Super Trench Attack!
Gameplay 8
Graphics 8
Sound 7

Super Trench Attack! is a twin-stick shooter with a unique pixel art style and tons of goofy humor. It’s not particularly challenging or very long, but it is fun while it lasts and packs a bit more depth than you might think.

Gameplay: The game is a basic top-down shooter with some shooting galleries thrown in for good measure.

Graphics: The pixel art visuals are detailed and often quite humorous.

Sound: The game features exaggerated sound effects along with some fitting music

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Super Trench Attack!

Developer: Retro Army Limited | Publisher: paulstephendavis | Release Date: 2014 | Genre: Action / RPG / Indie | Website: Official Website | Purchase: Steam

Super Trench Attack! opens with a surprise attack by the Black Army as they invade the homeland of the Green Army. After suffering significant losses, the Green Army scrambles to get new recruits. Players get to join the battle as one of these recruits but will soon realize that nobody else appears to be getting the perilous missions. Instead, it is up to players and an AI partner who joins them along the way to almost singlehandedly drive out the Black Army and put a stop to their terror.

If it wasn’t clear already, Super Trench Attack! is a World War themed shooter that doesn’t take itself very seriously. The action is depicted from an isometric overhead view, making it easy to see all the glorious pixel art surrounding you. To save the day, players have to complete a total of sixteen missions that are spread across four large areas. These missions range from destroying enemy radio towers and tanks to clearing out bunkers and retrieving vital intel. Players will also encounter plenty of opposition along the way, which must be countered with some well-placed headshots or footshots, depending on the situation.

The boot camp in STA! serves as your base of operations, where you’ll find your own tent, a few shops, and the Green Army headquarters, where new missions are handed out. The shops provide access to everything from new weapons and more bullets to health kits, special items, and even traps. Your inventory is limited, though, so be sure to leave some space for the collectibles that can be found hidden throughout the game world. There are twenty of these, and once discovered, you can take them back to camp, where they serve as decorations for your tent.

Most of your time in STA! will be spent either roaming about exploring and shooting enemies or heading towards specific mission goals while shooting enemies. The game also throws the occasional boss at players, and these battles are generally quite good. There are also a few shooting galleries, which will be very familiar to anyone who has played Operation Wolf. For these sections, the viewpoint shifts to first-person as enemies pop up everywhere behind the scenery.

Players must then shoot these enemies before they have the chance to take a shot. Although primarily an arcade-style shooter, STA! also features some RPG elements. In addition to buffing your character with things like shoes and helmets, you also earn experience points. Upon leveling up, you can boost character stats, such as health, grenades, rifles, handguns, etc. It’s pretty basic as far as these things go, but it does add a little depth to the game.

Visually, the game features a very hand-drawn pixel art look, which fits its goofy theme nicely. Some of the exaggerated animations in the game reminded us of the Metal Slug series, so players can expect to see enemies fall over with their pants around their ankles when stabbed or spot other soldiers hiding among the scenery. Enemy designs are also quite wacky, and along with regular soldiers, you can get attacked by dogs, knife-wielding monkeys, and more. The different areas are not that large, but the addition of tunnels that serve as fast travel points when discovered is welcome. Players are free to roam about for the most part, and there are even sections that they will never see during the missions, so exploring is highly recommended. It took us about six hours to complete the game and return to earn all 24 available Steam Achievements. It’s not a very lengthy game, but considering the budget price, it still offers more than enough value for money, especially if you are a completionist.

The audio in STA! is just as over the top as the visuals, with all kinds of death screams and yells by enemies. The sounds of guns and grenades are also wildly exaggerated, but unfortunately, all the conversations are text only, as there is no voice acting. The game can be played with a controller or keyboard and mouse, but the latter works best, especially for the shooting gallery sections. STA! It isn’t tough, as most individual enemies can be quickly dispatched, but if you encounter them in large groups, it is easy to be overwhelmed. Thankfully, the game is quite forgiving, and you can retry a mission if you fail.

Super Trench Attack! is a lot of fun, but the humor might not be everyone’s cup of tea. We would also have liked to see more variety in the weapons as all you have access to are increasingly more powerful guns and rifles. Grenades and Molotov work great against large mobs or tanks, but RPGs, machine guns, and flamethrowers would have been even nicer. Despite this, we had a lot more fun than expected with Super Trench Attack! and the game definitely exceeded our expectations. If you are looking for a casual shooter that doesn’t take itself very seriously, you can’t go wrong with Super Trench Attack!

System Requirements

  • OS: Windows XP
  • Processor: 1.6GHZ
  • Memory: 512 MB RAM
  • Graphics: 64MB
  • DirectX: Version 9.0
  • Storage: 196 MB available space

Related posts

Press X to Not Die

Press X to Not Die

Press X To Not Die is a quick-time-laden FMV game with B-movie levels of acting and effects. While this sounds pretty terrible in theory, it is actually quite entertaining when you sit down and play it. Unfortunately, the game isn’t very long, but it is a lot of fun while it lasts, and there is some replay value thanks to the branching storyline and the multitude of ways you can die. The game also sells for pocket change, so if you are in the mood for thirty minutes of goofball entertainment, you can’t go wrong with Press X To Not Die. Gameplay: Press “X” (and a few other keys depending on the difficulty setting) to not die (and perform a few other actions.) Graphics: The visuals consist purely of HD GoPro footage. Sound: The acting is as cringe-worthy as one would expect from an interactive movie, but this just adds to the entertainment.

Metrocide

Metrocide

There’s no denying that Metrocide is a very hard and frequently frustrating game. Spend enough time with it though and you’ll learn to appreciate the punishing difficulty level. Your first few kills might be sloppy and chaotic, but with practice you’ll be able to take down your marks with precision and stealth. It takes a lot of patience and dedication to get anywhere in this game, but it is quite satisfying when you pull off the perfect kill. Just be aware that the game can become repetitive. Gameplay: If one hit kills and permadeaths are not your thing then neither will Metrocide. Graphics: The 8-bit aesthetic takes a while to get used to, but the visuals are not without their charm. Sound: No real soundtrack, but the ambient audio is very atmospheric.

Superhero League of Hoboken

Superhero League of Hoboken

Superhero League of Hoboken is a really bizarre and off the wall game, but that’s what made it so entertaining and refreshing back when it was first released. It features challenging battles and plenty of neat puzzles, which still makes it worth playing in this day and age. Some elements of the game have aged better than others, but if you missed out the first time round then you’ll still find plenty of entertainment here. Just keep in mind that the game is a couple of decades old at this point. Gameplay: Very fun to play and quite unique for its time. Graphics: Obviously very dated now, but still has plenty of neat elements. Sound: Once again not bad for its time.

Hitman: Codename 47

Hitman: Codename 47

While Hitman: Codename 47 was a good game in its time it requires a lot of patience to get the most out of it. The lack of checkpoints or save spots means that one mistake can take you all the way back to the start of a mission. I also encountered quite a few bugs and crashes during my time with the game which is a pity. Check it out to see where it all started, but don't expect it to blow you away. Gameplay: Entertaining but expect lots of trial-and-error as well as needless repetition. Graphics: Looking very dated at this point. Sound: Flat voice acting, but the sound effects are good.

Aozora Meikyuu

Aozora Meikyuu

Aozora Meikyuu is a short and simple visual novel featuring a protagonist named Aoi who has given up on women. His plans to resign himself to a life of eroge games instead of actual relationships are shattered when a naked girl named Sora falls out of the sky and lands on top of him. After Sora forces herself into his house and life, Aoi has to choose whether to embrace this change or fight it every step of the way. It's an interesting if a little cliched, premise for a visual novel but the game is just too short and mundane to make it very memorable. Gameplay: Timed choices make things a little more interesting, but the story itself is rather humdrum. Graphics: Decent, but somewhat lacking in good CGs. Sound: No voice acting, but the soundtrack isn't too bad.

Hocus

Hocus

Hocus is a nice puzzle game that makes use of Escher style perspective illusions. You simply need to navigate a red square to a marked red spot on the level, but can only navigate along straight lines. Hocus has 100 puzzles to complete and you can also create your own ones or import puzzles created by other players, which means it offers plenty of value for money. It does feel more like a maze game than a puzzle game at times because it is possible to brute force your way through levels, but overall it is a lot of fun. Gameplay: The puzzles are not as hard as they might seem, but completing them is still very satisfying. Graphics: The mobile roots of this game are very obvious, but the minimal visuals still look good. Sound: The music is soothing at first, but can become repetitive while the sound effects are best switched off immediately.

Leave a comment

1 × 5 =