The Crow’s Eye
Gameplay 8
Graphics 7
Sound 8

The Crow’s Eye might not be a jump-scare-laden horror title like it first appears to be, but instead, it offers a compelling and interesting puzzle experience. The story is more involved than it seems, and if you stick with it, you’ll also find that there is more to the university than you might think. There is no doubt that the puzzles sometimes feel a little out of place for the setting and time period of the game, but solving them is a very rewarding experience. Ultimately, this game won’t give horror fans the frights they crave, but if you enjoy a good story and love solving puzzles, then you’ve come to the right place.

Gameplay: The Crow’s Eye is light on the scares but heavy on puzzle-solving and platforming.

Graphics: There’s nothing cutting-edge about the visuals, but they set the mood nicely.

Sound: The game features decent voice acting and a great soundtrack

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

The Crow’s Eye

Developer: 3D2 Entertainment | Publisher: Nkidu Games Inc. | Release Date: 2017 | Genre: Adventure / Indie | Website: Official Website | Purchase: Steam

When four students of the Medical University of Crowswood disappear under mysterious circumstances, the authorities are called in to investigate. Unfortunately, instead of answers, more people go missing, including policemen and faculty members. The university was promptly shut down, and the case was considered closed. This takes place in 1947, but nearly twenty years later, a young man wakes up in the abandoned university only to find that he is now an unwilling participant in some twisted experiment. Although seemingly derelict, the university actually hides plenty of dark secrets, many of which you will uncover as you attempt to guide your unnamed character to freedom. However, escape is anything but easy, with a mad scientist pulling the strings behind the curtains and an entire university full of puzzles and obstacles to navigate.

The Crow’s Eye is the debut title from a small indie team, and they certainly aimed big. While it appears to be yet another creepy horror title at first glance, once you settle into The Crow’s Eye, you’ll find its focus is exploration and puzzle-solving. Things certainly start creepy enough, and the abandoned university makes for a rather moody backdrop. However, apart from one or two jump-scares, most of your time is spent navigating tricky obstacles and solving the puzzles that lead you deeper into the bowels of the university. There are no creatures to battle, no monsters to hide from, and no weapons to hoard. What this means is that you can get on with the job of finding out who you are, why you are being toyed with by an obviously mad scientist, and what you need to do to get the hell out of dodge.

The Crow’s Eye is viewed from a first-person perspective, and once you get over the initial anticipation of it being a horror title, the real influences become much more apparent. The game draws some inspiration from the Bioshock series for its visual design, while the Portal titles impacted the gameplay. The game runs on the Unity 5 engine, so while the overall design is quite good, the visuals aren’t quite up there with the big titles. Of course, this is not the work of a huge studio but a small indie team, so they did a pretty good job considering their limited resources. While the game will not dazzle anyone expecting flawless graphics, it provides a variety of interesting environments and a compelling setting.

The Bioshock influences are most evident in the audio recordings that can be found scattered throughout the university. Listening to these will enable you to begin piecing together the story’s fragments and the people who play a significant role in it. Despite its state of disrepair, the university still has a working PA system, which is regularly abused by your nemesis to taunt you about your predicament. We would have preferred him to sound a little less like a comic book villain, but overall, the voice-acting standard in the game is rather good.

The lead character remains utterly silent throughout, making all the PA announcements and radio conversations a little one-sided, but the game doesn’t skimp on the story. In fact, you’ll find numerous notes and letters as well that all shed more light on what really occurred within the halls of the facility. The sound effects are sparse but well done, while the soundtrack is varied and very good. The soundtrack is actually available as a separate DLC purchase on Steam, and with 33 tracks, it makes for some nice listening outside the game.

Initially, you make your way through dark environments with nothing more than a flickering lighter to provide some illumination, but once you construct an electromagnetic device, everything changes. It doubles as a flashlight and grants you abilities that would feel right at him in a Portal game. We don’t want to ruin any surprises, but with this device, it becomes more thrilling to navigate certain platform sections. Speaking of platforming, if you are not a fan of precision jumping in first person, then this game will not win you over. While there might not be any enemies that can really harm you, slipping off a platform and tumbling into the darkness below can be fatal. This would explain why your character has a health bar, but the good news is that falling doesn’t necessarily mean you have to reload. Instead, you’ll lose some health and be deposited on the nearest bit of solid footing you touched before you had your spill. It’s back to the last save spot if you run out of health, though. You’ll probably want to avoid this because you can’t save at any time but have to use dedicated spots spread around relatively sparsely.

Platforming jumping in first person does have its challenges, especially as you cannot see your feet in this game, but the odds aren’t completely stacked against you. In addition to your gravity-defying gadget, you also have a crosshair to help you aim. You’ll soon also gain access to a recharging “adrenaline meter” that slows down time and increases your jumping distances when activated. These help ease the pain a little, but unless you are really good, there are a few sections you’ll have to repeat if you are not careful. The game also features quite a bit of backtracking, but this at least allows you to find all the letters, notes, and audio recordings. You’ll also want to keep an eye out for the crafting materials as well. These consist primarily of tape, cloth, ink, nails, and other items used to craft bandages, maps, and lockpicks. Strangely enough, the bandages are somewhat redundant as the only way to take any damage is from falling into voids. We are not exactly experts at first-person platforming, but we managed to complete the game with tons of bandages to spare. Likewise, you need to gather three items to create one lockpick, but the lockpick mini-game is only used three times in the entire adventure.

Overall, The Crow’s Eye is quite an enjoyable and impressive game, considering it is a debut release from a small indie team. We can’t deny, however, that the creepy setting sometimes feels very at odds with the puzzle-based gameplay. Everything makes sense eventually, but horror fans will probably end up disappointed by the lack of scares, while puzzle fans might be scared off by the seemingly creepy environments. The fact that first-person platforming features so heavily in the game might also deter some players from trying it out. This would be a pity, though, as while the game might not be perfect, it is quite captivating and kept drawing us in deeper and deeper. Unless you absolutely cannot stand jumping around in first person, we recommend giving The Crow’s Eye a shot. Just be sure to stick with it, as you won’t experience everything it has to offer if you judge it too soon.

System Requirements

  • OS: Windows 7 or Higher (32-bit or higher)
  • Processor: Intel Core i3 or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 or equivalent
  • DirectX: Version 9.0
  • Storage: 3 GB available space
  • OS: Windows 7 or Higher (32-bit or higher)
  • Processor: Intel Core i5 or better
  • Memory: 6 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 or better
  • DirectX: Version 9.0
  • Storage: 3 GB available space

Related posts

Borderlands: Mad Moxxi’s Underdome Riot

Borderlands: Mad Moxxi's Underdome Riot

After I praised The Zombie Island Of Dr. Ned as a good example of how to do DLC properly Gearbox goes and does the exact opposite with Mad Moxxi's Underdome Riot. The arena fighting idea is nice but by removing all the XP and loot gathering we are left with a empty shell of the addictive Borderlands experience. This could have been so much better. Gameplay: A tedious grind with very little to show for all your efforts. Graphics: Nice, but nothing we haven't seen before in the main game. Sound: Pretty good, but Moxxi can become a bit repetitive with her quips.

Paratopic

Paratopic

Paratopic is a game about smuggling VHS tapes across the border, but how it presents itself is more like a fever dream than a traditional adventure. To unnerve players even further, the visuals look like they are straight from the 32-bit era of horror titles, and the distorted speech sounds as creepy as can be. Even the story is split between three characters and plays out in disjointed vignettes that abruptly cut between each other. Despite all this and the short length of the game, it is a memorable experience and will definitely find an audience amongst certain players.  Gameplay: Paratopic is short, baffling, unnerving and somehow also very compelling and memorable.  Graphics: The 32-bit visuals look like they wouldn't tax a Playstation One, but the frame rate is smooth, and the low-poly aesthetic really fits the game's style.  Sound: The soundtrack consists of silence punctuated by synthesizers and droning sounds, while the distorted speech is unsettling, to say the least. 

Shadowrun Returns

Shadowrun Returns

The Shadowrun license lends itself perfectly to an in-depth and complex role-playing experience, but unfortunately, it feels like Shadowrun Returns just skims the surface. The story is interesting enough, and there are a handful of great characters to interact with, but at times, it does feel like the game was dumbed down a little too much for casual audiences. The 2D artwork looks great, and the soundtrack is very atmospheric, but we were left wanting more by the end of the 12-hour campaign. Gameplay: The game is a lot of fun but not as in-depth as we had hoped. Graphics: The 2D artwork looks great, but the 3D character models could have been better. Sound: While it lacks voice acting, the soundtrack fits the game perfectly.

Kelvin and the Infamous Machine

Kelvin and the Infamous Machine

When his boss, Dr. Edwin Lupin, invents a time machine and messes with the past it is up to Kelvin, his well-meaning research assistant to set things right. In this point-and-click adventure, players must guide Kelvin through three important periods in history to ensure that Ludwig van Beethoven, Isaac Newton, and Leonardo da Vinci complete their defining works. The game is rather short and a little on the easy side but makes up for it with entertaining dialogue, laugh-out-loud scenarios, and plenty of charm. Gameplay: The puzzles are logical and the chapters are self-contained so players never feel overwhelmed. Graphics: The hand-drawn 2D environments and goofy character designs lend the game a lot of charm. Sound: The game features a good soundtrack as well as great voice acting for all the characters.

Demon’s Crystals

Demon's Crystals

Take control of one of four Urican demons and blast away enemies in this twin-stick shooter. Unfortunately, the colorful visuals and non-stop action cannot hide how shallow the gameplay is and how repetitive everything becomes after only a few rounds. The inclusion of local co-op and multiplayer modes adds some fun to the game, but there are much better options available for this genre. Gameplay: The game is action-packed but very repetitive and grindy. Graphics: The visuals are colorful but sometimes too chaotic for their own good. Sound: The audio in this game is very average.

Cat Goes Fishing

Cat Goes Fishing

Cat Goes Fishing is a simple fishing game featuring a bunch of fish with different behaviors. As players catch and sell fish they earn enough cash and experience to upgrade their gear and go after even bigger species. The game can be very grindy at times and catching some of the fish on "Realism" mode might make you want to pull your hair out, but overall it's a decent game. It's not the best looking or sounding fishing game on the market, but it is easy to pick up and play. Beware, though, as it is also easy to get hooked and spent hours trying to catch some of the more elusive fish. Gameplay: Simple, but quite addictive. Graphics: Nothing to write home about, but the 2D sprites are not without charm. Sound: Decent enough, but eventually the music does become repetitive.

Leave a comment

sixteen − 9 =