Paper Sorcerer
Gameplay 9
Graphics 8
Sound 7

First-person role-playing games can be notoriously grindy, but Paper Sorcerer manages to deliver an old-school experience without any of the tedium. The visuals are stunning, the writing witty, and the bite-sized levels kept us coming back for more. The game is even more impressive considering that it is the work of basically one person, and we can’t wait to see what he comes up with next.

Gameplay: Paper Sorcer offers old-school first-person RPG action without the grinding.

Graphics: The game features beautiful hand-drawn and inked visuals.

Sound: The soundtrack is great but might not appeal to everyone

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Paper Sorcerer

Developer: Jesse Gallagher | Publisher: Ultra Runaway Games | Release Date: 2013| Genre: Indie / RPG | Website: Official Website | Purchase: Steam / itch.io

Like so many role-playing games before it, Paper Sorcerer features a villainous sorcerer terrorizing the lands before being defeated by a party of brave heroes. The heroes seal the sorcerer away in a magical tome that serves as a prison for evil-doers, and peace returns to the world. The bad news is that your character is the sorcerer, and it is now up to you to find a way out of the supernatural prison.

We are huge fans of role-playing games, partly due to the vast number of books in the “Choose your own adventure” style we read in our youth. We used to spend hours engrossed in the latest “Lone Wolf” adventures, which were brought to life by Gary Chalk’s drawings. This made Paper Sorcerer, with its hand-drawn sprites and stylish monochrome visuals that simulate the pages of a book, especially appealing to us.

Paper Sorcerer is a first-person role-playing game that pays homage to the genre’s classics but without all the unnecessary grinding. It is a single-player game, but you get to recruit up to three party members to aid you in your escape from the magical book. As your character is a sorcerer, your party members take the form of minions such as a skeleton, vampire, ghost, werewolf, or Minotaur that you summon. This also means that most of your opponents are the guards and other do-gooders who have been tasked with keeping you imprisoned.

Your overall goal is to defeat your captors and undo the bindings of the book in order to escape, but with some careful exploration, you will also reveal a deeper storyline. We won’t spoil anything, but suffice it to say it’s pretty good and quite original. Paper Sorcerer is the result of a very successful Kickstarter that more than doubled its modest goals, and surprisingly enough, for such an ambitious title, it has been created almost entirely by one person.

What we liked about Paper Sorcerer is that while there is no map feature, levels are generally small enough that it’s hard to get lost. Encounters are, for the most part, not random either, and a black mist represents enemies. You can’t see what you are fighting until you walk into the mist, and once you engage in battle, it is to the death as there is no escape button, but it’s still better than endless random encounters. Occasionally, enemies will “sneak up” on you and initiate combat, but this is the exception rather than the norm. If you yearn for random encounters to boost your levels, you can always explore the optional catacomb levels that are unlocked by locating souls hiding throughout the normal dungeons.

The game has ten dungeons, and each one, apart from the final dungeon, has three levels and a boss encounter to complete before you can access the next. You can save at any time and return to town to rest and recover (except during battles), so the game isn’t too hard, but it definitely requires some skill. Combat is turn-based and takes place on a separate screen where you use menu commands to engage the enemy. The game uses a unique combat system where skills require energy, and you must use strategy to win battles. Our party consisted of a Minotaur to deal heavy damage, a vampire using his own health to heal the party, and a ghost casting buffs and debuffs while our sorcerer wielded elemental magic. Even on the “Normal” mode, some fights were challenging, and for the old school players, there is a “1980s” difficulty setting to really test their skills.

The visuals are definitely the most striking aspect of the game and have been hand-drawn and inked by the developer. You have free movement in the dungeon, and the monochrome visuals really pop out due to the line art and deep shadows. Players who grew up with early first-person role-playing games will appreciate what the developer achieved with the visuals. Exploring the dungeons, solving puzzles, and searching for secret walls and rooms is really addictive, and despite spending close to thirteen hours on the game, we never found ourselves bored.

We enjoyed the soundtrack and found some of the tunes quite catchy, but not everyone will appreciate the music. There is no voice acting, but this is hardly surprising considering the small budget the developer had to work with. The writing is very good, however, and contains a lot of humor. We found ourselves looking forward to returning to the sanctuary town after each boss battle just to see what crazy antics the zombie shopkeeper was up to in order to promote his new wares. The ending is also rather brilliant and almost tempted us into another playthrough with different party members. The controls work fine for the most part, but the menu-driven interface can be a bit of a hassle to navigate at times, especially when equipping party members. It would have been nice for a title so reliant on menu navigation if the interface had been more streamlined and intuitive. Achievement hunters and card collectors will be pleased to know that this game supports both features.

Despite some minor issues, we thoroughly enjoyed Paper Sorcerer. We can heartily recommend it to RPG fans, especially as it has a ridiculously low price tag, considering the amount of content. The game hooked us from start to finish, and we constantly played “just one more” level. However, it is quite a niche game, so be sure you know what you are getting yourself into.

System Requirements

  • OS: Windows XP
  • Processor: Pentium 4 1300 MHz 1.3 GHz
  • Memory: 512 MB RAM
  • Graphics: Geforce2 MX 400 64/128-bit SDR, 64-bit DDR or better
  • Hard Drive: 500 MB available space
  • OS: Windows XP
  • Processor: Pentium 4 1300 MHz 1.3 GHz
  • Memory: 512 MB RAM
  • Graphics: Geforce2 MX 400 64/128-bit SDR, 64-bit DDR or better
  • Hard Drive: 500 MB available space

Related posts

Depths of Fear :: Knossos

Depths of Fear :: Knossos

There are plenty of things we can fault about Depths of Fear, but at the end of the day, we had a lot of fun playing the game. It also kept us hooked right to the end, which is all that matters. It is an impressive piece of work considering that it was made by only one person and definitely provides a unique and memorable challenge. The excellent atmosphere and addictive gameplay make it worth the effort. Gameplay: Depths of Fear delivers a nice atmospheric blend of stealth and action. Graphics: The visuals are a little rough, especially the animations, but this doesn't detract too much from the experience. Sound: The audio consists of great creature sounds and a very nice synthesizer-based soundtrack.

Trek to Yomi

Trek to Yomi

Trek To Yomi is a side-scrolling action game steeped in classic samurai movies' cinematic style. It features an eye-catching black and white art style along with an authentic soundtrack. However, even with the inclusion of multiple combos, the combat never encourages players to move beyond the same basic attacks to win. This is a pity as it can make enemy encounters repetitive instead of exciting. Nevertheless, samurai fans, especially those familiar with the movies of Akira Kurosawa, should definitely check out the game. Gameplay: The game is very short and quite linear, with plenty of combat sections interspersed with brief bouts of exploration. Graphics: Fans of vintage samurai movies will love the black and white aesthetic of the game and the cinematic camera angles. Sound: The music is authentic and filled with Japanese musical instruments from the period in which the game is set.

Among the Innocent: A Stricken Tale

Among the Innocent: A Stricken Tale

Among The Innocent features a very unique setting, interesting story and puzzles that are immensely satisfying to solve. It also manages to keep you on edge the whole time, despite your idyllic surroundings, which is impressive for a game with no jump scares. There are some rough edges, but nothing that should deter you from grabbing this game and helping its protagonist crack the mystery. Gameplay: Explore a desolate farmstead while solving puzzles using everyday objects. Graphics: Nothing mind-blowing, but gets the job done and sets the mood perfectly. Sound: The audio is rather low-key, but definitely enhances the creepy atmosphere.

Serious Sam 3: BFE

Serious Sam 3: BFE

Serious Sam 3: BFE is not as colorful or over the top as its predecessor, but it is still a great title for players in search of frantic action. The game slows down a little too much in some parts, but few other games can come close in terms of the sheer mayhem when all hell breaks out. It is definitely a game that is best enjoyed with some friends as there are plenty of co-op modes and options to keep everyone happy. Gameplay: The campaign starts a little slow, but overall the game still has plenty of action. Graphics: It is not as colorful as Serious Sam 2 and definitely shows its age, but some of the set pieces and enemies remain impressive. Sound: The soundtrack is excellent, and the iconic enemy sounds are all present.

Lichtspeer

Lichtspeer

If you are looking for a game that is easy to pick up and play, but challenging enough to keep you coming back for more then you’ll get a kick out of Lichtspeer. It only takes one level to learn everything you need to know to stay alive, but thanks to the overwhelming odds against you it never becomes boring. The difficulty ramps up very quickly, but because the game is so addictive you’ll be back after every rage quit. Gameplay: Easy to pick up and play, but hard to master. Graphics: The retro futuristic visual style is a nice match for the setting. Sound: The soundtrack is great and you’ll encounter some hilarious speech samples too.

Atomic Heart

Atomic Heart

Atomic Heart is a single-player first-person shooter that tasks players with saving a retrofuturistic Soviet utopia from a robot uprising. The look and style of the game immediately draw comparisons to classics such as Bioshock, but Atomic Heart has some interesting ideas of its own too. The combat, which is filled with giant adversaries, powerful guns, and interesting polymer abilities makes for visceral encounters, but things like quick time events and tedious fetch quests mar the experience. Players hoping to sneak through the game will also quickly end up frustrated. Nevertheless, despite some issues, Atomic Heart is worth the experience, and fans of the genre will enjoy what it has to offer. Gameplay: After a slow start the action picks up considerably and the game is filled with lots of action as well as some exploration and puzzle-solving. Graphics: The Unreal Engine 4 is put to good use in Atomic Heart to deliver stunning outdoor vistas as well as massive boss battles and detailed indoor environments. Sound: The voice acting can be a bit questionable at times, but the sound effects and soundtrack are really good.

Leave a comment

19 − one =