s mysteries. Gameplay: As a kinetic novel, the gameplay is linear and minimalist, but the optional tips and strong pacing enhance it. Graphics: The visuals are slightly improved with new backgrounds and sprites, yet still constrained by its 4:3 format. Sound: The audio is atmospheric and well-matched to the story’s tonal shifts, if not individually memorable.

Eye Of The Beholder 2: The Legend Of Darkmoon

Eye Of The Beholder 2: The Legend Of Darkmoon

While at fist glance EOB2 might just seem like more of the original quite a few features have been added which makes this game more entertaining and more involving. As always though it's hellishly though and you'll need quick reflexes and plenty of brainpower to crack this one. Gameplay: Immensly frusrating at times but very addictive and rewarding. Graphics: Good but not that much better than part one. Sound: Still not much in the way of music but the sound effects are ok.

Tetris Effect

Tetris Effect

Tetris Effect is not just one of the best looking versions of the classic game, but also the most addictive. In addition to the stylish "Journey" mode, there are a host of other variations on the Tetris theme to keep you coming back for more. The audio and visual style of the game is superb and it is only the lack of direct multi-player modes that dampens the fun a bit. Even if you already own some version of Tetris this is one that you should not miss. Gameplay: Still a timeless classic. Graphics: Very trippy and hypnotic. Sound: Complements the puzzle action nicely.

Koa and the Five Pirates of Mara

Koa and the Five Pirates of Mara

Koa and the Five Pirates of Mara take a break from all the farming of the previous game and instead presents players with a 3D platforming adventure. It sees Koa traveling to different islands where she must take part in platforming trials to find map pieces leading to her next destination. Along with all the platforming the game also features some collectibles to find as well as a few mini-games and races. The entire game is very wholesome and lighthearted while the platforming is easy enough that most players should be able to have fun without getting frustrated. Gameplay: Some of the control elements, such as having to hold down a button to run, takes some getting used to but overall the game is fun and varied. Graphics: The visuals are bright and colorful while the levels are varied enough that exploring them won’t feel repetitive. Sound: Koa and the Five Pirates of Mara lacks any type of voice acting, but there are plenty of sound effects along with a very upbeat and catchy soundtrack.

Aspire: Ina’s Tale

Aspire: Ina's Tale

Aspire: Ina’s Tale is a 2D side-scrolling adventure that bears more than a passing resemblance to classic titles such as Gris. It features beautiful and vibrant environments mixed with light platforming and puzzle-solving. The game isn’t too taxing overall, thanks to generous checkpoints as well as a lack of combat. Players still need to stay on their toes, though, and some of the puzzles require a bit of thinking. The whole experience is over in less than three hours, but considering the price and lack of pointless filler, this is not bad. Gameplay: The game features a mixture of platforming and some puzzle-solving. Graphics: Each game area is distinct and filled with vibrant colors and details. Sound: The soundtrack for the game is great, and the sound effects are good.

Beat Invaders

Beat Invaders

Beat Invaders draws inspiration from arcade classics such as Space Invaders and Galaga but merges the addictive gameplay with neon-lit visuals and a great soundtrack. The game is simple to control, but multiple modes, mountains of power-ups, and some roguelike elements keep it interesting. Gameplay: The gameplay is fast and frantic, but multiple modes and difficulty settings make it very accessible too. Graphics: While there’s nothing particularly awe-inspiring about the visuals everything looks good and the overall presentation is very polished. Sound: The 33 tracks all sound great and actually influence the gameplay, which is a neat touch.

Leave a comment

18 − seventeen =