Bioshock 2
Gameplay 9
Graphics 8
Sound 9

A great sequel that makes a lot of improvements over the original but at times feels too much like an expansion pack rather than a full fledged title. It is still a blast to play and has some great insights into the world of Rapture but don’t expect the plot to be as mind blowing as the first. Things really pick up towards the end so stick with it.

Gameplay: All the tweaks and improvements you could ask for.

Graphics: Very nice but its clear to see that the PC version is being held back by the games console roots.

Sound: Atmospheric and moody

Summary 8.7 Outstanding
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Bioshock 2

Developer: 2K Marin, 2K China, Digital Extremes, 2K Australia, Feral Interactive (Mac) | Publisher: 2K Games, Feral Interactive (Mac) | Release Date: 2010 | Genre: First Person Shooter / Action / Adventure | Website: Official Website | Purchase: Steam

The underwater dystopia of Rapture is a place very familiar to players of the 2007 hit, Bioshock. Finding yourself stranded in this crumbling undersea world was an experience unlike anything else and the mix of action mixed with great storytelling made Bioshock a hit despite numerous small flaws. The good news is that for Bioshock 2 almost all of the wrinkles have been ironed out but the bad news is that Rapture is starting to feel way too familiar

Bioshock 2 picks up nearly ten years after the events of the last game and places you in the clunking shoes of a “Big Daddy”. Don’t think you’ll be as tough as the hulking behemoths you are familiar with, “Subject Delta” is actually a forerunner of them and as such isn’t nearly as formidable. You will get access to all the Big Daddy toys like Rivet Guns and drills but there is more to Delta than meets the eye. Revived from certain death and on a mission to locate his little sister don’t expect this to be a rehash of Jacks journey from the first game.

To be honest I was quite sceptical about Bioshock 2 at first. The first game was great but I doubted that a second tour of Rapture would have the same impact. To their credit the developers have come up with a very good storyline which comes close to rivalling that of the first game at times. With Andrew Ryan out of the way a psychiatrist named Sofia Lamb has stepped up to take control over what’s left of Rapture and is shaping it to her twisted visions. Initially brought in to help the denizens of Rapture deal with the stress of underwater living she soon started to get her own twisted ideas and formed a cult. Without giving anything away about the plot suffice to say she has just as much interest in Eleanor, your little sister, as you have and will stop at nothing to keep you from reaching her.

Once the novelty of playing as a Big Daddy wears off (usually around the time you realize that despite your thudding footsteps a Splicer can still carve you up in no time) the sense of déjà vu starts to set in. The enhancements and new effects are obvious but this is still the same engine as the last game and the same type of locations. The city of Rapture is still leaking like a broken faucet but despite all the water flooding in everywhere never gets submerged.

Some new enemies show up to make things more interesting, most notably the “Big Sisters” who are the little sisters who have grown up under the twisted tutelage of Dr. Lamb. They are basically ninja versions of the Big Daddies and make for formidable foes. You’ll also be squaring off against other Alphas plus upgraded enemies from the last game.

Being a Big Daddy has its perks and you’ll now be able to use weapons and plasmids at the same time. No more fumbling around during combat to get effective combos going. This is a good thing as the game feels much more action oriented than the first. You’ll still stumble across diaries that are scattered about willy nilly and reveals more about the characters motivations but use a little sister to harvest Adam for you and watch as all hell breaks loose. That’s right you can now kill a rival Big Daddy and besides saving or harvesting their little sisters, adopt them and put them to work for yourself. This is especially handy as with the increased amount of plasmids and tonic slots you’ll want as much Adam as you can find to buy all the upgrades. Of course choosing the easy option of just harvesting the little sisters directly will have consequences so think carefully before you commit.

Despite feeling like just an expansion pack at first, the game really starts to pick up towards the end and by its conclusion you will have a deeper understanding of not just the Big Daddies and their little sisters but also about the events of the first game. The multi-player mode, set during the fall of Rapture is sure to please fans as well. Having multiple levels of upgrades for your plasmid powers makes even the old ones feel fresh again and the multiple ammo types for the weapons ensure that you’ll be using all of them instead of just sticking to the most “powerful” ones. The new underwater sections look very nice but since you can’t do anything except move around they don’t add much to the gameplay and merely serve as a pretty way to get from certain locations to others. The new hacking system is far more exciting and the remote hacking tool opens up more strategic options during combat. Using a film camera to record and research enemies during combat is also step up from the static photo taking one from the first game.

The audio impressed me and once again the songs from the olden days fit the 1960’s setting of the game perfectly. I had to laugh at how appropriate tracks like “Daddy Won’t You Please Come Home” and “The Boogieman” was. The other audio is pretty good too, nice and creepy while exploring with the tempo picking up during combat. Voice acting is top notch and the comments from the little sisters catching a ride on your shoulders are especially funny. Weapons also sounded a lot beefier to me than they were in the last game and the iconic moans from the Big Daddies are as menacing as always.

I’ve heard some complaints about the game being buggy but aside from a crash or two didn’t experience any performance issues or mouse lagginess as reported in some cases. I wish I could say the same about the mandatory Games For Windows Live feature which you have to install if you want’ to save your game even if you have no interest in Microsoft and their plans for world domination. All went well until my offline profile mysteriously disappeared rending my savegames useless and forcing me to start over. I blame Microsoft for this nonsense and not the game. The games graphics are good but clearly held back by its console roots which unfortunately is a common occurrence.

Bioshock 2 is proof of the importance of a good story as even with all the improvements and enhancements to the gameplay it doesn’t have quite the same impact as the first title. It’s still a brilliant albeit somewhat short experience that’s essential to all Bioshock fans. The difficulty has been ramped up, the action more intense and the setting more twisted but its a pity that all the best parts have been squashed into the last few hours of the game. Bioshock 3 is really going to have to be pretty spectacular to keep the franchise from sliding into mediocrity. A great game but not as great as the original.

*Review originally published 2010.

System Requirements

  • OS: Windows XP, Vista, Windows 7
  • Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
  • Memory: 2GB
  • Graphics: NVIDIA 7800GT 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better
  • DirectX®: DirectX 9.0c
  • Hard Drive: 11GB
  • Sound: 100% DirectX 9.0C compliant sound card or onboard sound
  • Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
  • Memory: 3GB
  • Graphics: NVIDIA 8800GT 512MB graphics card or better, ATI Radeon HD4830 512MB graphics card or better
  • Other Requirements: Initial installation requires one-time internet connection; software installations required including Microsoft Visual C++2008 Runtime Libraries, Microsoft DirectX.
  • OS: 10.9.5
  • Processor: 2 GHz
  • Memory: 4GB
  • Graphics: 256 MB The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 9400.
  • Hard Drive: 18GB
  • OS: 10.10.5
  • Processor: 2.4 GHz
  • Memory: 4GB
  • Graphics: 512 MB The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 9400.
  • Hard Drive: 18GB
  • OS: Ubuntu 12.04 or newer, other unsupported distros may work
  • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
  • Memory: 3 GB RAM
  • Graphics: Intel Core HD Graphics 3000/4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better (Open Source Drivers NOT SUPPORTED)
  • Hard Drive: 3 GB available space
  • Sound Card: lib32-alsa-plugins or libasound2-plugins:i386 and libasound2-plugins-extra:i386 may be required.
  • Additional Notes: NOT SUPPORTED: ATI Radeon X1600, Intel GMA950, NVIDIA Geforce 7050
  • OS: Ubuntu 14.04
  • Processor: Intel Core i5 2.8Ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
  • Hard Drive: 3 GB available space

Related posts

Submerged

Submerged

Submerged provides a relaxing and compelling experience without requiring quick reflexes or lateral thinking. Some players will find this boring and repetitive, while others will revel in the tranquil atmosphere and beautiful environments. Despite the climbing and exploration Submerged is closer to titles such as Dear Esther instead of Assassins Creed, but it is definitely something fans of the genre will enjoy. Gameplay: Submerged offers a stress-free and tranquil experience that is devoid of combat or puzzles. Graphics: The water and lighting effects are great, and the environments look downright beautiful at times. Sound: The haunting soundtrack is a great match for the atmosphere of the game.

Sizeable

Sizeable

Sizeable is a charming and relaxing puzzle title where players must shrink and grow objects to uncover hidden pillars. Each level in the game is a small, low poly diorama with all kinds of diverse themes. Although the game is not very challenging and can be completed in one session, it is very entertaining to play. In fact, half the fun is simply discovering the unique ways in which you can manipulate the environments by changing the sizes of objects. As it is Sizeable is a great game and comes highly recommended to all puzzle fans in search of something relaxing, but not necessarily difficult. Gameplay: Very simple to pick up and play, but stopping is much harder. Graphics: Each level in the game is a beautiful low poly diorama. Sound: Very relaxing and soothing.

Sakura Dungeon

Sakura Dungeon

Sakura Dungeon offers a nice fusion of traditional step based dungeon crawling and the manga visual style that has made developer Winged Cloud (in)famous. Despite all the erotic content (mostly censored in the Steam version) the game doesn’t skimp on the role playing elements either. It might not be as in-depth or complicated as other dungeon crawlers, but definitely offers a fun and compelling experience. Gameplay: Explore dungeons, defeat cute monster girls and then recruit them to your party. Graphics: The 2D visuals look great despite the lack of animations. Sound: Great music, but limited sound effects and no voice acting.

Koropokkur in Love ~A Little Fairy’s Tale~

Koropokkur in Love ~A Little Fairy’s Tale~

Koropokkur in Love ~A Little Fairy’s Tale~ is a serviceable kinetic novel featuring a fairy with dreams of becoming human, but the story is just a little too generic for our liking. The game has its moments, but there is nothing here that hasn't already been done much better before. It is enjoyable enough while it lasts, but unlikely to be something players will give much thought after completing it. Gameplay: The story is cute but short and generic. Graphics: Fans of Hinoue Itaru will love the art style, but others might find it dated. Sound: No voice acting, but the music is decent enough.

Koa and the Five Pirates of Mara

Koa and the Five Pirates of Mara

Koa and the Five Pirates of Mara take a break from all the farming of the previous game and instead presents players with a 3D platforming adventure. It sees Koa traveling to different islands where she must take part in platforming trials to find map pieces leading to her next destination. Along with all the platforming the game also features some collectibles to find as well as a few mini-games and races. The entire game is very wholesome and lighthearted while the platforming is easy enough that most players should be able to have fun without getting frustrated. Gameplay: Some of the control elements, such as having to hold down a button to run, takes some getting used to but overall the game is fun and varied. Graphics: The visuals are bright and colorful while the levels are varied enough that exploring them won’t feel repetitive. Sound: Koa and the Five Pirates of Mara lacks any type of voice acting, but there are plenty of sound effects along with a very upbeat and catchy soundtrack.

Morningstar: Descent to Deadrock

Morningstar: Descent to Deadrock

It might be based on a free Flash game, but the improved visuals and excellent puzzles definitely mean Morningstar: Descent to Deadrock is worth a second look. It has everything you expect from a great sci-fi adventure and remains entertaining throughout. Only the short playing time and uninspiring voice acting let the experience down slightly. Gameplay: The logical puzzles and interesting setting make this a very entertaining title. Graphics: The new high-definition visuals are great, albeit a little too static. Sound: The game features good music and sound effects, but the voice acting could have been better.

Leave a comment

nineteen + twenty =