Heroes & Legends: Conquerors of Kolhar
Gameplay 8
Graphics 8
Sound 8

Heroes & Legends: Conquerors of Kolhar offers a nice role playing fix without the investment in time required by the bigger titles. The emphasis is firmly on combat, so if this isn’t your favorite aspect of the genre you can skip this one. Although your input is rather limited, there is still plenty of strategy involved and the game can become rather addictive. There are plenty of enemies to face and the game offers a nice challenge, which makes it ideal for whiling away a few hours.

Gameplay: More strategic than it appears at first glance.

Graphics: Nice visuals, but the animation is a bit sparse.

Sound: Not a lot of variety, but what is on offer is good

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Heroes & Legends: Conquerors of Kolhar

Developer: Cuve Games | Publisher: Phoenix Online Publishing |Release Date: 2011 | Genre: RPG |Website: Official Website | Format: Digital Download

In a world where a great evil arrives every 177 years, three heroes are sent out on a quest to locate a long lost artifact. Unfortunately, the trio doesn’t really know much about this “Artifact of the Ancients” they were sent to retrieve. With time quickly running out, they stumble upon the artifact and believe that they have saved the day, but in reality this is just the start of their adventure.

If you enjoy role playing games with combat, looting and item crafting, but detest all the trudging around and talking to clueless NPCs you’ll get a kick out of Heroes & Legends. The game streamlines the role playing formula down to its core elements, so you will be spending your time predominantly slaying the extensive line-up of enemies that stands between you and your goals.

The game is split into fifteen levels, each of which sees you squaring off against multiple groups of foes. You can only have three party members at most, selectable from the total of five which you ultimately have access to. During combat, heroes and monsters take turns automatically attacking each other based on their speed stats. Your input is limited to dragging a hero to where you want them to be in the line-up and activating their special abilities at the right time. Abilities take time to recharge, but can make the difference between victory and defeat. More powerful abilities take longer to recharge and the countdown timers are frozen when the character is not actively engaging an enemy, so don’t think you can have anyone sitting on the sidelines and just recharging their abilities.

You only fight three monsters at a time and when they are all vanquished the next group appears. If a character dies in battle, they can only be revived by using a potion from your inventory. However, your inventory can only hold a maximum of five items and these depend on what is dropped by defeated foes. The quality of the items is based on the combined luck of your characters, so if you push all your stats into strength or defense you won’t be seeing many quality weapons or shields appearing. If you don’t use or equip an item in your inventory the bottom item drops off as new ones appear at the top. This means you can’t hoard potions for bosses which can make some battles rather tricky.

If your party is wiped out or you defeat all the enemies on a level you return to the map screen. Here you can break unwanted items left over in your inventory into raw materials which can be crafted into new weapons or armor. You can also upgrade the armor of your heroes or equip new abilities that are unlocked from leveling up. You can equip up to five abilities per character and have to choose between offensive or defensive skills. Finally, there are events that pop-up randomly on the map, which can influence your stats or inventory. These usually just boil down to a choice between two things, helping a blacksmith that is being robbed by sacrificing your own equipment in return for strength or doing nothing for example. Even worse is that sometimes both choices are detrimental to your party, so I mostly skipped them after a while. If the story levels are too hard you can also take part in random battles to gain more experience, so if you are not into grinding the game can become a little repetitive.

Only characters who actually kill enemies gain experience, so you can use your powerful characters to whittle down an enemy’s health and then position a weaker character to deliver the killing blow and reap the rewards. When you level up you get to select one stat to boost which can be anything from strength and charisma to luck or health. Because new characters are only introduced after a few levels I found myself sticking with the original three instead of attempting to grind the newcomers to acceptable levels. Even so I had to take part in quite a few optional battles just to gather enough resources to craft the higher tier armors for my characters in order to stand a fighting chance.

The 2-D visuals in Heroes & Legends are quite nice with decent characters and imaginative enemy designs. Included with the game is a bestiary of all the enemies you encounter, which is a nice touch and quite humorous. As much as I liked the designs though, the animations are rather sparse. This obviously speeds up the combat, but a couple of more animations would have really added to the polish. As it is, the static backgrounds and stiff animations can make the game look and feel a bit like it is aimed more at mobile devices than powerful computers. The story sections are told via static screens and text, but once again the artwork is really good, if somewhat lacking in variety. While there is no speech the audio is decent enough with some nice tunes. Once again, more variety when it came to the audio tracks would have been nice, but I enjoyed the ones that were on offer and never felt the urge to mute anything which is always a good sign.

All in all it took me just over ten hours to complete the main story and afterwards I also spent a few hours on the optional challenge mode. Challenge mode is a nice bonus where you start with level one characters and then take on enemies that are grouped into categories, such as creatures, titans, magicians, terrors etc. Each category you defeat unlocks the next, so if you like the combat in the game this mode can keep you busy for quite a while.

While there are a couple of things that could have been improved, I enjoyed Heroes & Legends enough to stick with it right to the end. Since the focus is purely on combat the game can get somewhat repetitive, but thankfully there is enough strategic depth to keep it interesting. The crafting system is nice, but by boosting the luck stats of your characters it’s possible to get everything you need during a battle. If you are looking for a traditional role playing game then Heroes & Legends is probably not going to rock your world, but if you want a role playing experience where you can jump in and out without getting lost or wasting time then give this game a shot.

System Requirements

  • OS: Windows XP
  • Processor: AMD Phenom 9750 orPentium D 800+
  • Graphics: 512 MB
  • Hard Drive: 300 MB available space
  • OS: Windows XP or later
  • Processor: Intel Core 2 Duo orAMD Athlon 64 X2 5600+
  • Graphics: 1 GB
  • Hard Drive: 300 MB available space

Related posts

HunterX

HunterX

HunterX is an impressive indie-developed Metroidvania title with a sprawling map and a very skilled devil-hunting protagonist. However, players have their work cut out for them as the game is also filled with vicious enemies and massive bosses that don’t show any mercy. While some players might find the hard-hitting foes a bit frustrating, the game offers plenty of weapons, accessories, skills, and abilities that when mastered makes it easy to turn the tables on enemies. Overall, HunterX doesn’t bring anything drastically new to the genre, but it knows what fans expect and isn’t afraid to challenge them in the process. Gameplay: The game is tough, but players who take the time to learn all the intricacies it has to offer will find the combat to be very satisfying. Graphics: The 3D visuals mixed with the 2D gameplay gives HunterX the look and feel of a lost Playstation 2 title and definitely make it stand out from the current crop of titles. Sound: The game features a memorable soundtrack and great sound effects, but sadly no voice acting.

RefRain -prism memories-

RefRain -prism memories-

RefRain is a great shooter that strays a little from the usual formula to offer an action-packed experience based more on skill than luck. Mastering the M.E.F.A2 and Concept Reactor attacks is immensely satisfying and allows you to play more aggressively. Players used to power-ups and weapon upgrades will find that RefRain has a bit of a learning curve, but this also gives it more longevity and replay value. Overall, if you are a fan of the genre, then RefRain certainly doesn't disappoint. Gameplay: RefRain is challenging but very rewarding when mastered. Graphics: The designs are a little bland compared to other shooters, but the game is very colorful. Sound: The game features a very fitting electronic soundtrack.

9-nine-:Episode 3

9-nine-:Episode 3

9-Nine: Episode 3 continues to build on the events of the previous two games and once again features a combination of action, drama, comedy, and romance. Haruka Kosaka is the love interest for this episode and her story is every bit as intriguing as the previous heroines. Episode 3 also features some of the most dramatic and startling revelations so far in the series and should keep fans hooked right to the end. Gameplay: Episode 3 is very much a kinetic novel, but still interesting. Graphics: The art style and animations are still top-notch. Sound: Features a great soundtrack and great voice acting.

Continue?9876543210

Continue?9876543210

I didn't quite know what to expect from Continue but I certainly enjoyed the experience. The game might seem a little pretentious, but it handles mature themes in an interesting manner and managed to keep me hooked right to the bitter end. It is not often that a game challenges players to confront their own mortality, but I think Continue has pulled it off admirably. Gameplay: A game that challenges you to think instead of just testing your reflexes. Graphics: Moody and atmospheric in a retro kind of way. Sound: A brilliant soundtrack with good sound effects.

The Last Tinker™: City of Colors

The Last Tinker™: City of Colors

If you remember the golden era of 3D adventure titles such as Zelda, Jak and Daxter and Banjo Kazooie then The Last Tinker is a must. It doesn't copy these games directly, as is evident by the lack of a jump button, but it does a great job capturing the feel and atmosphere of the titles that inspired it. The colorful and vibrant gameworld is a joy to explore and the puzzles involving colors as well as strange Mushroom people are loads of fun. Gameplay: Perfectly captures the look and feel of the 3D adventures of the Playstation and PS2 era. Graphics: Colorful visuals with some great character designs. Sound: An exotic soundtrack with plenty of memorable tunes.

Flight Control HD

Flight Control HD

If you haven't already had enough of this game on mobile devices now is your chance to experience it on your PC. It is quite an addictive game if played in short bursts, although once you have gotten all the achievements and topped the leaderboards there isn't much left to do besides chase your own highscores. Gameplay: Easy to grasp, but things become tricky very quickly. Graphics: Looks good in high definition. Sound: Very little in the way of music and sound effects.

Leave a comment

twelve − nine =