Assassin’s Creed® Revelations
Gameplay 8
Graphics 8
Sound 8

While not quite the “revelation” that I was hoping for, this game does tie up the stories of Altair and Ezio. Not much has changed gameplay wise and the story is not the best in the series but the game is still very entertaining. It is definitely not for newcomers to the series as the story is a direction continuation of Brotherhood but it does fill the gap until Assassin’s Creed 3.

Gameplay: Pretty much the same as Brotherhood.

Graphics: Not bad but the colours are a bit dull.

Sound: Good voice acting and atmospheric music

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Assassin’s Creed® Revelations

Developer: Ubisoft Montreal | Publisher: Ubisoft | Release Date: 2011 | Genre: Third Person Action / Adventure | Website: Official Website | Purchase: Steam

While Assassin’s Creed: Brotherhood was not a big leap forward for the series it did offer some rather enjoyable refinements. Revelations is a direct sequel that promises to tie up all the loose ends and pave the way for the next numbered entry in the series. Unfortunately, mixed in with the revelations are some questionable gameplay additions that do little to spice up the action.

After the shocking conclusion to Brotherhood, I was eager to see how things would pan out. Unfortunately, the game opens with Desmond in a coma while his fractured mind is still stuck somewhere in the animus. Someone at Ubisoft has clearly watched Inception as the “safe” room where Desmond finds himself is a rather dreary island. While he can still hear the chatter of his colleagues in the real world, Desmond’s only companion on the island is the ghostly conscious of subject sixteen. It would appear that the only way for Desmond to wake up is to see everything that Ezio and Altair has to show in order for him to untangle his memories from theirs. If none of this is making any sense for you, you probably should be playing previous entries in the series first.

The game is actually set in three different time periods. The 21st century Desmond is reliving the 16th century memories of master assassin Ezio, who in turn is viewing the memories of 13th century assassin Altair via ancient artifacts he finds. Ezio’s main quest is to find these five artifacts which serve as keys to Altair’s secret vault in Msyaf. This vault purportedly contains a valuable artifact that can put a stop to the Templar/Assassin feud, so naturally he is not the only one interested in unlocking its secrets. Ezio’s quest leads him to Constantinople where he meets up with the local assassins and becomes in embroiled in their struggles while searching for the keys.

The open world gameplay is as fun as ever and you’ll be assassinating targets, buying shops and recruiting new assassins in no time. To be honest the whole political back-story in Constantinople was pretty boring and forgettable. Ezios main quest is the keys so everything else merely serves as a diversion.

The new characters, apart from Sofia the bookseller whom Ezio takes a liking to are unremarkable and unmemorable. The main focus is firmly on Ezio and Altair with even Desmond taking a backseat which is not necessarily a bad thing.

The gameplay is as entertaining as sever, albeit a little over familiar and easy at this point. Ubisoft has seen fit to shoehorn in some new additions but none stand out as being particularly good. First up is the hackblade which extends Ezios reach slightly and enables him to make use of the zip lines that criss-cross Constantinople. It also makes a loud clanging noise as you traverse walls which seem a bit out of place considering you are a stealthy assassin. Next up are the bombs which he game forces into your face at every opportunity. To be honest the game is already so easy that lobbing what amounts to grenades at enemies that you can already skewer, poison or shoot with little effort seems a bit over the top. Nevertheless, the game bombards you with bomb crafting material at every turn and it eventually reached a point where I was not interested in opening any treasure chests as my bomb ingredients were maxed out. Then we have the tower defense segments where you have to defend your dens from Templar attacks. The game nails you to a rooftop vantage point from where you can plonk down barricades and other assassin’s in order to mow down the advancing Templers. The whole affair feels a bit out of place and clunky. Fortunately it can be avoided altogether by bribing heralds and taking out officials when your notoriety becomes too high.

The most perplexing new addition is the “Desmond” sequences which look and plays like a poor man’s Portal. To access these you have to collect enough “Data Fragments” inside the animus and then step through some pillars on Animus Island. Your reward is hearing Desmond whine about his past while you perform some simple platform building and puzzle solving exercises. You can only conjure up blocks and ramps with which to traverse the bottomless rooms filled with beams and other hazards but these sections are a breeze to complete. While it is an interesting attempt at something new it just feels forced and out of place.

Despite all this, the game is still a joy to play and it’s easy to lose yourself in it for hours. Ezio is much older and more world weary but this hasn’t slowed him down much. You are still able to take down hordes of Templar aggressor’s singlehandedly by simply parrying all their attacks. With such a formidable arsenal at his disposal it often feels like there is little need to be stealthy which is a pity. The sneaky stuff like hitting a foe with a poison dart and watching him flail about, injuring his friends in the process is almost as much fun as burying your hook blade in someone’s face. Apart from some clipping issues here and there, the animations that accompany your death dealing is as smooth as they are cringe-worthy to watch.

For once the wait for the PC version wasn’t too long, and while it is still a port, it is at least a decent one. The visuals look good and run noticeably smoother than the console versions. This optimization really adds to the enjoyment of the game. Like the protagonists that it renders, the anvil engine is also starting to show its age. There is no doubt that Revelations is the best looking Assassins’ Creed game to date but a shift to a new engine for the next game is probably a good idea. The gameworld looks pretty impressive and swan diving off a high building has lost none of its charm but by the end I was pretty tired of seeing the color brown. There is even an entire underground Templar city you visit at one point where brown appears to be the only color on screen.

The audio is good, with a stirring soundtrack and some convincing voice-overs. While I finished the game using a keyboard and mouse, it was clearly created with a gamepad in mind. Seeing as this is the final title in the Ezio trilogy, I expected a bit more bang from it. There were a few revelations and witnessing the key moments in Altairs life was nice but the whole experience felt more diluted than past games. It goes without saying that you should probably play the previous titles first (or do a lot of reading) before the story will make any sense. Hopefully, with Assassin’s Creed III Ubisoft can go back to focusing on crafting a great story and compelling gameplay instead of knocking out yearly updates.

*Review originally published 2011.

System Requirements

Minimum:

  • OS: Windows® XP SP3 / Windows Vista® SP2 /Windows® 7 SP1
  • Processor: Intel® Core™2 Duo E4400 @ 2.0 GHz or AMD Athlon™ 64 X2 4000+ @ 2.1GHz
  • Memory: 1.5 GB Windows® XP / 2 GB Windows Vista, 7
  • Graphics: 256 MB DirectX® 9.0–compliant card with Shader Model 4.0 or higher (see supported list)*
  • DirectX®: DirectX® June2010 or newer
  • Hard Drive: 12 GB
  • Sound: DirectX 9.0–compliant sound card
  • Peripherals: Keyboard, mouse, optional controller
  • Internet: Temporary broadband connection required for one-time product registration at first launch, permanent broadband connection required for multi-player.
    *This product does not support Windows® 98/ME/2000/NT
    Supported Video Cards at Time of Release:

AMD Radeon™ HD2600XT or better/3000/4000/5000/6000 desktop series

NVIDIA® GeForce® 8600GTS or better/9/GT200/GT400/GT500 desktop series

Laptop versions of these cards may work but are NOT officially supported. These chipsets are the only ones that will run this game. For the most up-to-date minimum requirement listings, please visit the FAQ for this game on our support website at http://support.ubi.com.

  • OS: Windows® XP SP3 / Windows Vista® SP2 /Windows® 7 SP1
  • Processor: Intel® Core™2 Duo E6700 @ 2.6 GHz or AMD Athlon™ 64 X2 6000+ @ 3.0 GHz or better
  • Memory: 2 GB Windows® XP / Windows Vista® / Windows® 7
  • Graphics: 512 MB DirectX® 9.0–compliant card with Shader Model 5.0 or higher (see supported list)*
  • DirectX®: DirectX® June2010 or newer
  • Hard Drive: 12 GB
  • Sound: Surround Sound 5.1 capable sound card
  • Peripherals: Keyboard, mouse, joystick optional (Xbox 360® Controller for Windows recommended)
  • Internet: Temporary broadband connection required for one-time product registration at first launch, permanent broadband connection required for multi-player.
    *This product does not support Windows® 98/ME/2000/NT
    Supported Video Cards at Time of Release:

AMD Radeon™ HD2600XT or better/3000/4000/5000/6000 desktop series

NVIDIA® GeForce® 8600GTS or better/9/GT200/GT400/GT500 desktop series

Laptop versions of these cards may work but are NOT officially supported. These chipsets are the only ones that will run this game. For the most up-to-date minimum requirement listings, please visit the FAQ for this game on our support website at http://support.ubi.com.

Related posts

Planescape: Torment

Planescape: Torment

You just don't get games like this anymore and it is with good reason that Planescape Torment is constantly rated amongst the best games of all time. It is a nice departure from similar games in the genre but you are going to need patience and perseverance to stick with it. Once you get caught up in the fate of the nameless one however there's no turning back until you have seen all that this game has to offer. Gameplay: Planescape Torment is a solid RPG experience that should please all fans of the genre. Graphics: Showing their age but the story makes up for the lack in visuals. Sound: Excellent voice work and great sound effects not to mention stirring music.

BeatBlasters III

BeatBlasters III

BeatBlasters III shows a lot of imagination but has the gameplay to back up the wacky plot. The developers have gone for a quality over quantity approach with each level looking totally unique. It takes a while to get used to the controls but using a controller makes a big difference. If you are looking for an interesting fusion of platforming, puzzle solving and rhythm based action then grab yourself a copy. Gameplay: A very interesting fusion of genres. Graphics: The 2D visuals are packed with detail and imagination. Sound: The music is not my favorite genre but it matches the theme of the game.

Sweet Dreams Alex

Sweet Dreams Alex

Sweet Dreams Alex challenges players to use an array of objects and the terrain to their advantage to protect a small girl from nightmares. Using everything from switches and teleporters to playground equipment and even aquatic life, the goal is to prevent nightmares from reaching a slumbering Alex before the timer runs out. The game starts out simple, but later levels introduce a range of humorous and interesting items to keep the nightmares busy. With over 250 different puzzles and a built-in level editor Sweet Dreams Alex will keep players busy for ages and comes highly recommended. Gameplay: Construct labyrinths using a small selection of objects to ensure that the nightmares heading for a young girl named Alex don’t reach her in time. Graphics: The game features beautiful pixel art visuals and the six areas in the game all have unique themes. Sound: The lofi soundtrack is a great match for the relaxing mood of the game and the ambient sound effects also enhance the experience.

RoboCop: Rogue City

RoboCop: Rogue City

RoboCop: Rogue City is a faithful and surprisingly layered first-person shooter that blends methodical gunplay, narrative choice, and fan-pleasing details into a memorable package. While a few technical rough edges and its slow pace may deter some players, it offers a rewarding and atmospheric return to Old Detroit for those willing to embrace its style. It’s a love letter to the franchise created by developers who clearly care about the license. Gameplay: The game features satisfying, heavy combat with meaningful progression and side content. Graphics: Visually, the game boasts a detailed Unreal Engine 5 presentation with an authentic aesthetic, but suffers from occasional texture and traversal issues. Sound: The audio impresses with outstanding voice work, iconic effects, and a fitting soundtrack.

The Eternal Castle [REMASTERED]

The Eternal Castle [REMASTERED]

The Eternal Castle [Remastered] definitely looks the part of a game from an era where CGA visuals were the norm, but don't be fooled into thinking that it is a dusty retro title. Instead, it is a fast-paced and challenging adventure that uses the limited color palette in ways real games from that era could only dream of. The animations are also top-notch, and so is the soundtrack, but the controls can be very challenging if you are not used to this type of game. Overall, it's a great game if you remember early PC platformers with fondness, but modern players will also enjoy it if they can learn to appreciate the visual style. Gameplay: Although short, the game is a lot of fun despite some occasionally frustrating bits. Graphics: The art style looks very primitive in screenshots but has to be seen in action to appreciate the detail and animations. Sound: The synth soundtrack is incredible.

Euphoria

Euphoria

Euphoria is a dark and twisted visual novel with plenty of explicit and over-the-top sex scenes. However, while it may seem like a pure nukige title, it also has a storyline that draws you in right from the start while continually going in unexpected directions. It's definitely not a title for the faint of heart or easily offended, but if you can appreciate a good story and put up with some rather unsavory elements, then it's worth checking out. Gameplay: Very twisted and filled with plenty of unsavory stuff, but the story is also dark and compelling. Graphics: Plenty of uncensored CGs, but the backgrounds are limited, and there are no animations. Sound: A dark and moody soundtrack and full voice acting for all the female characters.

Leave a comment

three × 1 =