Chime
Gameplay 8
Graphics 8
Sound 8

It is a pity that Chime does not have more songs and levels as the game is extremely addictive. It plays like a cross between Tetris and Lumines, but is unique enough to keep you hooked. The audio plays a big role in the game and features tracks from some famous artists so this is a great title to add to your library.

Gameplay: Simple but very addictive.

Graphics: Simple but stylish.

Sound: Tightly integrated with the gameplay

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Chime

Developer: Zoë Mode | Publisher: OneBigGame | Release Date: 2010 | Genre: Casual / Puzzle | Website: Official Website | Purchase: Steam

Falling block based puzzle games are a dime a dozen these days, but despite borrowing heavily from both Tetris and Lumines, Chime manages to bring something new to the table. The game takes place on a grid based playing field where the objective is to combine shapes into 3×3 blocks called “Quads.” You can take on more blocks to make your Quad bigger or create multiple Quads for a score multiplier. This is just the tip of the iceberg however.

While you are busy manipulating your shapes on the grid a beatline slowly moves across the screen. If it passes over a completed Quad the blocks are pushed into the gird and counts as coverage. You can create new Quads on these covered areas which will contribute to your score, but it won’t increase your coverage. Don’t worry if this sounds complicated as Chime is a game that is much easier to play than it is to explain.

While the different shapes that you have to work with can feel a bit “off” compared to Tetris the gameplay is undeniably addictive. What makes the game so unique is the way in which the audio is integrated with the gameplay. The music playing in the background is influenced by blocks and coverage on the grid so the better you are doing the more layers the audio will have. This is a great idea, but you are sadly limited to only six tracks. At least they are good ones featuring the likes of Moby, Philip Glass, Paul Hartnall and even Jonathan Coulton with is Portal hit, Still Alive as sung by Ellen McClain.

The minimalist visuals along with the almost hypnotic music makes Chime a very relaxing experience. This is in stark contrast to other similar games that have a very frantic pace. The “Time” mode allows you to choose between three, six and nine minute periods in which to amass the most coverage and highest score. “Free” mode on the other hand, allows you to sit back and experiment with the music you can create with the blocks.

Playing a block based puzzler where the goal is to fill up the screen instead of clearing it is a novel experience and distinguishes Chime from the rest of the pack. The game is also addictive enough that you might end up spending a lot more time with it than what you had anticipated. The low price tag means that at this point the game offers superb value for money. My only complaint is the limited selection of musical tracks which is hopefully something that is remedied with a sequel.

*Review originally published 2010.

System Requirements

  • OS: Windows XP (Home Edition/Professional/Media Center Edition/Tablet PC Edition)
    or Windows Vista (Home Basic/Home Premium/Business/Enterprise/Ultimate)
    or Windows 7 (Home Premium/Professional/Ultimate)
  • Processor: 1.7 GHz processor
  • Memory: 512 MB RAM
  • Graphics: VGA
  • DirectX®: DirectX 9.0c compatible video card, shader model 3.0
  • Hard Drive: 180Mb
  • Sound: Stereo
  • OS: Windows XP (Home Edition/Professional/Media Center Edition/Tablet PC Edition)
    or Windows Vista (Home Basic/Home Premium/Business/Enterprise/Ultimate)
    or Windows 7 (Home Premium/Professional/Ultimate)
  • Processor: Pentium 4 processor, 3.0 GHz or better
  • Memory: 1 GB RAM
  • Graphics: 1280×720
  • DirectX®: DirectX 9.0c compatible video card, shader model 3.0
  • Hard Drive: 180Mb
  • Sound: Stereo

Related posts

Aqua Kitty – Milk Mine Defender

Aqua Kitty - Milk Mine Defender

Aqua Kitty - Milk Mine Defender might look like a charming, casual game but it has the heart of an old school arcade shooter and will really test your skills. The hand drawn pixel art is beautiful and the whole experience is enhanced by the excellent chiptune soundtrack. Gameplay: Retro style side scrolling action that packs quite a challenge. Graphics: Beautiful hand drawn pixel art. Sound: A rocking chiptune soundtrack that compliments the action nicely.

Super Comboman

Super Comboman

Super Comboman contains some great ideas, but is let down by less than stellar gameplay. Games such as Guacamelee! and Aces Wild have already demonstrated how great titles in the platform brawling genre can be, but Super Comboman doesn't quite live up to expectations. The controls are the biggest source of frustration and the steep difficulty curve also feels more like a punishment than a challenge. Gameplay: Lots of potential, but let down by frustrating controls and a steep difficulty curve. Graphics: The sticker style visuals is an interesting and unique choice. Sound: Not bad, but a little repetitive.

DuckTales: Remastered

DuckTales: Remastered

Wayforward definitely handled this remastered version with the respect that it deserves. The updated visuals look fantastic and the audio sounds great. It was also very nostalgic to hear the original voice actor for Scrooge reprising his role after all these years. If you loved the original you will have a blast with this one, but newcomers might wonder what all the fuss is about. Gameplay: Very true to the original. Graphics: The new character sprites are awesome, but I would have liked 2D backgrounds as well. Sound: Nice renditions of the classic tunes.

Love at First Sight

Love at First Sight

Despite its unique one-eyed love interest, Love At First Sight is not quite as out of the ordinary as you might think. The high school romance story is pretty straightforward, while the visuals are equal parts creepy and cute. Unfortunately, the game is rather short and only features a single route with no choices, but it is still worth checking out if you are a fan of the genre. Gameplay: Short, but quite sweet. Graphics: An interesting mixture of creepy and cute. Sound: Decent tunes, but there are only a few tracks and no voice acting.

Aspire: Ina’s Tale

Aspire: Ina's Tale

Aspire: Ina's Adventure is a 2D side-scrolling adventure that bears more than a passing resemblance to classic titles such as Gris. It features beautiful and vibrant environments mixed with light platforming and puzzle-solving. The game isn't too taxing overall, thanks to generous checkpoints as well as a lack of combat. Players still need to stay on their toes, though, and some of the puzzles require a bit of thinking. The whole experience is over in less than three hours, but considering the price and lack of pointless filler, this is not bad. Gameplay: Platforming mixed in with some puzzle solving. Graphics: Distinct areas with vibrant and detailed visuals. Sound: Great soundtrack and good sound effects.

Fading Hearts

Fading Hearts

Fading Hearts was a pleasant surprise, more so when I discovered that it is not by a Japanese company. A nice combination of visual novel, dating sim and role playing that has plenty of things to discover. Definitely a title that you will want to complete more than once. Gameplay: Much more to see and do than typical visual novels. Graphics: Nice characters and backgrounds, pity about the monsters. Sound: Very nice.

Leave a comment

fifteen − 8 =