A Kiss for the Petals – Remembering How We Met
Gameplay 7
Graphics 8
Sound 8

Remembering How We Met is the latest entry in the A Kiss For The Petals franchise and gives English players a chance to see what all the fuss is about. It is an all-ages title, so it is relatively tame compared to other entries in the series, but this also broadens its appeal. Players looking for a sweet and romantic Yuri title should definitely not miss out on this one.

Gameplay: The story is good, but there are no choices, as this is a kinetic novel.

Graphics: The visuals are restricted to a 4:3 ratio, but they still look very good.

Sound: The game features Japanese voice acting along with some lovely background music

Summary 7.7 Great
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

A Kiss for the Petals – Remembering How We Met

Developer: St. Michael’s Girls School | Publisher: MangaGamer | Release Date: 2015 | Genre: Visual Novel | Website: Official Website | Purchase: Steam / MangaGamer

Risa Azumi, a student at St. Michaels, was instantly captivated when she spotted the new girl, Miya Ayase. As luck would have it, Risa finds herself in the same class as Miya and seated right next to her. However, whereas Risa is very serious about school and her studies, Miya is brilliant enough to find it all a bore. Since she can get full marks on all her tests effortlessly, Miya takes to skipping class, which Risa, who is also a class representative, finds completely unacceptable.

A Kiss For The Petals – Remembering How We Met is the story of how Risa and Miya met for the first time and what happened before they became a cute couple. The story focuses primarily on Risa’s recollection of the events, but the viewpoint sometimes shifts to Miya. Remembering How We Met is part of the very popular Sono Hanabira ni Kuchizuke o (A Kiss For The Petals) yuri series, which, at the time of writing this review, is in its 9th year in Japan. Although it is one of the newest titles in the long-running series, it is also a good starting point for several reasons.

Firstly, because it centers on the two characters’ initial meeting, no prior knowledge of the series is needed to enjoy the story. The story focuses exclusively on the two girls, to the point where other characters are simply referred to as “Girl A” or “Girl B.” It is also a nice introduction to the Yuri genre, as the game is suitable for all ages. Unlike other titles in the same series, there is no adult content; thus, nothing had to be cut or censored for the Steam version. A scene with the two girls sharing a tender kiss is about as explicit as things get, in contrast to the other 18+ titles in the series that all feature plenty of H-scenes.

As far as the story and setting are concerned, there aren’t a lot of surprises in Remembering How We Met. Everything takes place at St. Michael Girl’s School, and the plot features a mixture of comedy and drama. Risa’s growing frustration with her classmate, which prompts her to try everything to get Miya to stop skipping classes, is humorously depicted. Still, there are also plenty of tender moments. Overall, the story is quite soft and sweet compared to some of the other titles in the genre. However, the game is a kinetic novel, so it can be completed in about one 3-hour session.

Visually, the game looks very nice, but it sticks to a 4:3 ratio even when played in fullscreen. This results in black borders on both sides of the screen. Unfortunately, this means that the game doesn’t look quite as nice as titles such as the Nekopara series. However, according to series producer Mi Kara Deta Saba, there is actually a good reason why the widescreen modes are not supported. Although the game doesn’t feature animations, the CGs are very nice and can be viewed from the “Extra” gallery once unlocked. The Steam version also features achievements as well as trading cards that players can craft into some nice emoticons and backgrounds.

The soundtrack for Remembering How We Met is very fitting and contains a nice mixture of lighthearted tracks along with a couple more romantic ones. There is even a very nice track, Kiss Me With a Smile, with vocals by Moriya Satomi. In addition, the game features full Japanese voice acting for both girls. After completing the game, all the BGM can also be played from the “Extra” menu. The game is built with the Ren’Py visual novel engine, which means the interface will be familiar to most fans of the genre. The volume of the background music, sound effects, and voices can all be toggled individually or disabled if preferred, while the text speed can also be adjusted.

The amount of Otome games on Steam has been on the rise lately, so it is good to see some more Yuri titles also making an appearance. Players expecting the more explicit elements of the genre will find Remembering How We Met very tame, but anyone who can appreciate a soft and sweet love story between two girls should check out this game. Overall, the game is short but entertaining, and hopefully, there is enough interest to ensure that other titles in the series also make their English market debut.

System Requirements

  • OS: Windows XP, 7, 8
  • Processor: Pentium III 800 MHz
  • Memory: 512 MB RAM
  • Graphics: DirectX or OpenGL Compatible Card
  • DirectX: Version 9.0
  • Hard Drive: 300 MB available space
  • OS: Windows 7 +
  • Processor: Pentium IV 1 GHz +
  • Memory: 1024 MB RAM
  • Graphics: DirectX or OpenGL Compatible Card
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • OS: Mac OS X 10+ Compatible
  • Processor: 1 Ghz or faster processor
  • Memory: 512 MB RAM
  • OS: Mac OS X 10.8 Mountain Lion
  • Memory: 1024 MB RAM
  • OS: Ubuntu or equivalent
  • Processor: 1 Ghz or faster processor
  • Memory: 512 MB RAM
  • Memory: 1024 MB RAM

Related posts

Hollow Knight

Hollow Knight

Hollow Knight is an action-packed Metroidvania title with a fascinating and sprawling game world to explore. This world is also inhabited by some of the genre's strangest and most fascinating enemies and NPCs. Completing the game provides a nice challenge, but players determined to uncover every secret and ending will be surprised to see how much is lurking beneath the cute exterior of Hollow Knight. Gameplay: Hollow Knight is an absolute blast to play, and there's so much to see and do that players can easily lose hours in Hallownest. Graphics: The 2D visuals are charming, and the character designs, as well as unique areas, make for a memorable experience. Sound: Everything from the haunting soundtrack to the strange language spoken by the bugs is superb.

Scarlett Mysteries: Cursed Child

Scarlett Mysteries: Cursed Child

Scarlett Mysteries: Cursed Child is a new hidden object puzzle adventure where players take control of a young woman with psychic abilities. The game starts out as a quest to find her father who abandoned her at an orphanage when she was a child, but quickly turns into a paranormal mystery. There seems to be much less of a focus on hidden object scenes and mini-games in this title, while your exploration is also confined to gloomy areas such as train stations and factories. However, the Gothic style visuals look great and, while very short, the game remains interesting throughout. Gameplay: The story is interesting, but the puzzles quite easy and the overall game is very short. Graphics: The Victorian setting allows for some moody visuals, but most of the locations are not very imaginative. Sound: Standard voice acting and nice, albeit limited, tunes.

Aaero

Aaero

Aaero is a rhythm shooter that sees players flying through stylized environments while blasting enemies to the beat of electronic music. It is very challenging and unforgiving but also very addictive, and depending on your musical taste, it has a great soundtrack. The lack of support for things like Steam Workshop and custom songs limits the replay value a bit, but mastering all the songs should keep most players busy for ages. Gameplay: Aaero is challenging, intense, and very addictive. Graphics: The visuals of the game are beautiful and varied. Sound: Aaero features a great electronic music soundtrack.

Alpha Kimori™ 1

Alpha Kimori™ 1

Alpha Kimori has a very interesting backstory, and while it only clocks in at about five hours, it does set things up nicely for the rest of the trilogy. The visuals are a blast from the past, and fans of classic 16-bit RPGs will really enjoy the game. It is let down by some frequent backtracking, but definitely worth completing in order to uncover the whole story. Gameplay: Classic SNES era JRPG but with less grinding and thankfully enemies are visible. Graphics: Runs on the RPG Maker engine, but with some nice custom art. Sound: Great theme song, crisp sound effects, and nice tunes.

Bulb Boy

Bulb Boy

Bulb Boy is a strange point-and-click adventure-style game about a boy with a bulb for a head trying to save his family from the evil that took over their house. It features some surprising elements for the genre, such as action scenes and boss battles, along with simple yet fun puzzles to solve. Some parts of the game can be annoying, and the game is relatively short despite its slow pace, but overall, it deserves a closer look. Gameplay: Bulb Boy differs from your typical point-and-click adventure thanks to the twisted puzzles. Graphics: The visuals are gory, gross, and actually quite good. Sound: Bulb Boy features some unnerving sound effects and creepy music

Devil May Cry® 4 Special Edition

Devil May Cry® 4 Special Edition

Devil May Cry 4 does a much better job than the usual shoddy console ports and is hugely entertaining to play as well. You will want to invest in a good gamepad to get the most out of the game and the amount of backtracking is a bit disappointing, but overall this is a solid offering. Gameplay: Nero makes for a nice change but Dante is still playable. Graphics: Much better looking than the usual console ports. Sound: Good voice acting although the music can become slightly repetitive.

Leave a comment

three − 2 =