Ten Questions With… Ken & KJ (PD Design Studio)
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We recently checked out the 2D brawler, Dusty Revenge: Co-op Edition by the talented folks from PD Design Studio. We were impressed by the cartoon style visuals, and satisfying combat that the game delivered. We contacted the studio founders, Ken and KJ, to tell us more about the game, and the inspiration behind it.
Can you give our readers a quick introduction of yourself?
Hi, we are Ken and KJ, founders of the studio. Both of us were graphic and multimedia designers, which was how the studio started out.
What made you choose to create a side scrolling brawler?
The whole concept started with the inclusion of the sniper and artillery mechanics. At one point, we were considering more of a shoot’em up, much like old school Contra. But we decided to go with a brawler in the end as it’s what we like to play better.
What are the games that influenced you and how?
We are both fans of modern 3D games such as the God of War series and Devil May Cry series. We also grew up spending lots of our time in the arcade centers playing Street Fighters. So you can be sure influences from these games made their way into Dusty Revenge. Little things like the treasure chest in Dusty Revenge were borrowed from GoW. And both GoW and DMC inspired the combat system. Basically, what we set out to do was to make a modern 2D brawler game.
What features of Dusty Revenge are you the most proud of?
What was the biggest challenge while creating the game?
What aspect of the game was the most fun to create?
Is there anything about the game you would have done differently in retrospect?
What are the future plans for Dusty Revenge/PD Design Studio?
What is the most unusual thing on your desk right now?
Anything else you would like to add?
We would like to thank Ken and KJ for answering our questions, and wish them luck for future PD Design Studio projects. You can check out our review for Dusty Revenge: Co-op Edition HERE and buy a copy of the game on Steam or from the official website.
GAMERamble September 19, 2014
Comments (Reposted for preservation)
Jiggavolt03/29/2014 11:15am
How awesome is that field phone thing =)
Morbidlyobtuse03/29/2014 11:35am
I thought I owned this game and it turned out to be Dust: An Elysium tale! Will have to rectify the situation
Darkphoenix03/29/2014 4:00pm
Very cool, the photos are nice. Will all the interviews you guys run include these type of photos?
GAMERamblelink04/02/2014 4:09pm
Obviously we would love to do that but it depends on what the developers have for us or what we can get from their presskits.
GAMERamble September 19, 2014
Coolahmaster03/30/2014 2:49am
That telephone is so badass! Looks like something straight out of Uncharted!
Yazz8803/30/2014 4:53am
Liked the game myself, didnt experience any of the technical isues that other people complained about and loved the art style. Gj guys.
PaRadoxia04/01/2014 1:54am
Great game I only wish that the co op wasn’t restricted to local only.
Missguidedspirit04/01/2014 8:24am
The art style is really lavish and detailed. I found the game to be a little on the tricky side, especially using the partners effectively without getting pummeled by the bad guys but it was worth sticking it out for the graphics on the last levels. The artists working for this studio has a very distinctive style and I really want to see more of it in their future games.
Bunjero04/02/2014 8:04am
Hoping to eventually see a sequel to this game =)