Ten Questions With… Ken & KJ (PD Design Studio)
We recently checked out the 2D brawler, Dusty Revenge: Co-op Edition by the talented folks from PD Design Studio. We were impressed by the cartoon style visuals, and satisfying combat that the game delivered. We contacted the studio founders, Ken and KJ, to tell us more about the game, and the inspiration behind it.
Can you give our readers a quick introduction of yourself?
Hi, we are Ken and KJ, founders of the studio. Both of us were graphic and multimedia designers, which was how the studio started out.
What made you choose to create a side scrolling brawler?
The whole concept started with the inclusion of the sniper and artillery mechanics. At one point, we were considering more of a shoot’em up, much like old school Contra. But we decided to go with a brawler in the end as it’s what we like to play better.
What are the games that influenced you and how?
We are both fans of modern 3D games such as the God of War series and Devil May Cry series. We also grew up spending lots of our time in the arcade centers playing Street Fighters. So you can be sure influences from these games made their way into Dusty Revenge. Little things like the treasure chest in Dusty Revenge were borrowed from GoW. And both GoW and DMC inspired the combat system. Basically, what we set out to do was to make a modern 2D brawler game.