TurnOn
Gameplay 7
Graphics 7
Sound 9

TurnOn is a unique platform game in which players must guide a tiny alien spark along electric wires to help restore power to a city experiencing a blackout. The game is very casual and relaxing for the most part, but some unexpected runner-style sections can cause frustration. It is also a very short game, but the healthy dose of achievements helps with the replay value.

Gameplay: The game is casual and relaxing until the runner sections make an appearance.

Graphics: TurnOn features 3D visuals that are viewed from a primarily 2D perspective.

Sound: The jazzy soundtrack is a highlight

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

TurnOn

Developer: Brainy Studio LLC | Publisher: Xsolla USA Inc | Release Date: 2016 | Genre: Casual / Adventure / Indie | Website: Official Website | Purchase: Steam

The arrival of an alien creature on Earth causes Electro City to plunge into darkness. Thankfully, this particular alien is friendly and sets out to restore light to the city instead of using it as a hunting ground. Players get to take control of this alien in TurnOn, the “platformer without platforms” by Brainy Studio LLC.

Although it doesn’t feature platforms in the traditional sense, your character can only navigate through the city by moving along the many electrical wires strung everywhere. Since it is a tiny electrical spark itself, the alien will also turn on any electrical items, such as lights and switch boxes that it passes. The game uses this for some mild puzzles, but TurnOn is mostly about carefully navigating the environments and collecting the blue lightning bolts scattered everywhere. TurnOn also doesn’t have much of a storyline beyond restoring the power; instead, each level features little mini-missions that range from scaring away vandals to helping two lovers with their reunion. This approach keeps things interesting, and with more than 30 levels, your little blue spark has quite a journey ahead of it.

TurnOn is a very relaxing game for the most part, as there are no real enemies to fight. Being careless and falling off your electrical platforms only results in a trip back to the nearest checkpoint without losing progress. However, casual players might be in for a shock when they encounter the endless runner style sections that break up the tranquil levels. During these parts, your spark speeds along straight sections of electrical wires, and players must time their button presses to prevent it from falling through gaps or hitting the deadly red sparks. These sections feature a considerable jump in difficulty compared to the normal levels, and getting hit by red sparks three times even results in having to restart the whole level. It is possible to grab green lighting bolts to restore your health, but overall, the speed of these levels and the camera’s closeness make it hard to see ahead. This results in levels that are more reflex-based and dependent on trial and error, which feels really out of place compared to the rest of the game.

The graphics in TurnOn are not cutting-edge, but everything looks pretty neat for an indie game by a small team. As expected, most levels are very dark until you start turning on the lights. The contrast between light and shadows works well and gives the game a unique look and feel. Just don’t look too closely at the character models for the humans, as most of them tend to look a little creepy. While the gameplay is 2D, the levels in TurnOn are actually 3D, which means your character can instantly jump from the foreground to the background when transitioning between wires. It feels a little weird the first few times, but it soon becomes second nature and is essential for thoroughly exploring everywhere. We highly recommend doing so as TurnOn is not a very long game, and many of the achievements are tied to earning a “three lamp” rating on each level. In total, it took us about six hours to complete the game and grab most of the achievements.

The soundtrack for TurnOn is very jazzy, which is not our favorite genre, but it works quite well for this game. The music never becomes overly obtrusive while exploring, but having the song restart every time you fail on the runner levels does become a little annoying. Although there are plenty of sound effects, the developers have opted not to include voice acting. Any human characters you encounter will communicate with shrieks, yells, clapping, and cheering instead. Even the cut-scenes that play between levels use these sounds and some comic strip style panels. Controlling the little alien spark is very easy, and we had no trouble using a keyboard for most of the game. We switched to a controller for the runner sections, but the responsiveness felt the same. The only controls to worry about are moving your character left and right and jumping up or down. All of the game’s lights, switches, and other objects are activated by simply moving over them.

TurnOn is a unique game, and some of the levels are great, but we can’t shake the feeling that it would have been better if the runner sections had been improved or omitted. While we had no trouble completing the game, the runner sections and final few levels ramp up the difficulty quite a bit compared to the earlier levels. The level where players have to try and keep up with a speeding tram, in particular, appears to be where many people abandon the game, which is a pity.

It’s a pity that TurnOn doesn’t have any difficulty settings, as experienced players will probably find it too easy, while casual players will hate the runner sections. It is certainly not a difficult game, especially compared to other platform titles, it’s just frustrating how out of place and annoying some parts can be. Players who can overlook these issues will have fun as it is really a rather charming game, but sadly, it is one that could have been better.

>

System Requirements

  • OS: Windows 7 or newer
  • Processor: Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce 240 GT or Radeon HD 6570
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Additional Notes: Xbox 360 gamepad are supported
  • OS: Windows 7 or newer
  • Processor: Intel Core 2 Quad Q9550 @ 2.8 GHz or AMD Phenom II X4 955 @ 3.2 GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 Ti or Radeon HD 7790
  • DirectX: Version 9.0c
  • Storage: 4 GB available space
  • Additional Notes: Xbox 360 gamepad are supported
  • OS: ОС: 10.10.2 (Yosemite) or newer
  • Processor: 2.2 GHz Intel Core i5
  • Memory: 3 GB RAM
  • Graphics: Intel HD Graphics 4000 series
  • Storage: 4 GB available space
  • OS: ОС: 10.10.2 (Yosemite) or newer
  • Processor: 2.6 GHz Intel Core i5
  • Memory: 4 GB RAM
  • Graphics: Intel Iris Pro
  • Storage: 4 GB available space

Related posts

Not The Robots

Not The Robots

I wasn't sure if Not The Robots would live up to its wacky concept but it turned out to be much more addictive than I anticipated. Clearing out a level without taking damage is a rush and the stealth mechanics make for plenty of tense moments. It is not the easiest of games and it has to be completed in one sitting as there is no save feature but trust me it is worth it. Gameplay: Eating furniture has never been this much fun! Graphics: Nothing spectacular but gets the job done. Sound: Good tunes and solid sound effects.

The Tale of Bistun

The Tale of Bistun

The Tale of Bistun is a unique title that draws inspiration from an epic 12th-century Persian poem. As such, the focus is very much on the story and not so much on the occasional action sequences that punctuate long bouts of walking through beautiful environments. Nevertheless, the game is brief enough not to become too repetitive, and the excellent narration keeps the adventure compelling. There’s not much here for action fans or those expecting an RPG experience, but fans of the source material will enjoy this unique interpretation. Gameplay: Apart from some brief hack-and-slash combat sections, the game features lots of wandering along a linear path while listening to an omniscient narrator. Graphics: The visuals could be more detailed, but everything is colorful, and there are plenty of beautiful areas to traverse. Sound: The traditional Iranian instruments used for the soundtrack are a nice touch, and the narrator is excellent.

Legends of Solitaire: Curse of the Dragons

Legends of Solitaire: Curse of the Dragons

Legends of Solitaire: Curse of the Dragons is another game that retains all the addictive elements of Solitaire, but mixes in some other cool features as well. The fantasy setting is great as it allows for plenty of varied backgrounds, while the use of items and abilities during levels keeps things interesting. With 400 rounds to conquer this is a game that will keep players hooked for ages. Gameplay: The game is addictive and poses quite a challenge on the Hard difficulty setting. Graphics: The widescreen support is nice and the game features tons of backgrounds. Sound: The soundtrack is relaxing, if a little melancholic, and the voice acting is also quite good.

Venus: Improbable Dream

Venus: Improbable Dream

Venus: Improbable Dream is an emotional visual novel that features a protagonist named Kakeru who struggles daily with social anxiety due to hemangioma. Kaker is terrified when he is coaxed into trying out the after-school music club, but his life changes when he meets a disabled girl named Haruka. This lengthy visual novel features an emotional storyline, memorable characters, and a beautiful soundtrack. Gameplay: The story is not just lengthy and engaging but also branching thanks to player-made choices that determine the ending. Graphics: Gets the job done. Sound: No voice acting, but the soundtrack is fantastic.

DuckTales: Remastered

DuckTales: Remastered

Wayforward definitely handled this remastered version with the respect that it deserves. The updated visuals look fantastic and the audio sounds great. It was also very nostalgic to hear the original voice actor for Scrooge reprising his role after all these years. If you loved the original you will have a blast with this one, but newcomers might wonder what all the fuss is about. Gameplay: Very true to the original. Graphics: The new character sprites are awesome, but I would have liked 2D backgrounds as well. Sound: Nice renditions of the classic tunes.

Unrest

Unrest

If you value interesting dialogue and moral choices more than loot gathering and monster slaying then you will enjoy Unrest. The game dares to do things a bit differently and for the most it works quite well. The lack of puzzles or any real combat means that the pace of the game is very slow, but just like a good book you will want to know what is going to happen next once you are hooked. Gameplay: The focus is very much on the story, so action junkies might become bored of all the reading. Graphics: The hand-painted visuals give the game an unique look. Sound: Outstanding tunes, but no speech.

Leave a comment

one × 1 =