Hitman: Codename 47
Gameplay 6
Graphics 6
Sound 6

While Hitman: Codename 47 was a good game in its time it requires a lot of patience to get the most out of it. The lack of checkpoints or save spots means that one mistake can take you all the way back to the start of a mission. I also encountered quite a few bugs and crashes during my time with the game which is a pity. Check it out to see where it all started, but don’t expect it to blow you away.

Gameplay: Entertaining but expect lots of trial-and-error as well as needless repetition.

Graphics: Looking very dated at this point.

Sound: Flat voice acting, but the sound effects are good

Summary 6.0 Above Average
Gameplay 0
Graphics 0
Sound 0
Summary rating from user's marks. You can set own marks for this article - just click on stars above and press "Accept".
Accept
Summary 0.0 Terrible

Hitman: Codename 47

Developer: IO Interactive | Publisher: Square Enix | Release Date: 2000 | Genre: 3rd Person Action / Adventure | Website: N/A | Purchase: Steam

We all have favourite games. Whether that’s classics, Uptown Aces, or anything else. But every once in a while, it’s worth trying out something new. Let’s take a look at Hitman as an example. Hitman opens with your character waking up in some sort of hospital facility and being instructed to master various killing methods. Fast forward a year and our bald, bar-coded protagonist is now working for some shadowy agency as a professional hitman. At first, it’s just another day in the life of a trained assassin, but soon his past catches up with him.

This game was first released in 2000 but thanks to the wonders of digital distribution can still be enjoyed. If you have played other titles in the series and are curious how it all started its worth checking out, but bear in mind that time has not been kind. The game had a few flaws back when it was first released and they appear even more glaring now that we are used to modern games.

Your missions for the agency take you all over the globe and you will be plying your trade in China, Columbia, Hungary, and the Netherlands. I remember how impressed I was with the cloth movement and ragdoll physics of the game all those years ago but obviously these days it looks very primitive. After some configuration file tweaking, I was able to get the game running in a higher resolution, but the textures were obviously still blurry and characters move like drunken marionettes. Most missions start you off in what was obviously a large game world back then, but these days the arenas feel pretty cramped. City areas have convenient roadblocks and roadwork’s to keep you inside the mission area and if all else fails there are the good old invisible walls to prevent you from straying. Missions involve a lot of trial and error, so your first order of business is usually to stroll around and assess your environment. This allows you to check out guard positions and patrol routes as well as determine where you are not wanted. Once you have the lay of the land you can get to work.

Most of the environments have civilians wandering around and you obviously do not want them to witness what you are up to. You can kill them, but this is messy and earns you less money so should be avoided when possible. You can go in guns blazing but Agent 47 can only take so many hits before he succumbs, so your best course of action is to silently take out lone enemies, don their clothes and hide the bodies out of sight. I know it doesn’t make much sense that enemies believe that the giant, bald, bar-coded man is one of them simply by wearing the appropriate clothes but hey it works. If someone discovers the body you are in trouble, of course, and all hell breaks loose if you do something foolish, but the fact that there are no save spots or checkpoints should keep you on your toes. Restarting an entire mission over a small mistake is harsh, but it’s something that you will have to put up with if you want to complete the game. Those with no patience need not apply.

You play the game from a 3rd person perspective and apart from the short draw distance also have to contend with very shoddy controls. Even actions such as walking and strafing are needlessly hard to pull off and don’t even get me started on dragging bodies. You can also perform some context-sensitive actions such as open doors or picking up items, but it is done via a menu you activate with the right mouse button. If you are not close enough or positioned correctly, you have to shuffle about until the grayed-out option finally becomes available. Tough luck to you if the action you want to perform is calling an elevator and you have armed men shooting at you.

The audio isn’t too bad, but I would have liked to hear a few more tunes as there is way too much looping and repeating. Sound effects are good too, but the voice acting is rather cringeworthy. While this might sound like a negative review the game actually had a lot of good points upon its first release. The gameplay can feel a bit archaic now and I, unfortunately, experienced quite a few random crashes and glitches which, coupled with the very unforgiving nature of the game, led to a lot of frustration. The game also does not always know if it wants to be a stealth or action title as demonstrated by the terrible Columbian levels.

Carrying out the perfect assassination and then making your escape is undoubtedly thrilling and there were a few missions that I genuinely enjoyed. Overall, however, I breathed a sigh of relief after completing the game and doubt if I will ever come back to it. At least it is sold for quite cheap these days, so if you think that you can handle it, give it a try. Just don’t blame us if the only thing you end up hitting is your keyboard.

*Review originally published 2010.

System Requirements

  • IBM PC or 100% compatible
  • Microsoft Windows 95/98/ME
  • Pentium II 300 MHz
  • 64 MB System RAM
  • 100% DirectX 7.0a-compatible 3d Accelerated Card with 12MB VRAM
  • 100% DirectX 7.0a-compatible Sound Card
  • 400Mb free uncompressed hard drive space
  • 100% Windows 95/98/ME compatible mouse and keyboard
  • Pentium III equivalent or greater
  • 128 MB System RAM
  • 100% DirectX 7.0a-compatible 3d Accelerated Card with 32 MB VRAM
  • 100% DirectX 7.0a-compatible Sound Card
  • 400 MB free uncompressed hard drive space

Related posts

Eversion

Eversion

Eversion is a very niche platform game that is definitely not going to be to everyone's liking but fortunately there is a free version available that should give you an indication if this is a game for you or not. Just be sure to play more than just one level as things get progressively more interesting... Gameplay: Pure platforming with a unique twist. Graphics: Call it retro or call it dated but it has a style and charm of its own. Sound: Plays a big part in the games atmosphere and is nicely done.

Unpacking

Unpacking

Unpacking is a game about taking things out of boxes and arranging them in rooms. While the concept is incredibly simple, it is very satisfying to play, and the beautiful pixel art visuals and soothing soundtrack enhance the experience even more. Although not exactly challenging and relatively short, Unpacking is a game that definitely leaves a lasting impression. Gameplay: Very relaxing, but some rooms are more fun than others to unpack. Graphics: The pixel art style is beautiful. Sound: The soundtrack is very relaxing, and the sound effects are just as good.

Critical Point

Critical Point

I was expecting more from the story and less emphasis on the sex scenes considering the writer but this was not to be. The plot is still interesting and the location unique but the focus is firmly on the females and sexual content. Fans of the genre will enjoy it but others might not appreciate the mixture of sex and violence. Gameplay: Lots of reading and a few choices here and there. Graphics: Plenty of scenes and characters. Sound: Japanese voice acting and decent enough music.

Highway Blossoms

Highway Blossoms

Join Amber as she goes from driving slowly towards a music festival while coming to terms with the death of her grandfather, to joining up with a ditzy treasure hunter named Marina. Highway Blossoms is a great yuri kinetic novel with a refreshing setting, awesome characters and a very compelling story. It's a little on the short side, but should definitely not be missed by fans of the genre. Gameplay: No choices to make, but the story is superb. Graphics: Plenty of backgrounds and great character designs. Sound: Excellent voice acting and a pretty great soundtrack too.

DoDonPachi Resurrection

DoDonPachi Resurrection

Not everyone enjoys navigating a hail of bullets with pinpoint precision while retaliating with excessive firepower, but if bullet hell shooters are your thing then you can’t go wrong with DoDonPachi Resurrection. The story will probably be lost on most players and the game can be very daunting at first, but it packs a wealth of modes and options. The action is relentless and chasing highscores is undeniably addictive. This Steam version does suffer from a couple of minor issues, but overall it is a great example of the genre and one that all shooter fans will want to add to their collection. Gameplay: The action is relentless, but very addictive. Graphics: Good, but the playing area is rather small and mostly filled with bullets. Sound: The soundtrack is fast paced and upbeat while the sound effects deserves to be cranked up high.

Zombie Army 4: Dead War

Zombie Army 4: Dead War

Zombie Army 4: Dead War refines all the zombie sniping antics of Zombie Army Trilogy while also adding some of the refinements found in Strange Brigade. It's a very entertaining game with plenty of action, but like its predecessors, it's best played with a group of friends. Dead War still has a couple of rough spots and can get repetitive, but has plenty of replay value. Gameplay: Run around in third person while shooting zombies with sniper rifles and other World War 2 era weapons. Graphics: Detailed and gory, but the color palette can be a little dull at times. Sound: Decent music and sound effects, but there's entirely too much blabbering going on for a zombie game.

Leave a comment

5 + ten =