Oceanhorn: Monster of Uncharted Seas
Gameplay 8
Graphics 9
Sound 8

Oceanhorn impresses with its charming visuals and addictive gameplay while drawing a lot of inspiration from the Legend of Zelda franchise. It doesn’t quite reach the same heights as the Zelda games, but it comes very close which is quite impressive. Even more impressive is the fact that it was originally a mobile title and the developers actually put in a lot of effort to polish it up for PC. Thanks to its length, charm and polish we can definitely recommend Oceanhorn to all fans of the genre.

Gameplay: More than a little familiar if you’ve played any of the Zelda titles, but still a lot of fun.

Graphics: Bright, colorful and detailed.

Sound: Decent voice acting and a great soundtrack

Summary 8.3 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Oceanhorn: Monster of Uncharted Seas

Developer: Cornfox & Bros. | Publisher: Cornfox & Bros. | Release Date: 2015 | Genre: Action / Adventure / Indie / RPG | Website: Official Website | Format: Digital Download

When a young man wakes up only to find his father missing he embarks on a quest to discover what happened. His only clues are a mysterious necklace and his father’s old notebook, but as he sails the Uncharted Seas he discovers that the whole Kingdom of Arcadia is under threat. Everyone fears a giant sea monster called Oceanhorn and it would appear that a confrontation with this legendary beast is all but certain if he wants to know what fate befell his father.

When you own multiple consoles it is all too easy to fall into the trap of thinking that everyone will be familiar with all franchises, especially the console exclusive ones. I mention this because Oceanhorn bears more than a passing resemblance to the Zelda franchise, which is unlikely to ever appear outside of a Nintendo console. Players already familiar with the Zelda titles will probably experience a sense of déjà vu when they dive into this colorful adventure as the developers are clearly big fans of Link and his escapades, but newcomers are in for a treat.

It is worth pointing out that Oceanhorn was initially an iOS title that was released a few years back, but the developers clearly put a lot of effort into this PC port. In fact, in addition to a host of visual enhancements the developers also paid attention to player feedback after the PC launch and has since released two updates addressing concerns. Anyone worried that this is just a quick and dirty port that has been dumped on PC for some extra cash can rest assured that it is not the case.

As I mentioned earlier, anyone familiar with the Zelda titles will feel right at home with Oceanhorn as it is an action role-playing title that is viewed from an isometric overhead perspective. The fearless hero of the tale is a man of few words and spends his time sailing between islands while gathering clues from the locals or exploring dungeons. Your main quest is to collect some sacred emblems and save the kingdom, but along the way you can also engage in all kinds of other activities. Most of your time will be spent fighting monsters and solving puzzles in the dungeons, but you can also take a break for some relaxing fishing or take pot shots at sea monsters while sailing around on the ocean.

New locations in the game are opened up by talking to NPCs or reading messages in bottles, but sometimes you will need specific items or abilities in order to fully explore these locations. For example, the inhabitants of Gillfolk’s Drop won’t let you into their kingdom unless you bring honey, which can only be found by rescuing a merchant on another island. You’ll also gain access to new items, such as bombs for blowing up blocked passages and arrows for shooting targets that opens doors. Although the overall difficulty level of the game is quite gentle you still have to pay attention as it is easy to miss a clue and end up sailing around looking for the items you need to proceed. Thankfully the game keeps track of all conversations in a log, so you can check back if you suspect you missed something.

In addition to his skills with the sword and shield your character will also eventually learn a couple of magic spells, but these are used mostly for the puzzles. He can also pick up objects such as crates, barrels, jars and rocks which can then be hurled at enemies or placed on pressure plates to open doors. Most of the puzzles in the game involves pushing crates into the correct positions or gaining access to keys needed for locked doors, which isn’t very original or even that challenging, but still entertaining. Don’t worry if you mess up either as there is always a reset button located nearby. As your character gains experience and levels up you are given rewards, such as increasing the sailing speed of your boat or being granted the ability to carry more bombs at once. Each island you visit also has its own specific set of challenges, which if completed grants you more experience points and coins.

The exploration element of Oceanhorn is definitely a lot of fun and I had a blast checking out the various islands while searching for treasures. The game has a mini-map which his very useful for tracking down items of interest and the different locations are diverse enough to ensure that they remain interesting. Visually the game looks very nice and you can tweak the settings from low and medium all the way up to high and even ultra. Individual settings such as reflections, soft shadows, anti-aliasing and real-time ambient occlusion can also be toggled on or off. Considering the mobile roots of the game I was very impressed with the visuals and the extra mile that the developers went to make the game look good on PC. The bright, colorful visuals give the game a lighthearted feel and adds to the enjoyment of the experience. The weather effects you’ll encounter, such as pouring rain also helps to make the gameworld feel more alive and vibrant. The character designs are quite good although once again the Zelda influences are hard to miss.

One of the unexpected highlights of the game is the soundtrack which features some great tunes. Typically mobile game soundtracks are nothing to write home about, but Oceanhorn has a plethora of great songs to listen to while you play. The sound effects are also good and the speech, while sparse, is of a high standard. The game can be played using either a controller or keyboard and mouse. I found the former to be the most comfortable, but using a keyboard and mouse isn’t too bad either. Combat takes place in real-time, but bashing enemies with your sword is rather simple as you can’t perform any combos or special attacks. You can however block projectiles using your shield or lob items at enemies from a distance. I did enjoy the boss battles a lot though as some of them shows a lot of imagination and requires you to analyze them to discover their weaknesses. Further hammering home the fact that it is not just a straight up port is the inclusion of Steam Achievements, leaderboards, trading cards and Steam Cloud support.

Oceanhorn is not only an immensely enjoyable title, but also packs enough content to keep you busy for a while. Don’t expect a typical mobile experience that can be completed in an hour or two, this game can easily keep you engaging for up to 20 hours if you aim to discover everything. The fishing mini-game alone can suck up a lot of your time if you are not careful! If you have played every single Zelda title on the market you might not find Oceanhorn as engaging as a lot of what it has to offer has already been done before. However, the developers definitely set their sights very high and came very close to the material that inspired them. If you have a hankering for a great action role-paying game, with vibrant visuals and charming characters, but don’t have access to any consoles, this is as close as you are going to get to the Zelda franchise on PC.

System Requirements

  • OS: Windows 7
  • Processor: 1.7 GHz Dual Core or faster
  • Memory: 1 GB RAM
  • Graphics: DirectX 10 compatible, 256 MB VRAM
  • DirectX: Version 10
  • Hard Drive: 700 MB available space
  • Sound Card: DirectX 10 compatible
  • Additional Notes: Even slower systems may run the game.
  • OS: Windows 8
  • Processor: 2.2 GHz Dual Core or faster
  • Memory: 2 GB RAM
  • Graphics: DirectX 10 compatible, 512 MB VRAM
  • DirectX: Version 10
  • Hard Drive: 800 MB available space
  • Sound Card: DirectX 10 compatible
  • Additional Notes: Even slower systems run the game.

Related posts

Time Mysteries: Inheritance – Remastered

Time Mysteries: Inheritance - Remastered

Even in "Remastered" form Time Mysteries: Inheritance is one of the weakest titles in the Artifex Mundi catalog. The visuals are very rough and fuzzy due to the low-resolution artwork and the voice acting is spectacularly cheesy. It's nice to travel to different centuries, but the locations in each are bland and unmemorable. Overall, there are so many other great games in the genre that this one can be safely skipped. Gameplay: Very basic and unremarkable. Graphics: Rough around the edges. Sound: The voice acting is some of the worse we've heard for a hidden object game.

Dungeon Marathon

Dungeon Marathon

A hag has tricked a Warrior, Valkyrie, Wizard, and Dwarf into thinking that perilous dungeons are actually gyms and players must help the unarmed heroes make it through them unscathed. This involves dodging or running away from hazards and enemies while collecting keys to open gates and grabbing apples to stay healthy. Apart from a poison mechanic and a few power-ups that is all there is to the game, but while short-lived Dungeon Marathon can be fun and is certainly quite unique. Gameplay: Instead of fighting, players must run for their lives while trying to find the exit to each short dungeon. Graphics: The retro-style visuals have a certain nostalgic appeal, but are still very basic and not that memorable. Sound: The music and sound effects get the job done, but neither stand out in any way.

Pale Cachexia

Pale Cachexia

Pale Cachexia is a kinetic novel with Gothic undertones featuring two young women who meet under strange circumstances. One suffers from a life-leeching plague called the Pale Cachexia, while the other lives on her own in the middle of a forgotten forest. Despite the differences in their backgrounds and personalities, the two girls become friends, but there are outside forces that will put their bond to the test. The unique story, setting, and characters make Pale Cachexia an interesting read and the gorgeous visuals, as well as the haunting soundtrack, certainly doesn't hurt either. Gameplay: This is a kinetic novel, but the lack of choices doesn't hamper the compelling story. Graphics: Beautiful character sprites and CGs as well as detailed backgrounds. Sound: No voice acting, but the soundtrack is excellent.

Flight of the Amazon Queen

Flight of the Amazon Queen

A very entertaining game which was obviously heavily inspired by some of the Lucasarts classics. It may seem a bit dated, but it's still fun & challenging so fans of the genre should have a blast. Gameplay: Fun but nothing too tricky. Graphics: Obviously a bit dated but still nice. Sound: Pretty low-key overall.

Bloodstained: Curse of the Moon 2

Bloodstained: Curse of the Moon 2

Like its predecessor, Curse of the Moon 2 emulates the classic 8-bit Castlevania titles, particularly Castlevania III. It looks, sounds, and plays very much like an NES title, but unfortunately, this means that it is also frequently very unfair and unforgiving. The increased amount of enemies during the platforming sections makes for a more frustrating experience than the first game and the playtime is also padded out by having to repeatedly complete all the levels to experience all the endings. As a sequel, it makes some improvements but also stumbles a few times, which is disappointing. It's certainly not a bad game but loses some of the magic and novelty that the original had. Gameplay: Very challenging, but also a little too frustrating at times. Graphics: Great sprite work and once again very true to the 8-bit Castlevania era. Sound: Authentic, but doesn't come close to the Castlevania titles in this regard.

Hellblade: Senua’s Sacrifice

Hellblade: Senua's Sacrifice

Hellblade: Senua's Sacrifice might not have the best combat or puzzles in the genre, but it is hard to beat in terms of storytelling and immersion. There are not many other games on the market that can hold a candle to it when it comes to visuals and animation, while the way it realistically portrays psychosis is also groundbreaking. The game still features plenty of combat, but it is not the primary focus, so players expecting something closer to previous Ninja Theory titles will probably be a little disappointed. However, if you can appreciate something with a strong narrative focus and willingness to tackle subjects that few others dare, then Hellblade is your game. Gameplay: The combat and puzzles are a bit weak, but the overall experience is superb. Graphics: Although the game is very bleak overall, the detail and animations are top notch. Sound: This is definitely a game that must be played with headphones thanks to the awesome binaural sounds.

2 Comments

  1. Squirrelly April 8, 2015
    Reply

    I played this on my ipad and never finished it. From what I remember it was quite fun though but I’m definitely going to be picking it up on Steam again if it goes on sale.

  2. Killkenny April 9, 2015
    Reply

    I was looking for honey everywhere and not knowing it was on other island!

Leave a comment

2 × 1 =