Seven Doors
Gameplay 8
Graphics 8
Sound 8

Seven Doors is a puzzle game that challenges players to navigate their way through several unique challenges. Each room challenges players in a different way and the developers have come up with plenty of unique scenarios. There isn’t really an over-arching story to tie everything together and the game is also quite short, but it’s an enjoyable experience while it lasts.

Gameplay: Seven Doors will challenge your problem-solving skills in several unique ways.

Graphics: Not cutting-edge, but impressive enough for a small studio.

Sound: Very good

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Seven Doors

Developer: Indigo Studios | Publisher: Indigo Studios | Release Date: 2020 | Genre: Puzzle / Adventure / Indie | Website: Official Website | Purchase: itch.io

Puzzles and challenges are a natural part of most games, but Seven Doors by Indigo Studios dares to be a little different. It is not a game where you are chosen to save the world or even unravel some great mystery. Instead, you are presented with a door and a message stating that seven challenges lie beyond. These challenges are specifically designed to test your skills and by stepping through the last door you will succeed in your quest.

From there you are free to step through the first door and face your first puzzle. Things start easy enough, but as the game progresses the puzzle not only become more convoluted, but also more dangerous. In fact, one of the rooms is a test of your ability to avoid deadly traps while another requires you to use your perception to navigate a spooky gauntlet. Indigo Studios even managed to cleverly incorporate artwork into one puzzle as well as combine an Egyptian maze with a decryption challenge. All in all, Seven Doors offers a very enjoyable experience that fans of puzzle games will relish completing. Unfortunately, with only seven “rooms” to conquer it is a game that can be completed in one or two sittings, depending on how good your problem-solving skills are. The other issue is that not everyone enjoys it when games mix puzzle solving with reflex-based sections, so “The Hall of Tragic Fate” might annoy some players.

The version of Seven Doors reviewed here is version 1.0.3 from itch.io, and unfortunately, it did not feature any type of “Options” menu to adjust any settings. We did get in touch with Indigo Studios and they stated that this feature, as well as some small revisions, will be made for the Steam version of the game that will be out soon. However, even without being able to tweak any settings, Seven Doors is still a very decent looking game. It was made with Unreal Engine 4 and behind each door, you will find very different rooms. From the tranquility of “The Gallery of Framed Dreams” to the eeriness of “The Museum of Soulless Men” the game manages to fit in a lot of variety. Those looking for rough edges will still find some if they examine everything up close, but overall the visuals are impressive for a small indie team.

Seven Doors also managed to impress us with some really good music. The atmosphere for each room in the game differs wildly and the soundtrack plays an equally important role. There were even a few times where we lingered a little longer in a room where we managed to solve a puzzle quickly just so that we could soak in more of the soundtrack. The sound effects are pretty solid too and even the little bit of voice acting found in the game doesn’t sound too bad.

Since Seven Doors is viewed in the first person it features the usual tried and tested control scheme for navigating the environments. In addition to looking around with the mouse and moving with the WASD keys, players can pick up and drop items with a click. There are also books or notes that can be read while jumping with the spacebar is required for one of the rooms. The game autosaves between rooms, but there’s no way to manually save. This isn’t really an issue as once you figure out the solution to a puzzle it can be completed very quickly. It is possible to get killed in the game, and the first time it happened to us was quite a surprise, but this just places players back at the start of the room. We did have to take notes for a few of the puzzles and it helped that someone on our team is chess expert, but all in all, there’s nothing in this game that is too obscure or hard to figure out.

The best thing about Seven Doors is that we never knew what to expect next and it was genuinely interesting to see what lies beyond each new door. We would have loved to see a few more rooms added to the mix, but all things considered, the reasonable price makes up for the short length of the game. A lot of puzzle games offer a compelling storyline or unique narrative to keep perplexed players invested, but in Seven Doors it’s just you and the challenges. Don’t expect any replay value either as once you have completed the game you will have seen everything it had to offer.

If you are looking for a game that will provide a couple of hours of challenging and engrossing puzzle solving, then Seven Doors is definitely worth your while. There’s nothing earth-shattering about its concept, but it’s enjoyable, and solving the various puzzles is quite gratifying. Players looking for a big-budget AAA extravaganza can steer clear, but indie fans who love puzzle games should definitely take a look.

System Requirements

  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: AMD Quad Core A12-9720P, up to 3.6GHz
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R7 2GB
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Additional Notes: 32-bit operating systems will not be supported
  • Requires a 64-bit processor and operating system

Related posts

DOOM

DOOM

Doom is an action-packed experience from start to finish and manages to pay tribute to the original games while still feeling fresh and modern. The combat is hugely satisfying and forces players to stay on the move and killing instead of cowering behind cover. The campaign is somewhat short but has plenty of replay value, and the whole package is rounded out by a multiplayer mode as well as a SnapMap level editor. It's not perfect, but as big fans of the original game, we played through this with a huge smile. Gameplay: Doom is fast, frantic, and over the top in the best possible way. Graphics: The game doesn't just look great, but it's well-optimized too. Sound: The soundtrack is excellent but tends to drown out everything else.

Bee Simulator

Bee Simulator

Bee Simulator is clearly a title that is aimed at younger gamers, which means it’s not very challenging and can quickly become repetitive. Despite the open-world setting, which does look rather nice, there isn’t a lot of variety when it comes to the story or even the side missions. The robotic nature of the human characters also spoils the immersion, but players who love bees and just want to fly around exploring the vibrant gameworld will still have fun. Just don’t expect it to be a realistic simulator as the title suggests. Gameplay: Flying around as a bee is a lot of fun, but the missions can quickly become repetitive. Graphics: The game looks nice from a distance, but if you get too close you’ll notice how lifeless the human characters really are. Sound: The soundtrack is decent, but the voice acting is not great.

Demon’s Crystals

Demon's Crystals

Take control of one of four Urican demons and blast away enemies in this twin-stick shooter. Unfortunately, the colorful visuals and non-stop action cannot hide how shallow the gameplay is and how repetitive everything becomes after only a few rounds. The inclusion of local co-op and multiplayer modes adds some fun to the game, but there are much better options available for this genre. Gameplay: Action-packed, but very repetitive and grindy. Graphics: Colorful, but sometimes too chaotic for its own good. Sound: Very average.

Granblue Fantasy: Versus

Granblue Fantasy: Versus

Even if you know nothing about the Granblue Fantasy franchise, this fighting game collaboration between Cygames and Arc System Works is a beautiful, yet accessible brawler. With in-depth training modes and a massive RPG section, there's plenty of content here for players even before sinking their teeth into the multi-player modes. It might not have the biggest roster or most original story, but it is a lot of fun and that's what matters the most. Gameplay: Plenty of modes to keep players busy and the game is also very accessible. Graphics: The art and animation are great. Sound: The quality of the music, sound effects, and voice-overs are all very high.

Splatter – Zombiecalypse Now

Splatter - Zombiecalypse Now

Splatter - Zombiecalypse Now is a film-noir-style top-down shooter starring a trench-coat and fedora-wearing protagonist on a quest to kill lots of zombies. The game doesn't skimp on the blood and gore but can become slightly repetitive. However, plenty of guns, enemies, and destructible environments ensure there's never a dull moment. If you are a fan of the genre, then this game should keep you interested to the end. Gameplay: Hordes of monsters to kill and plenty of different environments. Graphics: The game contains lots of blood and gore. Sound: The voice acting is a bit ropey, but everything else sounds good.

Euclidean

Euclidean

Euclidean is a game of geometric horror that tries very hard to make use of Lovecraftian elements to inspire dread, but only manages frustration instead. Not only is it hard to see what is going on around you, but the controls are also sluggish to the point of feeling useless. Instant death is very common, forcing players to restart the level, but mercifully the levels are short and there are only nine of them. Unless you are a huge fan of Lovecraft, can handle frustration and can find this game on sale, it is not really recommended. Gameplay: Fall down very slowly while battling sluggish controls in order to avoid enemies. Graphics: Enemies are far from scary and the whole thing is just too dark and foggy for its own good. Sound: The ambient soundtrack is good, but the taunting voice can become repetitive.

Leave a comment

twelve + fifteen =