The Marvellous Miss Take
Gameplay 8
Graphics 9
Sound 8

You might be playing as a trio of thieves in The Marvellous Miss Take, but don’t expect shadowy corners and stealth kills. Instead, the game challenges you to get the job done as quickly as possible and without being able to resort to any violent means. A nice selection of gadgets offers some help, but the random guard patrols, the abundance of security cameras, and dogs that can track your sent means even the best plans can quickly go awry. It is a challenging title, so expect to spend some time if you want to conquer all its missions fully.

Gameplay: This game features much more action than stealth, and it will appeal to players who don’t have the patience to lurk in the shadows while memorizing guard patterns.

Graphics: The visuals are colorful, well-animated, and very charming.

Sound: There is no voice acting, but the soundtrack fits the action nicely

Summary 8.3 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

The Marvellous Miss Take

Developer: Wonderstruck | Publisher: Rising Star Games | Release Date: 2014 | Genre: Action / Casual / Indie | Website: Official Website | Format: Digital Download

When Sophia Take is deprived of the priceless artworks she was supposed to inherit from her late great aunt, she decides to take matters into her own hands. With no legal avenue available, she resorts to art theft to retrieve what is rightfully hers from the various galleries where these works ended up. Along the way, Sophia meets two other shady characters who agree to assist her in her crime caper.

The Marvellous Miss Take might look like a stealth title, but the screenshots cannot convey the chaotic nature of the game. There’s no slinking in the shadows, observing guard patterns, or sneaking up behind people to snap their necks in this game. Instead, Sophia must use gadgets and the art of misdirection to thwart the guards, dogs, and security cameras that stand between her and her riches. Sophia has twenty-five galleries to pilfer, each containing objects to grab. After snagging the prerequisite amount of art, Sophia can then head towards the exit and move on to the next floor. Each gallery has two floors, and the difficulty steadily increases as you progress through the various chapters.

The action is viewed from a skewed overhead perspective, where you can scroll the screen a limited amount in each direction. An “action camera” button allows for a closer view of your character, but since you cannot move in this mode, it is more for taking nice screenshots instead of helping you in any way. Colored cones represent enemy lines of sight, and as long as you stay out of these, your characters will have nothing to worry about. However, unlike traditional stealth titles, getting seen is a valid tactic in Miss Take, provided you don’t linger too long in a guard’s field of view, triggering a chase. The outcome will rarely be in your favor since the guards are faster than your characters. Even if you manage to get away, Sophia will drop her large, stylish hat in the process and have to retrieve it before she can leave the level.

What sets this game apart from your typical stealth title is that the guards have no set patrol routes. This means they will wander all over the place and usually end up in the most inconvenient spots, such as right in front of whatever you need to steal. Since you cannot use violence to get rid of guards, you must instead distract or lure them away from where you need to be. If a guard catches a glimpse of your character, the spot will be marked to indicate where they will move to investigate. This allows you to slip away and grab whatever you need before they head back. Characters automatically crouch behind objects when they are within the line of sight of a guard or camera, but certain enemies like the sniffer dogs will track you down even if you are out of sight, so you have to stay on the move.

In addition to running, which makes a noise, Sophia can also whistle to attract the guards’ attention. It is her wonderful array of gadgets, however, that prove to be the most useful for outwitting the guards. From a teleporter that can instantly transport Sophia to wherever she tosses it to smoke bombs and glue, these gadgets are great for getting out of a tight spot. However, using these gadgets is tied to the amount of loot you have grabbed to prevent you from relying on them too much to complete levels.

In addition to Sophia, you also get to play as Henry, the master thief who walks with a cane and operates at night, and Daisy, the nimble pick-pocket adept at relieving guards of their keys. These characters require a different playing style than Sophia, providing the game with further variety. For example, Harry cannot run due to his disability, but he has a noisemaker gadget that he can use to distract guards. The catch is that he must pick up the gadget each time after using it and won’t leave a level without it. On the other hand, Daisy must get up close and personal with guards to steal their keys and then use these to unlock the safes containing valuable documents. She doesn’t have any gadgets but has greater agility than Sophia, which means she can actually escape guards if she is spotted. Sophia’s levels have optional items that are harder to steal, as they involve breaking glass cases, which causes visitors to alert the guards but provides a nice challenge for seasoned players. Each level is also timed, giving you a reason to go back and try to beat your own and the pro and developer times if you are good enough.

The game features some charming pastel-colored visuals that give it a Saturday morning cartoon feel. Characters are wonderfully animated with over-exaggerated movements that provide them with a lot of personality even though there is no voice acting. The levels also have some nice reflections and shading, visually giving them a very polished feel. The jazzy soundtrack complements the heist theme very nicely and further contributes to the lighthearted feel of the game. Although initially released with streamlined mouse controls as the preferred way to maneuver Sophia and her friends, an update added controller support. The mouse controls can feel imprecise at first, but with practice, it becomes easier to avoid making mistakes and blundering out of cover while trying to sneak around behind objects. The controller support is very welcome, though, and we had no problem switching over after it was implemented.

The mixture of action, stealth, and even puzzle elements make The Marvellous Miss Take a very entertaining title, not to mention challenging. It is a game where you must be proactive to succeed, but impatience can also cost you dearly. Hastily tossed gadgets can ricochet off walls or objects; you might successfully lure a guard towards you only to discover that you are trapped in a room with only one exit, or those pesky sniffing dogs might corner you while you are hiding from guards and cameras. The ability to zoom the action out a bit further or scroll around the level without moving your character would have come in handy, but you learn to work around these limitations. The game also has no midlevel save, so don’t exit it thinking it will save automatically after completing a tricky floor and reaching the next!

The Marvellous Miss Take feels like a game designed to be played in quick bursts, but it is addictive enough to keep you hooked through multiple levels. Missions can be completed in a matter of minutes, but there are always plenty of reasons to go back for more. Although initially very easy, the challenge also increases steadily, and the random way that guards patrol means that levels rarely play out the same way. Aside from some comments by your fellow thieves and the newspaper headlines that are shown after each successful heist, not much is done with the plot, but since the focus is on the hectic gameplay, this isn’t really an issue. Overall, The Marvellous Miss Take is a great title worth checking out and might even convert a few people who are not typically fans of the genre.

System Requirements

  • OS: Microsoft® Windows 7
  • Processor: 3.0 GHz Intel Core 2 Duo or better
  • Memory: 2 GB RAM
  • Graphics: Dedicated video card with 256MB of memory (OpenGL 2.1 or above)
  • Hard Drive: 500 MB available space
  • Sound Card: Compatible soundcard
  • Additional Notes: Solid performance at minimum specs requires all graphical options in Options menu to be switched to ‘Off’.
  • OS: Microsoft® Windows 7
  • Processor: 2.5GHz Intel Core i5 or better
  • Memory: 4 GB RAM
  • Graphics: Dedicated video card with 512MB of memory (OpenGL 2.1 or above)
  • Hard Drive: 500 MB available space
  • Sound Card: Compatible soundcard

Related posts

A Butterfly in the District of Dreams

A Butterfly in the District of Dreams

A Butterfly In The District of Dreams doesn't quite live up to its mysterious premise, but as far as visual novels go, it still has much to offer. The story's pace is very slow and relaxing, which is great for players searching for a calming experience. It is refreshing to play a title that doesn't rely on fan service as a crutch, but due to the slow pace, it is also a title that some players will find a little boring. With three main heroines, each with multiple routes and different endings, this visual novel definitely does not lack content. Gameplay: The pace is fairly slow, but the slice-of-life drama is still captivating once you get hooked. Graphics: The game features beautiful character sprites, but the backgrounds are fairly limited. Sound: The audio consists of full Japanese voice acting and a great soundtrack

Demon’s Crystals

Demon's Crystals

Take control of one of four Urican demons and blast away enemies in this twin-stick shooter. Unfortunately, the colorful visuals and non-stop action cannot hide how shallow the gameplay is and how repetitive everything becomes after only a few rounds. The inclusion of local co-op and multiplayer modes adds some fun to the game, but there are much better options available for this genre. Gameplay: Action-packed, but very repetitive and grindy. Graphics: Colorful, but sometimes too chaotic for its own good. Sound: Very average.

Pinball FX2 – Super League

Pinball FX2 - Super League

Zen Studios have been on a roll with great pinball table and Super League is no exception. Even if you are not a fan of football you'll appreciate the flow of the table and the multitude of scoring opportunities. The football theme has been expertly interwoven with the gameplay in a way that not only makes sense but is very addictive as well. Gameplay: A great table with nice ramps and an abundance of multi-ball opportunities. Graphics: The different designs for each football club looks excellent. Sound: Catchy music and nice sound effects recreate the atmosphere of a real football match.

PSYCHO-PASS: Mandatory Happiness

PSYCHO-PASS: Mandatory Happiness

PSYCHO-PASS: Mandatory Happiness is based on the popular anime series of the same name, but this engaging visual novel isn’t afraid to carve out its own path. It features a very memorable setting, interesting characters, and plenty of content to explore. The story is a little darker than most visual novels on Steam, which is a good thing, and familiarity with the anime series isn’t required to enjoy this title. Any fans of the genre looking for something that will keep them busy for a while should definitely add PSYCHO-PASS to their collection. Gameplay: The game features an engaging storyline, two protagonists, and many different endings. Graphics: The visuals consist of great character designs and backgrounds but not much in the way of animations. Sound: Players can expect full voice acting for all the characters and some nice background music.

Sakura Beach 2

Sakura Beach 2

Sakura Beach 2 is a continuation of the first game starring the same characters and pretty much recycling all the art and music. The addition of a new character could have made things a little more interesting, but unfortunately, the story still falls flat in every aspect. Even though the Sakura series isn't exactly known for deep storylines or compelling characters Sakura Beach 2 is a low point. Gameplay: A rather mundane story with meaningless choices. Graphics: Not bad, but most of it is recycled from the first game. Sound: The same repetitive songs as the first game.

Burnout™ Paradise Remastered

Burnout™ Paradise Remastered

Burnout Paradise Remastered is an updated version of the original release from 2008 featuring better visuals as well as all the previously released DLC. The game looks better than ever and is still a lot of fun to play, but also retains a lot of the archaic interface elements. It also lacks features such as way-points and a fast travel system that fans of modern open-world games take for granted. Nevertheless, it is still a lot of fun to play and there are hours upon hours of content waiting in Paradise City. Gameplay: Fun and addictive, but some things have not aged so well in the ten years since the original release. Graphics: Not a massive visual overhaul compared to the original, but the game does look pretty good. Sound: The soundtrack is still great and the sound effects decent.

Leave a comment

one × 3 =