Heroes & Legends: Conquerors of Kolhar
Gameplay 8
Graphics 8
Sound 8

Heroes & Legends: Conquerors of Kolhar offers a nice role playing fix without the investment in time required by the bigger titles. The emphasis is firmly on combat, so if this isn’t your favorite aspect of the genre you can skip this one. Although your input is rather limited, there is still plenty of strategy involved and the game can become rather addictive. There are plenty of enemies to face and the game offers a nice challenge, which makes it ideal for whiling away a few hours.

Gameplay: More strategic than it appears at first glance.

Graphics: Nice visuals, but the animation is a bit sparse.

Sound: Not a lot of variety, but what is on offer is good

Summary 8.0 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Heroes & Legends: Conquerors of Kolhar

Developer: Cuve Games | Publisher: Phoenix Online Publishing |Release Date: 2011 | Genre: RPG |Website: Official Website | Format: Digital Download

In a world where a great evil arrives every 177 years, three heroes are sent out on a quest to locate a long lost artifact. Unfortunately, the trio doesn’t really know much about this “Artifact of the Ancients” they were sent to retrieve. With time quickly running out, they stumble upon the artifact and believe that they have saved the day, but in reality this is just the start of their adventure.

If you enjoy role playing games with combat, looting and item crafting, but detest all the trudging around and talking to clueless NPCs you’ll get a kick out of Heroes & Legends. The game streamlines the role playing formula down to its core elements, so you will be spending your time predominantly slaying the extensive line-up of enemies that stands between you and your goals.

The game is split into fifteen levels, each of which sees you squaring off against multiple groups of foes. You can only have three party members at most, selectable from the total of five which you ultimately have access to. During combat, heroes and monsters take turns automatically attacking each other based on their speed stats. Your input is limited to dragging a hero to where you want them to be in the line-up and activating their special abilities at the right time. Abilities take time to recharge, but can make the difference between victory and defeat. More powerful abilities take longer to recharge and the countdown timers are frozen when the character is not actively engaging an enemy, so don’t think you can have anyone sitting on the sidelines and just recharging their abilities.

You only fight three monsters at a time and when they are all vanquished the next group appears. If a character dies in battle, they can only be revived by using a potion from your inventory. However, your inventory can only hold a maximum of five items and these depend on what is dropped by defeated foes. The quality of the items is based on the combined luck of your characters, so if you push all your stats into strength or defense you won’t be seeing many quality weapons or shields appearing. If you don’t use or equip an item in your inventory the bottom item drops off as new ones appear at the top. This means you can’t hoard potions for bosses which can make some battles rather tricky.

If your party is wiped out or you defeat all the enemies on a level you return to the map screen. Here you can break unwanted items left over in your inventory into raw materials which can be crafted into new weapons or armor. You can also upgrade the armor of your heroes or equip new abilities that are unlocked from leveling up. You can equip up to five abilities per character and have to choose between offensive or defensive skills. Finally, there are events that pop-up randomly on the map, which can influence your stats or inventory. These usually just boil down to a choice between two things, helping a blacksmith that is being robbed by sacrificing your own equipment in return for strength or doing nothing for example. Even worse is that sometimes both choices are detrimental to your party, so I mostly skipped them after a while. If the story levels are too hard you can also take part in random battles to gain more experience, so if you are not into grinding the game can become a little repetitive.

Only characters who actually kill enemies gain experience, so you can use your powerful characters to whittle down an enemy’s health and then position a weaker character to deliver the killing blow and reap the rewards. When you level up you get to select one stat to boost which can be anything from strength and charisma to luck or health. Because new characters are only introduced after a few levels I found myself sticking with the original three instead of attempting to grind the newcomers to acceptable levels. Even so I had to take part in quite a few optional battles just to gather enough resources to craft the higher tier armors for my characters in order to stand a fighting chance.

The 2-D visuals in Heroes & Legends are quite nice with decent characters and imaginative enemy designs. Included with the game is a bestiary of all the enemies you encounter, which is a nice touch and quite humorous. As much as I liked the designs though, the animations are rather sparse. This obviously speeds up the combat, but a couple of more animations would have really added to the polish. As it is, the static backgrounds and stiff animations can make the game look and feel a bit like it is aimed more at mobile devices than powerful computers. The story sections are told via static screens and text, but once again the artwork is really good, if somewhat lacking in variety. While there is no speech the audio is decent enough with some nice tunes. Once again, more variety when it came to the audio tracks would have been nice, but I enjoyed the ones that were on offer and never felt the urge to mute anything which is always a good sign.

All in all it took me just over ten hours to complete the main story and afterwards I also spent a few hours on the optional challenge mode. Challenge mode is a nice bonus where you start with level one characters and then take on enemies that are grouped into categories, such as creatures, titans, magicians, terrors etc. Each category you defeat unlocks the next, so if you like the combat in the game this mode can keep you busy for quite a while.

While there are a couple of things that could have been improved, I enjoyed Heroes & Legends enough to stick with it right to the end. Since the focus is purely on combat the game can get somewhat repetitive, but thankfully there is enough strategic depth to keep it interesting. The crafting system is nice, but by boosting the luck stats of your characters it’s possible to get everything you need during a battle. If you are looking for a traditional role playing game then Heroes & Legends is probably not going to rock your world, but if you want a role playing experience where you can jump in and out without getting lost or wasting time then give this game a shot.

System Requirements

  • OS: Windows XP
  • Processor: AMD Phenom 9750 orPentium D 800+
  • Graphics: 512 MB
  • Hard Drive: 300 MB available space
  • OS: Windows XP or later
  • Processor: Intel Core 2 Duo orAMD Athlon 64 X2 5600+
  • Graphics: 1 GB
  • Hard Drive: 300 MB available space

Related posts

Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

Gabriel Knight: Sins of the Fathers 20th Anniversary Edition

Ask fans of the genre to name some of their favorite classic point & click adventure titles from the nineties and you can be sure that the name Gabriel Knight will crop up. Thanks to the dark and mature nature of the game it is perhaps not as well-known as the family friendly Lucasarts titles, but offered an experience that was memorable to say the least. From the voodoo steeped setting of New Orleans to the cast of memorable characters and enthralling storyline, Gabriel Knight was, no make that IS, a bona fide classic. Gameplay: A great version of a classic game. Graphics: Not perfect, especially the animations, but very good overall. Sound: The new voices take a while to get used to, but the soundtrack is superlative.

Lichtspeer

Lichtspeer

If you are looking for a game that is easy to pick up and play, but challenging enough to keep you coming back for more then you’ll get a kick out of Lichtspeer. It only takes one level to learn everything you need to know to stay alive, but thanks to the overwhelming odds against you it never becomes boring. The difficulty ramps up very quickly, but because the game is so addictive you’ll be back after every rage quit. Gameplay: Easy to pick up and play, but hard to master. Graphics: The retro futuristic visual style is a nice match for the setting. Sound: The soundtrack is great and you’ll encounter some hilarious speech samples too.

Perception

Perception

Perception is a unique horror title with a charming protagonist who just happens to be blind. This puts a whole new spin on exploring a haunted location, as you must use echolocation to find your way around. Although creepy, some horror elements, such as being chased by an evil presence if you make too much noise, don't quite meet expectations. However, despite a couple of cliches, the story is interesting, and discovering what happened in the house throughout the years is fascinating. While the game won't win any awards for its monochromatic visuals, it does feature some stellar voice acting. Players searching for an atmospheric ghost story that isn't too demanding should try out Perception. Gameplay: Perception is a little short and easy but very interesting while it lasts. Graphics: The visuals are purposely kept simple, meaning they don't look as good as some other horror titles. Sound: The game features great ambient sound effects and brilliant voice acting, especially for the protagonist.

Beat Souls

Beat Souls

Take control of a shrine maiden and dodge noise while collecting souls in this action-packed game by Zoo Corporation. The rhythm elements are less pronounced than in other titles, but Beat Souls still features a selection of great tunes and over-the-top visuals to accompany the frantic action. The 45 stages that can be played on Normal or Hard difficulty will keep players challenged for a while, and unlocking additional characters or taking on the endless Hell Mode adds some longevity. Gameplay: It's not a "pure" rhythm game, but still action-packed and enjoyable. Graphics: The visuals are colorful and over the top but can be toned down. Sound: Beat Souls features lots of catchy tracks across different genres.

Vertical Drop Heroes HD

Vertical Drop Heroes HD

Vertical Drop Heroes HD is simple enough that you can instantly jump in and have fun for a few minutes, but addictive enough to keep you hooked for hours. All the procedural elements keep things interesting and there are tons of skills as well as traits to unlock. The game offers a lot of value for money and will keep you coming back again and again for "just one more go." Gameplay: Simple, but very addictive. Graphics: Cartoonish visuals with some nice 2-D artwork. Sound: Catchy tunes.

Sword Daughter

Sword Daughter

Follow Tyrna the Sword Daughter on a quest that might lead her to vengeance, treasure, glory, death or even love in this adaptation of the original gamebook. Although short, the 22 different endings add a lot of replay value and the game is worth it for the beautiful art style alone. It is a little heavy handed when it comes to romance and some of the story elements definitely shows their age, which is no surprise as the original gamebook was released way back in 1984. Despite its flaws the game is still quite enjoyable and well worth checking out. Gameplay: The story is straightforward, but has plenty of branching routes and a whopping 22 different endings. Graphics: The fantasy artwork might not be very animated, but it is quite beautiful. Sound: Not many tunes, but the ones on offer are very good.

Leave a comment

twenty + five =